Merchant Archive

Thread: Draznar's Mini-Guide for Merchants v 1.2

Draznar
Mon Oct 06, 2003 7:49 am
#1

Draznar's Mini-Guide for Merchants v 1.2


Merchant XP (comes in lumps, sometimes broken):


  • 150 XP per hour per vendor

  • 50 XP per view of vendor by person (Can get every 10 minutes)

  • 50 XP per visitor if you charge an Entry Fee

  • NO XP for purchases ... none ... zip

Suggestion: Go up management first to get per vendor xp


Placing a Vendor: Once you have Business 3 completed you can place a vendor by using the “Create Vendor” option of the house menu of a house you own or on the admin list. the vendor will be added to your inventory. Simple drop it where you want it. Vendors and their contents do not


Moving Vendors: Terminal vendors can be moved prior to being initialized. All others can only be rotated.


  • /move forward 10 (will move object 10 spaces the direction you are looking

  • /move back 10 (will move object 10 spaces the opisite direction you are looking

  • /rotate left 30 (will rotate the object left 30 degrees)

  • /rotate right 30 (will rotate the object right 30 degrees)


Number of Vendors: Maximum of 6 (total in all locations) at Management 4


  • 1 at Business 3

  • 1 at Novice Merchant

  • 1 at each level of Management

Vendor Maintenance:



  • NPC – Maintenance rate bugged at 1.

  • Terminal/Droid – Maintenance rate equals price of all items on vendor/1000

AD Barking: Available at Advertising 1. Under Vedndor controls select Ad Barking, then sellect one of the categories.


Custom Ad Barking: Available at Advertising 2. You now have a category called custom (at end of list) that allows you to create your own phrase.


Planetary Ad Campaign: Available at Advertising 3. You can now register you vendor on the planet map.


Word of Mouth: They never added the feature to have an NPC in cities to advertise their wares and vendors.


Store Signs: A new sign is available at each level of Management. Must be the onwer or on admin lis to select.



Merchant Tiltes:


  • Advertising IV = Propagandist

  • Effeciency IV = Businessman (same as Artisan/Business tree)

  • Hiring IV = Foreman (same as Architect/Construction tree)

  • Management IV = Manager

Using Color:


  • Signs: \#FF0000\ (may use several times to change color)

  • Shouts: '\#FF0000\ (may only use once)

  • Macro: #FF0000 (may only use once per command)

  • (where FF0000 is the hex color for red) Hex Color Link

Vendor on Planetary Map: Option available on Vendor after getting Advertising 3, Register then select category.


Dressing a vendor: Requires Hiring 4, just drag cloths onto vendor.


Length of sale: Items remain for sale for seven days, just like on the bazaar. They drop to the stockroom. Items in the stockroom are deleted after 72 hours. DO NOT Store items in the stockroom.


Offers to Vendor: Items offered to a vendor count against the person 25 limit on bazaar sales.


Misc. FAQ:


  • Can someone else manage/share a vendor? A: Only the owner of a vendor can manage that vendor.

  • Why do I see the items from my other vendor? A: You are looking at the Region view on your vendor. The merchant has a unique view, where we can see Univers, Region, or the specific vendor. Customers can only see what is on that specific vendor.

  • What was the price I had on this item in my stockroom? A: If you double click icon the item you will see the previous price and description.

  • How do I create and reuse a standard advertising email? A: Email the message to yourself, then you can forward it to others.

  • How can I copy my descriptions? A: From Options (Ctrl-O) map keys for cut, copy, and paste (Ctrl-Shift-C). Create macros or messages with the descriptions. Cut and paste to the description field.

  • HOw do I manage vendors on other planets. A: Select stock room. Click the button for the whole galaxy. You'll see ALL your items on EVERY vendor that didn't sell. Now you can re-sell those items and they'll go back on the vendor they're at.

Known Bugs:


  • Ad barking and Planet map registration need to be reset after every server reboot (every morning).

  • Experience per vendor overtime does not accrue on NPC vendors after gaining Eff 2 (Reduced maint rate to zero), unless they are registered for planetary map. Place some droid or terminal vendors with a few items.

  • Surendering skill does not get rid of vendors.

  • Pre-patch vendors (9/??/03) will not wear clothes.

