Merchant Archive

Thread: You folks don't understand

Redfenril
Mon Aug 09, 2004 11:52 am
#1

This is from a Non-Merchant and a pure combatant.


The Vendor nerf is acceptable. While the cap isn't the rest is, and the need for a cap is.


Take RL for example. Each and every one of you have seen how much a store puts up on sale, right? Well, you're not going to find unlimited numbers of inventory in one shop.


Think of the nerf as "shelves" for your business. There's only so much you can put on a shelf. If you don't have room, tuck the surplus away to your storage area and wait until that vendor is empty before restocking it.


The truth is guys, that if you want to start a business, there's only so many items you can put up on the shelves for sale.


If you plan to make a whole <censored> load of merchandise, but can't due to the nerf, tuck it away in your storage area. If you find your storage area is getting a wee full, and revenue is down the crapper, then you got to rethink your business plan.


This is from an Accountant.


Right now, listen to your Merchant Corospondant for solutions. A Developer will make an appearance once they find out that the nerf has caused merchants to go sour towards them


And one thing I will make clear, unlimited vendors simply do not exist in the real world. If you cannot accept that in the game, quit. Just as simple as that.



Colonel Oacob Riker
Tier 3 Pilot
RSO

Corporal Quinlan Noor
Starfighter Pilot
Iannyen
Mon Aug 09, 2004 11:55 am
#2

What storage area?



Iannyen Cap'asin
Offer Vendor: Mith Elaniouth Goodth
Corellia, Junction, 1212 -4809

Selling Top Quality Furniture at Coronet Mall;
Personal Orders are available, as well as decorating services;

Master Architect, Master Merchant, 100% hawt.
Ybagi
Mon Aug 09, 2004 11:56 am
#3






Redfenril wrote:


And one thing I will make clear, unlimited vendors simply do not exist in the real world.





I-Tunes?





Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
Barris
Mon Aug 09, 2004 11:57 am
#4

Jedi don't exist in the real world either


Not mine atleast...
Ybagi
Mon Aug 09, 2004 11:58 am
#5






Redfenril wrote:

This is from an Accountant.



LMAO




Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
SeaRaptor
Mon Aug 09, 2004 11:59 am
#6

While I agree that NO caps is irrational, the caps SOE is proposing thus far are equally irrational.


I think there are something like 60 different weapon schematics. Some of those can be made with or without certain optional components. The permutations of potential tailor items goes well into the THOUSANDS. And they expect us to make do with a hundred items per vendor?


Bzzzt. You have torpedoed the "player run" economy with what essentially amounts to government regulation. Thanks for playing.



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Joslo
Tue Aug 10, 2004 12:00 am
#7



SeaRaptor wrote:
While I agree that NO caps is irrational, the caps SOE is proposing thus far are equally irrational.




A winner is you.



Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
SaintGadreel
Tue Aug 10, 2004 12:02 am
#8

I think you're missing the fact that A) we don't get to leave stuff in the stockroom for more than 7 days before it is deleted andB) we have to use lots for factories and mining facilities, limiting the number of houses we can store items in. Basically this "storage area" you speak of has been long removed from the game. I can tell you now as an AS/Master Merchant, I have 2 characters, 5 houses, and still not enough space to store all my resources/components and finished goods... In addition we take loses everytime we run our factory cuz a whole suit is lost just to make the manufacturing schematic.


As an aside to these facts, if non merchant vendors were removed, there would be little need for a cap, as the cap is ONLY there to limit the number of entries in the DB. There is NO other reason for this kind of implementation. It would simply be easier to remove the ability to place vendors and then continue to maintain them after dropping merchant.



Thyran Gadreel_________________Ariman'zen Gadreel
Lazy Master Armorsmith - FoE____Useless Smuggler - FoE
Official FoE Meatsheild __________Semi-Official FoE Meatsheild
Bastion Minister of Commerce ____Bastion Minister of Drug Abuse
Vendor Located In Bastion City, Naboo. Armor Hall by the TIE Fighter
WulfFeir
Tue Aug 10, 2004 12:09 am
#9


Great way to remind us of how stupidly moronic the devs can be at times...Did any of them take economics? How's this...The US govt talks to SOE and says that they are selling too many products to the American Public, so their vendors (i.e. Best Buy, Gamestop, etc...) will only be able to sell100,000 products nationwide. Oh, and that's total, not per product. So that's 100,000 SWG, EQ, EAB, EQ2, FFXI, etc...nationwide. Oh and each store can only have a maximum of 20 products, have a nice day...Now would SOE stand up for that? No. So why should we?


