Medic Archive
Thread: A small complaint
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Tired
Sat Oct 09, 2004 7:40 pm
#1
First let me say I don't do complaining since it really doesn't get you anywhere (especially on a forum).
Second let me say there are probably loads of threads on this. I did a search and brought up a few but I couldn't see if any related to this. I am not going to trawl through hundreds of threads for it. Sorry but I haven't time.
Thirdly let me say I respect you guys totally. I haven't a problem with any of you and I think as a profession you do a fantastic job.
Today I did a bit of hunting and came off a bit banged up. So I went to my nearest medical center after going to a cantina to get rid of BF and mind wound damage (since a med told me BF can affect healing and I believe him because I know no better) since I don't want to make your job harder than it is. The center was packed with people, a few meds.
'Good,' I thought.
So I sat down and waited and soon enough I was getting some love. However it stopped soon after it started and I wasn't healed. The medic who was healing me was trying to hold a coversation with how much she owed a tumbler in order to heal them for xp. She then instructed her grouped up medic to heal me. He did so except he didn't bother to diagnose me. He healed me of my Health and Action wounds but didn't bother with the other wound damage (constitution and strength).
I waited some more and realised he too had turned her attention to another tumbler. In fact there was three tumblers in the med centre which was filling up with people begging to be healed. It got so bad at one point that the non-medics had to heal each other. I healed myself though it took awhile since I am not med by profession but rather dabble in basic skills (I am 1-2-1-0 atm, but I will be 0-1-0-0 when I have got my app xp - besides I don't want to steal xp from a pro).
I realise it's hard for you guys to get XP. I value the work you do and I have always tipped medics who heal me but I think it's stupid when people who are wounded go into a medical center and have to start asking for help only to be ignored because the meds are too busy healing tumblers as fast as they can.
This isn't the first time this has happened to me. I've been snubbed on a few times (my favourite was the guy who was facing the wall just healing a tumbler and ignoring everyones requests).
Really, I love you guys but please if you have to heal tumblers then at least make sure there is no one with viable wounds in the center and if someone injured does come in maybe just hold off on the tumbler?
I know you'll slam me and flame me for this, I am expecting it so go ahead.
Jynn_Seidai
Sat Oct 09, 2004 9:27 pm
#2
I don't think you will get flamed for that. Most of the old school medics leveled without tumblers and if you look through the threads you will see that it's looked down on by quite a few of us.
Rottehaire
Sun Oct 10, 2004 5:44 am
#3
This isa major problem and has been getting worse. I had a medic tell me it was not worth their time to heal wounds only tumblers. This has made most of the med centers into tumbling centers. There is nothing more aggravting then just sitting in a med center with the hope that a known tumbler medic comes in.
Phaedra47
Sun Oct 10, 2004 7:58 am
#4
It is a problem how long it takes to level medic out in the field (because of buffs) and how short a time it takes to level with a tumbler (because it's afk). I've mastered doctor - first the "normal" way, and the second time the tumbler way (because I didn't have the patience to go slowly through a profession which I already mastered and knew quite well).
But if the medic is atk, he or she has no excuse for neglecting live patients.
But if the medic is atk, he or she has no excuse for neglecting live patients.
Jynn_Seidai
Sun Oct 10, 2004 10:32 am
#5
Well luckily from what we have heard about the combat rebalance, that will kill tumblers since /tumbletostanding is a special, and those will no longer come out of your normal HAM's. If buff's get nerfed as well, as I expect they will, medic's will once again be a huge part of hunting groups, and have a viable way to gain xp.
Kinjin13
Mon Nov 01, 2004 3:52 pm
#6
I've just started concentrating on medic yesterday,I had some skills from getting BE though.
Thought I'd spend some time in the med centre healing people as I made some stims and such. As I started healing someone, they started spamming about what ships they had for sale and this got me thinking. I wouldn't expect a ship for free (or even a cheap standard item from a novice artisan) but this guy was expecting free healing. Yes, I get xp from healing but he got xp from crafting. So maybe if medic charged, or people offered to pay instead of shouting "Heal" people would be less tempted with tumblers. Just a thought, I got most of my xp while hunting and have no real inclination to stand around med centres for ages.
tiberius4327
Tue Nov 02, 2004 6:29 pm
#7
I've just started Medic and while the idea of easy xp with the aid of a tumbler is tempting, I despise the people that do that. So I refuse to take part in it.
