Merchant Archive

Thread: Polititian is on Test

Draznar
Fri Oct 17, 2003 5:45 am
#1

This profession is now on test. And the question you all wanted answer, you must be a ......





Well actually it does not matter. The profession is listed under starting professions, but does require 500 apprentice experience points to train in Novice. At Novice all you can do is Place city hall and set taxes. One line is devote to decorations (fountains, statues, gardens). The other lines cover everything from mission terminals to placing a red light district. If no one posts more, I'll research it more tonight.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

SunLao
Fri Oct 17, 2003 7:00 am
#2

Please! More on this would be great! Thanks Draznar!


Since agreeing to be the merchant for our guild, kind of by default my nerfed character will also likely be the politician for our Player City.




"Wait for the Combat Balance."- random red name since Nov. 2003
Diogenes Noslen - The Meatshield Mayor!
- Shooting pistols in SWG since June 26 27, 2003 -

House Paladin
Nakorthebluerider
Fri Oct 17, 2003 8:24 am
#3

Yes, please keep this information coming!
EdOWar
Fri Oct 17, 2003 8:40 am
#4

Are there any elite professions that branch off of politician?


Slim Vargo, Corbantis

Draznar
Fri Oct 17, 2003 8:47 am
#5

Novice takes 500 apprentice points to train. This is listed under basic professions. Grants ability to place city hall and set taxes.

Trees are

#1 Fiscal Policy
1. Tourism-Register City Ability-Places City on map
2. Banking and Travel-Place Bank and Shuttleport Abilities
3. Industrialization-Ability-City Specialization:Manufacturing Center-10% reduction of chance of critical fails in crafting in designated area.
4. Research-Ability-City Specialization:Research Structure-15% bonus to experimentation in designated area.

#2 Martial Policy
1. Militia-Ability-Manage Militia-ability to manage milita from militia terminal
2. Cloning-Ability-Place Cloning-Allows placement of cloning center;Ability-City Specialization:Clone Lab-Cost of cloning reduced 20%
3. Stronghold-Ability-City Specialization:Stronghold-All militia members get 50 point bonus on all defensive rolls while in zone
4. Faction-No benefits listed to taking this skill

#3 Civic Policy
1. Zoning-Ability-Grant Zoning Rights-Grants target player ability to place a commercial structure such as a cantina for 24 hours.
2. Jobs-Ability-Place Mission Terminal-Ability to place mission terminal;Ability-City Specialization:Improved Job Markets-Boosts pay from mission terminals in city by 20%
3. Education-Ability-Recruit Skill Trainer-grants politician ability to place skill trainer in the politicians city
4. Social Specialization-Ability-City Specialization:Medical Center-Healing(Medical) is 10% more effective in a medical center; Ability-City Specialization:Red Light District-Healing(Entertainer) is 10%more effective in district

#4 City Customization
1. Lamps & Statues - Ability-Place Streetlamp-duh; Ability-Place Statue-duh
2. Fountains - Ability - Place Foutain-duh once again lol
3. Gardens - Ability - Place Small Garden - guesses?; Ability - Place Medium Garden-anymore guesses?
4. Advanced Decorations - Ability - Place Large Garden - Not sure what this does; Ability - Place Exotic Garden - have no clue lol

Titles for the trees left to right
Accountant
Warmaster
Statesman
Urban Planner

XP required
Novice Politician - 500 Apprentice XP
Tier 1 - all take 1k political XP
Tier 2 - all take 5k political XP
Tier 3 - Accountant and UP tree take 10k political XP, War and State Tree take 15k political XP
Tier 4 - Accountant tree 15k political XP, War and State tree 45k political XP, UP tree 25k political XP
Master - 620 AP XP

Points to train
Novice 15
Tier 1 - 2
Tier 2 - 3
Tier 3 - 4
Tier 4 - 5
Master - 6

So there ya go...

No apparent advantage to Master politican. Any other questions post here and Ill look into it.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

EdOWar
Fri Oct 17, 2003 8:54 am
#6

Dang, politician sounds pretty cool! I'm tempted to drop weaponsmith so I can take up politician instead.


Any word on how we gain politician experience? Is it based on number of citizens in the city, or number of votes received in elections?


Also, it sounds like Urban Planner is no longer going to be an Architect elite profession, unless they are sharing titles with politician class.


Slim Vargo, Corbantis

Doesetsu
Fri Oct 17, 2003 10:29 am
#7

Are we getting more skill points?
Ewach
Fri Oct 17, 2003 10:38 am
#8

>> Are we getting more skill points?






Everything I've read thus far, regarding the Player Cities update, has been consistent that there would NOT be additional skill points added.




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Ewach - Founder of Travelers Respite on Sunrunner
Located halfway between Anchorhead and Mos Eisley (2180, -4684)
Visit my Shop at (2030, -4660)
DocSavag
Fri Oct 17, 2003 11:36 am
#9






Ewach wrote:

>> Are we getting more skill points?







Everything I've read thus far, regarding the Player Cities update, has been consistent that there would NOT be additional skill points added.







Yea that means giving up one of your base professions to do this. I'm not sure it is worth it





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Knord
Fri Oct 17, 2003 3:37 pm
#10


EdOWar wrote:

Any word on how we gain politician experience? Is it based on number of citizens in the city, or number of votes received in elections?






I wonder this too.
How do the Polititian gain experience?
vonbloodworth
Fri Oct 17, 2003 3:42 pm
#11

*Any word on how we gain politician experience? Is it based on number of citizens in the city, or number of votes received in elections?*


from what ive read there will be an election once a week...every time you win the election you get points...


thats how it was the last time i checked....


Trucegore vonbloodworth for mayor!


a park on every corner and a bank near every store!






Trucegore vonbloodworth,wonderhome
Mayor/guild master

Pikeman, Polition, Merchant,Master Artisan
***** Im easy to talk to once people get to know me, but holding my personal audiences on a throne of bloody skulls tends to put them off at first. *****
JontheBear
Fri Oct 17, 2003 5:01 pm
#12

It may be a dumb question. What leads up to Politician? Is it Artisan or will it be it's own class?



Aquarius Deepsea
Master Artisan / Master Merchant
Master Droid Engineer of Tempest
My stores, On Corellia Waypoint -803, -772 (New Hope Shuttle Port)
On Tatooine near Bestine -1491, -4420
On Naboo near Theed -5615, +3423
Jedorin
Fri Oct 17, 2003 5:36 pm
#13

It's an entry profession, on the same lvl as artisan, marksman, entertainer, etc.



Jedorin Auj <OZ>
Order of Z Malls:
Toxic Tavern, Sanctuary, Dantooine -2660 5150
Theed, Naboo -5370 3420

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