Medic Archive
Thread: A small complaint
Rowlyyk wrote:
I beg to differ:
Even though I don't like those afk tumblers and their healers, I think the Chem line grinding is something different. I want to be a Bio-Engineer, for which Chem is required, but the rest of the med line is not. Grinding uses up *my* money and it doesn't happen to the disadvantage of other players. I tend to stick in or around the med center while grinding, and whenever I see a hurt player I take a break in grinding, craft some meds and heal/tend the player (which usually doesn't get any attention at all from the afk-tumble-medics)
Even though I'm not levelling up my other medic skills, I'm resonable enough to help wounded players. But I don't see why I should skill up CHEM the slow and normal way by crafting medical stuff that I mostly don't need, as I'm not on my way to Master Medic. (and I can't imagine that selling BEC's is *that* profitable, especially when they're made of low-quality resources)
So, grinding yes, tumbling no!
There's always exceptions.
But speakining generally, or very generally, if I wanted to be a DE and I grinded my way through the Artisan and part of Droid Engineer would that be as bad as using a tumbler. By grinding I mean using a macro, no going through each step manually. I think each are equally 'bad' but you don't see many threads about how bad macros are, just requests for more. ![]()
Jagii wrote:
I see your point, Rowlyyk. The problem here is that bio-engineers should have a different crafting tree,OR the organic chemistry tree should include something thatyou can use or sell on your way to becoming a bio-engineer.
= Andrew
Chilastra.Palacek
I can proudly say that I got less than 1000 med xp by healing tumblers. I got almost all of my med xp by healing noobs that were fighting gorgs, healing party members in the sennex pirate cave, and other such things. Now that I am a master doctor I swing by the med center of every city I pass through. I check to make sure patients are getting healed. If a patient is being ignored, I heal them real fast, and scurry along. Doing this and wearing my master doc title has in fact gotten me a lot of buff business too. And in fact I am totally maxed out on app points from other medics and docs seeing me around.
I can proudly say that if I am hanging around a med center that has medics but no patients that I will turn on my tumble macro, and let them get some xp. But the moment a patient comes in needing healing, I turn my macro off.
One day I walked into the eisley med center, there was one tumbler, 5 medics, and 5 injured people. The medics were arguing over the tumbler, and ignoring the patient. So I gave the tumbler a quickness and stamina buff and laughed as the medics yelled at me and the patients cheered!
So sure, heal your tumblers for xp if you want. But don't forget the reason for the medic profession... you are there to heal other players that are in need of healing. They depend on you. You do want your armorsmith to make you armor right? Well, he wants you to heal him.
I'm not saying that a medic should ignore live patients in favor of a tumbler, but I can understand the social causes that have contributed to this problem.
Message Edited by EnderStarfall on 12-15-2004 12:52 PM
Tired wrote:
I realise it's hard for you guys to get XP. I value the work you do and I have always tipped medics who heal me but I think it's stupid when people who are wounded go into a medical center and have to start asking for help only to be ignored because the meds are too busy healing tumblers as fast as they can.
This isn't the first time this has happened to me. I've been snubbed on a few times (my favourite was the guy who was facing the wall just healing a tumbler and ignoring everyones requests).
I really dislike those that refuse to heal the wounds of real people. However, that, I don't think, has anything to do with having the tumblers present. Now, eventually, the tumblers will be gone when recursive macros are dealt with anyway, but in any case... I think a lot of this comes down to people wanting doctor for the buff money, or to buff alts, without actually wanting to play the rest of the profession. This was more drastically found during the hologrinding days, but it's still present. Especially now, as buffers still make tons of money, but the solo groups aren't giving the money that people were used to getting.
I've found, there's still a lot of people who use the tumblers who'll help those who come in. So much so that on Bria, at times, there's stiff competition to heal them first. (I've seen, sometimes, five wound-heals go off at once. Or, sometimes, when slowly healing people as fast as I can, a doc'll come along with a massive heal and clear their black... which is an annoyance in a completely different way but at least the patient goes away healthy.) At other times when I go in, there's *nobody* there except the AFK tumblers and the AFK medics healing them, to help the wounded, so I set up shop to do just that.
Until armorsmiths start giving me free grind armor, weaponsmiths start giving me free grind weapons, chefs start giving me free grind food, archetects start giving me free grind harvesters ect, this is going to continue to be my feeling on the issue.
Medics are no different from any other class in that they should provide a service, and make some money while doing it.
= Andrew
Chilastra.Palacek