  • Humans are all bald

  • Some merchants have encountered a bug whereby their vendors disappear, along with any items placed on them, shortly after being placed. The vendor cannot be managed in any way, meaning you can't fire the vendor and clear up the slot. Although any stock on the vanished vendor turns up on the regional vendor display, and you can withdraw the sale, you can't retrieve it. In addition, the vanished vendor still counts against your total vendors. Some merchants have reported their missing vendors spontaneously reappearing after they vanish, and then disappearing again. The only solution appears to be having the vendor reset by a CSR.

  • Merchant Signs on some house are not placed correctly.

Links:





~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

JabCoR
Mon Oct 06, 2003 10:43 am
#2

Great lil guide here, answered all my questions I came here for. Thanks!



--------
Jabberwookey Kanstubacka --
Master Bounty Hunter
---------

"It's like a Koala bear crapped a rainbow on my brain!"
--Captain Hazel "Hank" Murphy
aqu_muffins
Mon Oct 06, 2003 11:20 am
#3

Just because it's not there


Vendors can equip Clothes, Armor, and Weapons and Hiring 4




_____________________


oooaquooo
_____________________
aqu of Lowca
Draznar
Mon Oct 06, 2003 11:55 am
#4

I have it. I added armor though to my next version and corrected the italics problem. That's what I get when I do not preview (note preview remose all links).


Do you need Hiring 4 to give weapons? I can not test this being a master. :-)




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

wayneled
Fri Oct 10, 2003 6:17 pm
#5

thanks for this helpful post!



Falkirk




Falkirk
Master Tailor

check out my vendors on Tatooine in Oasis Paradise
WP 1892,4115

The men who hold high places must be the ones who start..
marqie
Fri Oct 10, 2003 7:32 pm
#6

Draznar, I stuck this to the top for you, good post



Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

Tavtrin
Sun Oct 12, 2003 1:00 pm
#7

It would be really helpful if you posted a few examples of races and vendor clothing that looks good.



Trin Tavtrin
Proud Member Of RGU
Wanderhome

PepeGSay
Sun Oct 12, 2003 4:39 pm
#8

Hey, apparently copy functions are available via key mapping, they are not turned on because things like Ctrl-C and Ctrl-V already have a purpose in the game, so the macro is not needed.



Tiquor Canche - Intrepid
Stim City: Naboo, Moenia 5326 -4084 Meds & A Ton of Other Merchants
Proud Member of SIN (Strength In Numbers)

+20 Medical, Combat Medical & Chef Experimentation
"When your HAM is looking shi&&y, you'll be glad you shopped at Stim City"
Merchant Email Processor available at http://www.thedotcommakesitfunny.com/swg/ Now on Alpha 11.

Naufragus
Sun Oct 12, 2003 7:18 pm
#9

i have seen people with fading text . i would like to know how to do that and how to make a line break so my text isnt 200 meters long
aqu_muffins
Sun Oct 12, 2003 9:50 pm
#10

"Do you need Hiring 4 to give weapons?"


yup




_____________________


oooaquooo
_____________________
aqu of Lowca
mmaughme
Sun Oct 12, 2003 10:51 pm
#11

I saw a house on Naboo a few days ago, with multiple lines of text in the sign. I can't figure out how to break lines, though I figure it has to be some sort of '\' character combination, similar to text coloring. Anybody know how to do this?




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

Draznar
Mon Oct 13, 2003 9:20 am
#12

To all. I will update this more this week. I actually have a day off and really should not be in the office (the only time I really go to the forums). I will be expanding some advice sections stuff. Version 1.3 will be released Friday.




mmaughme wrote:
I saw a house on Naboo a few days ago, with multiple lines of text in the sign. I can't figure out how to break lines, though I figure it has to be some sort of '\' character combination, similar to text coloring. Anybody know how to do this?




Create the name in a email message with all the color and over two lines. Cut and paste to the name of the house. This will added thereturn and keep it two lines. You may find that you can not fit as much as you want. I went back to one line after It cut off some of my description. I do use several differnent colors.


I had the \ code for a tab, but do not have it handy right now. Will add this to the advice section.


Do not forget to use packs as signs. A another good sign is to create custom made bone armor. If you have stairs you can use a wood staff as a pole.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Draznar
Tue Oct 14, 2003 6:49 am
#13




Tavtrin wrote:
It would be really helpful if you posted a few examples of races and vendor clothing that looks good.




I'm still looking for a website with a list of all the vendor types gained and their pics. Someone created something like this along time ago, but I have been unable to locate it. If anyone can help me out... I can host the pics if someone already has them.


On the clothes issue, that would be better to ask a taylor for advice. None of use will ever agree. I personally do not dress up my vendors, even though I am a master.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

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