Merchant Archive

Thread: Vendor Issue: Accelerated Maintenance

mmaughme
Mon Apr 19, 2004 5:26 pm
#1

Over the past few weeks I've been watching my vendor maintenance closely. And in spite of the fact that each of my vendor says the maintenance rate is 10 credits a hour, it's actually being consumed much more quickly than that.


March 30th I added 31 full days of maintenance to all my vendors.


April 12th I checked each of my vendors, and every single one of them had only 11 days remaining. That would take us to April 23rd, even though I'd put in maintenance to last to May 1st. I added the remaining maintenance to again take me to May 1st.


This morning, April 19th, I checked again. 9 days remaining. That takes me to April 28th. Again, it's wrong. I've twice added maintenance to take me to May 1st, and twice it's been cut short.


Has anybody else noticed this? Last month I had to repair all my vendors because the expected maintenance didn't last as long as it should have. Hence my monitoring it now, to see what's really happening.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

mmaughme
Mon Apr 19, 2004 5:31 pm
#2

Okay, I see this mentioned in the current bugs thread, but the bug mentioned there doesn't really impart how critical this is. Vendors seem to be eating maint at a rate of about 130% above what's listed in the status pane.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

DocSavag
Mon Apr 19, 2004 6:45 pm
#3

Out of curiosity does your city have property taxes?






----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



mmaughme
Mon Apr 19, 2004 11:04 pm
#4

Yes, it does. These are reported for every structure I own, but not for vendors.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

Wire3k
Tue Apr 20, 2004 2:11 am
#5

I monitored mine for about 2 weeks and noticed this. Goes along fine - then boom - eats a chunk, goes along fine - boom.


You really have to check them daily over a long period of time to catch these glitches, they aren't consistant. And no - no property taxes or even a city where I am at.



www.swgbio.com
On-line clothing catalog for tailors, bio-engineers and their customers

www.swgbio.com/mom
MMO Musings - Random Observations and my best advice
www.swgbio.com/myadvice.wav
DocSavag
Tue Apr 20, 2004 5:32 am
#6

Any idea for thoughts on what might be triggering the "chunk"? Does it happen right after a server reset?




----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



mmaughme
Tue Apr 20, 2004 7:46 am
#7

Dunno, Doc. I haven't found any pattern, which is why I brought it up here. I was hoping somebody else had seen it happen, and might have an idea what's going on.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

DocSavag
Tue Apr 20, 2004 8:24 am
#8






mmaughme wrote:
Dunno, Doc. I haven't found any pattern, which is why I brought it up here. I was hoping somebody else had seen it happen, and might have an idea what's going on.




Yea I am basically hoping others will respond as well. The more people affected by it the more chance we have of finding the issue and getting it fixed. I haven't personally seen this but I don't pay that much attention to it. I'll start tracking it more closely.







----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Wire3k
Tue Apr 20, 2004 9:37 am
#9

Here is the rundown of the test I did between 2/6 and 2/12.


On 2/6 - removed all maintanence on my vendors and depostited 5k in each of them - result should have been 20 days, 20hours. (500 hours) Test started at roughly 11:13 am on 2/6 and ended about 7 pm on 2/12.


2/6 - 20 days 20 hours - eta on 0 - 2/26 (500 hours credit in)


2/7 - 19 days - eta on 0 - 2/26


2/8 - 17 days - eta on 0 - 2/25


2/9 15 days - eta on 0 - 2/24


2/10 13 days - eta on 0 - 2/23


2/11 11 days - eta on 0 2/22


2/12 9 days - 9 days 16 hours eta on 0 2/21 (232 hours credit left) Should have spent approx. 127 credit hours in this interval - spent 268


Now - a days fluxuation I can see based on odd hours - and time of day checked (although I tried to be fairly consistant about when I checked) but notice how it keeps slipping on days. This pattern held true across all my vendors equally - no matter if they barked or not - or were listed on the map - or not. Somewhere in this week I lost a cumulative141 credit hours or 5.875 days of maintanance somewhere. If they aren't working on 24 hour days, this may account for part of the slip, but all the numbers I ran based on say - 45 min 'hours' - they all still come up short on time. Without knowing exactly what they consider an hour interval I'm in the dark to account for the apparent missing funds. They seem to be running at a 2.11% rate in this test than they should have been. But even so - internally I'd think that whatever 'hours' are - they should balance.


