Merchant Archive
Thread: Let's start compiling a new Top Issues list
Please post your unlisted ideas for inclusion as well as suggestions for changes to these items.
Cooperative Merchant shops suffer from the extremely limited control the owner of the structure has on the vendors inside. Short of removing all items and destroying the structure the owner of a “Mall” has no method for evicting a vendor. This is a problem on a number of fronts but the two most common are vendors that are abandoned by their Merchants and are taking up floor space that could be better used by another vendor or disputes between the Mall owner and the Merchant running the vendor (refusal to pay agreed rent for the space etc). The structure owner needs a method for evicting the vendor while mitigating against griefing. The suggestion is to allow structure owners to issue an eviction notice to a vendor which will be served in one week from the time it is served. This will give the Merchant owner of the vendor a week to clear his merchandise out and remove the vendor himself. Suggest a method for rescinding the eviction as well in case an amicable resolution is worked out between the two parties.
The Vendor interface is clunky and inefficient. The search features need to be enhanced to allow more robust searching, the offers and stock room interfaces need fewer clicks and batch processing support to allow large scale sales and re-pricing efforts to be done with a minimum number of clicks. The offers system itself needs to be enhanced as well giving the supplier more slots to offer merchandise and more information to be captured (Suggested Retail Price etc)
Wholesale purchases for Retail sales is only one method of merchant-supplier collaboration. Another is consignment sales. Consignment sales is defined, for the purpose of this feature request, as items purchased by the merchant with little or no up front cost with the understanding that a split of the sales revenue will take place upon the sale of the merchandise. This relationship is desirable because it removes the financial burden
Both for customer orders, PA or Factional specials etc the vendors should be able to allow a merchant to place an item up for sale that can only be purchased by the indicated party or group. (e.g. guld:WAH, faction:Imperial, Chataka)
The current method for creating a vendor is cumbersome when your goal is to create a vendor with a specific look. You essentially have to create vendors over and over until you randomly get one that you can live with. Merchants would like the ability to have their NPC vendors Imaged Designed to customize their appearance. We believe that Image Designers are ideal for this job and would support a /consent system that allowed a vendor to be altered by an Image Designer.
The global map advertising is a great tool for getting people into your shop to browse your wares however many merchants would like a global item listing that could be searchable and would allow them to compete with the bazaar for sales. One method would have a “premium auction” feature in Merchant that would allow merchants to place items (for a fee) into the global listings that would be in a separate tab on the bazaar terminals. This would be searchable and show the item details and the price listed. Purchasing the item could still be handled at the local vendor, this method would be an advertising method and not a sales method.
The merchant tent is a wonderful structure that indicates the high likelihood that there is a merchant vendor inside. The tent however lends itself to smaller operations or specific types of markets. New structures like a small store front shop and a larger Mall like structure would enhance the merchant ability to have identifiable structures that indicate merchant vendors inside.
The addition of the mailsave command has made creating offline sales data easier, however the game still needs in game support for basic sales reporting. This feature would enhance the ability of merchants to manage their vendors and maintain relationships with their suppliers.
big issues for me (as a tailor):
magic auto-restock button
no "sale unsuccessful" spam when I take something off my vendor
my vendor need to stop barking at me whenever I move half an inch
8a. Fix the bug where one or more of the same items shows up on almost every page of the Vendor listings.
8b. It has been discovered that, excepting the bug in 8a., the vendor listings is oldest vendor first. This gives an edge to established merchants that new players will have a difficult time overcoming. The listing needs to either i) randomize the order of vendors, ii) randomize items irrespective of vendors, iii) institute some other random or pseudo-random method of listing items in a given category.
8c. The categorization within the bazaar listing is terrible and illogical. The items need to be divided much more intuitively, and crates need to be listed with the correct item rather than as a seperate category. Last year we were told that the back end database was being re-written and it was pointless to look at the front end until that was done. After it was completed, we were told "After JTL." After JTL we were told "after the CU." It's high time to deal with this issue; it is a significant detriment to use of the Bazaar.
SystemJinx wrote:
Wookiee vendors won't wear clothes.
Next Page button appears when a vendor has exactly 100 (or 200, or 300, etc.) items listed.If acustomer clicks the button they aretaken tothe nextpage with nothing listed and no back button.
My wookie vendors had wookie clothes on. One had a wookie robe, another Kashyyykian Hunting Armor and another had regular wookie clothes on them....
Crimsonsplat wrote:
8b. It has been discovered that, excepting the bug in 8a., the vendor listings is oldest vendor first. This gives an edge to established merchants that new players will have a difficult time overcoming. The listing needs to either i) randomize the order of vendors, ii) randomize items irrespective of vendors, iii) institute some other random or pseudo-random method of listing items in a given category.
Perhaps list the items by serial #? That would randomize things greatly or is this already in use? I haven't put in the time to research this option. I do know that it's rather frustrating looking for, say, a resource and seeing the SAME one listed every time in a list of over 7000 resources.
Message Edited by WolfStrong-III on 04-07-2005 09:26 PM
Message Edited by Tomatec on 04-08-2005 12:55 PM
Message Edited by Tomatec on 04-08-2005 01:33 PM
2. Packs of resources or armor should count as 1 item
3. Vendor bazaar listings should be tied to merchant profession
4. Merchants should be able to list more than 25 items on the bazaar. Maybe 25 + (1/100 * the merchant's max vendor listings) (see #1)
5. More categories and subcategories in bazaar listings. Item search too.
6. Re-stock button.
7. Longer than 30 days for item listings
8. Droids stay put when we JTL