This makes getting xp slow and tiresome, but on the plus side if most of the medics are concentrating on a tumbler, at least I get to heal the wounded players, which normally result in them paying me and not me having to pay a tumbler 
BTW I find it easier to get xp by following new players. They always take a beating when trying to get combat skills and I get to heal Action AND Health, instead of just action 
Jagii
Tue Nov 02, 2004 6:56 pm
#8
Your complaint is justified. The tumbling and pet trick stuff is perhaps that only thing that could possibly make me ashamed of being a medic - sharing the title with a bunch of slackers like them. I know that some of these exploiters are really decent (or even cool) people, but sadly they have succumbed to this cheap experience-gaining system. Hopefully the new combat rebalance will solve the current problems without introducing any new ones.
Now I can't say that neglecting patients and exploiting a system like this is WRONG, as each player supposedly has free will, but I (and many others) feel that it is really lame. Though it may sometimes seem like it, you are totally not alone.
= Andrew
Chilastra.Palacek
Now I can't say that neglecting patients and exploiting a system like this is WRONG, as each player supposedly has free will, but I (and many others) feel that it is really lame. Though it may sometimes seem like it, you are totally not alone.
= Andrew
Chilastra.Palacek
Kinjin13
Wed Nov 03, 2004 11:15 am
#9
Just to offer a counter point, isn't healing tumblers more or less the same as grinding through the crafting professions by making 100's of the same items in practice mode? Especially when they use a crafting macro? My point being that this of behaviour occurs in most professions, but it seems more acceptable when related to crafting. There's another post on the Medic forum that asks for a crafting macro for stim As, but the only responses it got was suggestions that the poster would be better off grinding another item. 
BTW I don't generally heal tumblers but I have been known to. 
Chaosium_451
Wed Nov 03, 2004 12:23 pm
#10
Kinjin13 wrote:
BTW I don't generally heal tumblers but I have been known to.
Same here. I've done it a few times, but never when there was an actual patient in the med centre. The top-level boxes are murder without some sort of big boost to the experience.
Jagii
Wed Nov 03, 2004 6:38 pm
#11
Well Kinjin, I don't like crafting macros either, so I don't use them. (Just as a friendly aside: After 3 months of play, I've finished Organic Chemistry, 2 boxes of combat medic crafting, and almost one box of doctor crafting.) I don't know about the others who have said that they are anti-tumblers. I am of the opinion that crafting macros are just as bad as other all other cheesy experience gaining schemes.
= Andrew
Chilastra.Palacek
= Andrew
Chilastra.Palacek
Kinjin13
Thu Nov 04, 2004 10:27 am
#12
Jagii wrote:
Well Kinjin, I don't like crafting macros either, so I don't use them. (Just as a friendly aside: After 3 months of play, I've finished Organic Chemistry, 2 boxes of combat medic crafting, and almost one box of doctor crafting.) I don't know about the others who have said that they are anti-tumblers. I am of the opinion that crafting macros are just as bad as other all other cheesy experience gaining schemes.
= Andrew
Chilastra.Palacek
Glad to hear you're consistant.
I wasn't commenting about anyone specific, I was really thinking along the lines that the general community seems to look down on someforms of grinding (healing tumblers, dancing AFK and such) while some forms (crafting macros) seemed to be encouraged.
I think that if you grind you way quickly through any profession you are missing a whole chunk of the game. However, when I short of a small fraction I can't resist. ![]()
Rowlyyk
Fri Nov 05, 2004 5:28 am
#13
I beg to differ:
Even though I don't like those afk tumblers and their healers, I think the Chem line grinding is something different. I want to be a Bio-Engineer, for which Chem is required, but the rest of the med line is not. Grinding uses up *my* money and it doesn't happen to the disadvantage of other players. I tend to stick in or around the med center while grinding, and whenever I see a hurt player I take a break in grinding, craft some meds and heal/tend the player (which usually doesn't get any attention at all from the afk-tumble-medics)
Even though I'm not levelling up my other medic skills, I'm resonable enough to help wounded players. But I don't see why I should skill up CHEM the slow and normal way by crafting medical stuff that I mostly don't need, as I'm not on my way to Master Medic. (and I can't imagine that selling BEC's is *that* profitable, especially when they're made of low-quality resources)
So, grinding yes, tumbling no!
Even though I don't like those afk tumblers and their healers, I think the Chem line grinding is something different. I want to be a Bio-Engineer, for which Chem is required, but the rest of the med line is not. Grinding uses up *my* money and it doesn't happen to the disadvantage of other players. I tend to stick in or around the med center while grinding, and whenever I see a hurt player I take a break in grinding, craft some meds and heal/tend the player (which usually doesn't get any attention at all from the afk-tumble-medics)
Even though I'm not levelling up my other medic skills, I'm resonable enough to help wounded players. But I don't see why I should skill up CHEM the slow and normal way by crafting medical stuff that I mostly don't need, as I'm not on my way to Master Medic. (and I can't imagine that selling BEC's is *that* profitable, especially when they're made of low-quality resources)
So, grinding yes, tumbling no!
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