Wulf Feir

Master Weaponsmith
Keltrien
Tue Aug 10, 2004 12:10 am
#10


Redfenril wrote:
This is from a Non-Merchant and a pure combatant.
The Vendor nerf is acceptable. While the cap isn't the rest is, and the need for a cap is.
Take RL for example. Each and every one of you have seen how much a store puts up on sale, right? Well, you're not going to find unlimited numbers of inventory in one shop.
Think of the nerf as "shelves" for your business. There's only so much you can put on a shelf. If you don't have room, tuck the surplus away to your storage area and wait until that vendor is empty before restocking it.
The truth is guys, that if you want to start a business, there's only so many items you can put up on the shelves for sale.
If you plan to make a whole load of merchandise, but can't due to the nerf, tuck it away in your storage area. If you find your storage area is getting a wee full, and revenue is down the crapper, then you got to rethink your business plan.
This is from an Accountant.
Right now, listen to your Merchant Corospondant for solutions. A Developer will make an appearance once they find out that the nerf has caused merchants to go sour towards them
And one thing I will make clear, unlimited vendors simply do not exist in the real world. If you cannot accept that in the game, quit. Just as simple as that.





This is from a stupid accountant.

Speederbikes don't exist in RL, nor do Rancors, or Twi'leks, or Vibroknuckles, or veghash.

You realize that if this cap goes through, you will be hard pressed to find decent armor, food, weapons, or anything else you use as a 'pure combantant'?

This nerf is a STUPID idea and your post has no logical argument in favor of it.






---------------------------------------------------
I used to be pretty frickn' cool, now I'm just old.
MrElmar
Tue Aug 10, 2004 12:17 am
#11

>Jedi don't exist in the real world either
*quietly takes off hooded robe*
BrohenAco
Tue Aug 10, 2004 12:20 am
#12

im not here to insult you for being an accountant...but accountants do not deal with the economy....i am an economist with a minor in accounting......and there are horrid effects to you will wish there was no cap on storage....you think you are safe as a pure combatant.....im a pure combatant too...and im quitting if the cap is 660...please read my thread..me and two of my economist co-workers (one who writes for Forbes magazine ) talked about this...and we all play SWG.


We put alot of thought into my thread...please read it


http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=37328


Shaun (HE)



Brohen Aco (Dark Jedi)
Duckfat
Tue Aug 10, 2004 12:52 am
#13






Redfenril wrote:

This is from a Non-Merchant and a pure combatant.


The Vendor nerf is acceptable. While the cap isn't the rest is, and the need for a cap is.


Take RL for example. Each and every one of you have seen how much a store puts up on sale, right? Well, you're not going to find unlimited numbers of inventory in one shop.


Think of the nerf as "shelves" for your business. There's only so much you can put on a shelf. If you don't have room, tuck the surplus away to your storage area and wait until that vendor is empty before restocking it.


The truth is guys, that if you want to start a business, there's only so many items you can put up on the shelves for sale.


If you plan to make a whole load of merchandise, but can't due to the nerf, tuck it away in your storage area. If you find your storage area is getting a wee full, and revenue is down the crapper, then you got to rethink your business plan.


This is from an Accountant.


Right now, listen to your Merchant Corospondant for solutions. A Developer will make an appearance once they find out that the nerf has caused merchants to go sour towards them


And one thing I will make clear, unlimited vendors simply do not exist in the real world. If you cannot accept that in the game, quit. Just as simple as that.






OMFG you have got to be kidding me. First off like many people have already stated this is not RL this is a damned game that people would like to enjoy playing without getting screwed over almost every patch. Secondly if you want to talk real life try this.


A person in real life can do all of these things:


Start a business makingweapons from factories

(For arguements sake we will say he sells alot ofquality weapons and thus is a master weaponsmith)

Go out and open a store to sell these things

(For arguements sake we will say that he has many stores and thus is a master merchant)

Go out and hunt to test these weapons

(For arguements sake we will say he has been rifle hunting all his life and thus is a master rifleman)


Now add the fact that he is at least a novice scout (cleans/cooks whatever he kills, knows how to camp, sets traps, and can negotiate whatever terrain he hunts in), and a novice medic (knows everything he needs to know for first aid while out hunting), and a novice entertainer (can play various instruments as a hobby).


You think he has enough skill points to do that in the game? According to your arguement he should since he can do it in real life.


Oh and lastly to get really into destroying your arguement. In real life you may not be able to stock an unlimited supply of things in one store but I will guarantee you can find a store that sells thousands of different items and stocks hundreds of each of them. Then multiply that by the amount of stores they have around the country and see how stupid this limit is according to real life.



Duckfat - The Duck of Death

Rebel Colonel - I don't really lead, others just like to follow
Wookiee Businessman - Killing is my business, and business is good
Master Pistoleer/Smuggler/TKA - Just in case some dumb imp patrol wants to scan my shiznit.
Duckpond Vendors - Silver City, Naboo (-1963 -3564)
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