Some of my vendors were placed LONG ago - some have been replaced after hitting master, yet they all showed the exact same pattern. At first I thought maybe I wasn't getting the master discount on older merchants based on my skill when I placed them, but that doesn't seem to affect anything.


Feel free to triple check my math - it's early and I haven't had my first pot of coffee yet - but something don't look right here to me.






www.swgbio.com
On-line clothing catalog for tailors, bio-engineers and their customers

www.swgbio.com/mom
MMO Musings - Random Observations and my best advice
www.swgbio.com/myadvice.wav
DocSavag
Tue Apr 20, 2004 1:37 pm
#10


Ok. Wire3k has worked up an Excel spreedsheet that details her experiences with the maintenance. She has 2 vendors listed and tracked over a few days in February. If anyone wants to help with the research grab a copy of this file at www.swgbio.com/vendor.xls and use it to track your usage. The only things you have to really change is the Date information and the remaining time shown each time you check it. The spreadsheet should do the rest.


I am going to try to do a couple of my vendors as a test to see how my maintenance is doing.



Message Edited by DocSavag on 04-20-2004 04:43 PM



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Wire3k
Wed Apr 21, 2004 4:44 am
#11

Well, some good news - and some bad news.


The good news is - I really didn't need to pop a gasket with a spreadsheet. Not sure if anything changed since February - but by checking every hour on the hour from 1 -7 am at server down the pattern is absolutely consistant and clear.


The bad news is - my 10cr an hour vendor has doubled her own salary. Every hour on the hour 20cr exactlyis expended.


So....either an 'hour' is actually only 30 min or the planetary listing is lying when it only raises my hourly rate by uhhh 1?.....


Trying to stay awake to catch the servers immediately when they come up to see what kind of time has passed ingame during the downage.



www.swgbio.com
On-line clothing catalog for tailors, bio-engineers and their customers

www.swgbio.com/mom
MMO Musings - Random Observations and my best advice
www.swgbio.com/myadvice.wav
DocSavag
Thu Apr 22, 2004 10:44 am
#12

I ran this test myself yesterday and my results are consistant. I paid for about 35 hours in the last 25 hours.


I urge everyone to run this test for at least one day and report their findings as well. If this is true and it is miscalculating the time then we need numbers to get the dev team to look into it.







----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



DarkOracle
Sat Apr 24, 2004 3:56 pm
#13


I too am experiencing this problem. I ama Master Merchant and my vendors (5 of them)are in a merchant tent that is NOT in a city. The vendor status window states my maintenance is 10 credits/hour. But for the last 2 weeks or so? (when I began to notice it), they were consuming maintenance at a rate higher than that.


So I decided to conduct some tests. My merchant tent is also 10 credits/hour (after discounts) so I used it as a base. On Sunday night I loaded my tent and merchants up with 1770 credits each, which worked out to be 7 days and 9 hours. When I checked back on Thursday, the merchant tent was still on schedule, but all the vendors only had 45 credits left (that's 4.5 hours! and 3 days short of what it should have been). At that rate, the vendors were consuming maintenance at a rate of around 18 credits/ hour. 10 credits/hour above what is stated on the vendor status window.


I submitted a CSR ticket and yesterday a CSR said he was going to go to my vendors and check out the situation. I gave him the location of the vendors and he went to check them out. He asked me the usual questions, City Tax, Planetary Ad & Ad Barking costs, etc. and said that all those could contribute to the different rate. I told him that was true. But the vendor status window states my rate is 10 (after all the charges and discounts have been applied). And that they are not consuming at that rate. He told me to wait while he checked my vendor logs.


When he came back, he said something wasn't right and he didn't know how to proceed. You see, the vendor logs all showed maintenance being pulled out of the vendor's at a different rate. One log showed it taking out 30 credits/ hour. Another showed it taking 12 credits/hour and so on. Basically, it made no sense...as if the number being deducted was random. He told me he didn't know what to do and suggested I conduct some more tests, seeing if number of items/dollar amount of items could be affecting the maintenance. I told him I would, but said that no matter what, the rate should still be fixed...not random as it appeared to be.


So that is where I am at now.


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