Medic Archive

Thread: VOTE! Medic Top 10 (Closed)

Mojowookie
Fri Jan 16, 2004 9:07 am
#40

7


5


19


6


12


24


9


15


1


26


Though I would like to see a variation of #7 to include default healing of yourself if you have a lair or monster targetted.




Vilentia Novaflare: Lady Scourge and Warrior Fashion Goddess
~Saving the galaxy in style!~
Doctor/Combat Medic of the Scourge
"May the Fashion be with you... always."
electricnomad
Mon Jan 19, 2004 10:46 pm
#41

I'm only going to pick a few, and put them in no particular order:







6.Medicine Use Skill Granularity
8.Crate combining
10.Universal Stim As
17.Medic Content
23.Med Center Crafting Station
25.Mounted Healing
26.Flaming/Diseasing Pets for XP







I think it's silly that an Advanced Stim B, usable with only Novice Medic, is one of the best heals in the game, capable of offering just about anyone a 50% or better heal. i think that Stim As need universal certs, and that the certs for Advanced Stim Bs need to be pushed up the ladder a bit. Maybe keep a regular Stim B at Novice. Just make it so that it's more attractive to climb up the skilltree rather than just snipe the best ability, which is at Novice.


Something i didn't put on my list - Faction Points for healing Overts -is a great idea, but it's so open to exploitation that I just don't think it's possible for now. Only when it's no longer possible to get healing XP from Tumbling characters and the like should this be seriously considered, or else there will be more FP than anyone will know what to do with.


Other than that, what I listed above sound like some great, sensible changes to the profession.





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Zarlor
Tue Jan 20, 2004 7:47 am
#42

Just a few comments on some of these for those few who might come back to read this thread.


JoeBobJedi:While I agree about the possibility of exploitation with mounted healing of others, the primary consideration on that issue is for the ability to heal oneself while mounted.


Nolan007: As I mentioned if you don't bother with the numbers I won't bother counting the vote, but I also wanted to add that AoE Disease cures is not only NOT on the Medic Issues list, it isn't even close to ever being on the Medic Issues list because Medics don't heal disease at all. That's a Doc skill so I suggest checking things out there and voting on the Doc list for that. (I think Traigus prefers the numhbers as well since it makes it a LOT easier to compile the spreadsheets we use to track these.)


electricnomad: The FPs thing, I tend to agree with you ont he exploitability as well, but we should see a large alleviation of that particular exploit after the combat revamp. Beyond that, though, I think the FPs shouldn't come from simply healing, but from healing in combat, exactly the same way we get Combat XP for healing in combat now. So it would be related to the FP gain someone else gets when they take down their target. Far less exploitable.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zarlor
Tue Jan 20, 2004 10:00 am
#43

Many thanks for voting! Concerns over issues in every phase of the medic experience is important to have the most balanced Top 5, so every vote no matter if you are a Novice Medic ora Master Doc/Master CM is always welcome and needed.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Kaimorg
Tue Jan 20, 2004 10:04 am
#44

just the top 5 for me


1. 5


2. 1


3. 6


4. 8


5. 7

Callyndra
Tue Jan 20, 2004 2:34 pm
#45

1
3
26
5
24
8
10
16
17
22


Thanks again for all of your hard work Zarlor.




_______________________________________________________________________________
Callyndra, Elder Medic
(Formerly Master Doctor (7/12/03), Master Combat Medic (7/25/03)
Guildmistress of Transcendence and proud citizen of the City of East Lianorm, Naboo
Co-administrator of the Corbantis.org Message Boards

Former owner/operator of Callyndra's Meds (7/15/03 to 11/15/05)
Co-founder of the late Corbantis Medical Dealers Association (Pub 9 to CU)

Visit the Transcendence Mall & East Lianorm Shops: 3150, 2750 Naboo
Proudly serving the community of Corbantis since September 2003

Transistor
Wed Jan 21, 2004 1:10 am
#46

1. 1


2. 3


3. 4


4. 10


5. 13


6. 17


7. 19


8. 22


9. 25


10. 9

Sif
Wed Jan 21, 2004 1:30 am
#47

2, 3, 4, 6, 12, 13, 17, 23, 24, 19



=========================================
Col. Edlas Ariarti, M.D., M.P., RogSq

Please do not confuse me with Siff. This handle comes from a nickname I had on another game I used to play.
Cas_Lowca
Wed Jan 21, 2004 7:20 am
#48

Zarlor keep up the fight.....

1. #4

2. #14

3. #5

4. #3

5. #1



Visit the Credit Sink - outside of Coronet 884 -4778, just look for Jenny. Drop off anything you would like to sell or take a look around and purchase something.
Abe1313
Fri Jan 23, 2004 11:58 am
#49

Here's my vote: 5, 23, 13, 25, 11, 15, 1, 4, 12, 2.


Thanks!


Blizzard - Corbantis





Azl'ra Ki'raaden (CL80 Medic / pre-NGE Master Politician / retired Master Armorsmith / retired Master Merchant)
Blizzard (CL80 prof TBD / retired Master Combat Medic / retired Master Doctor / retired Master Bounty Hunter)
119 First St (2326, -5540) in Pale'in Ma-Allesh, Naboo (Shuttleport Service Available)
Medic Products for sale in the Pale'in Ma-Allesh Medical Center
Penstar
Sun Jan 25, 2004 6:25 am
#50

22


23


13


2


5


8


14


18


25


9


21





Sabine/ Flurry
Nalemume /Kettemoor

"I'm a dancer, not a fighter!"
Deerstalker
Mon Jan 26, 2004 6:32 pm
#51

10,13,14


10 -- Universal Stim-A's make them Make them Medical Use 1, and put a starter quest in the game that grants Medical Use 1. When the last person standing in a group doesn't have any medical skills there's no way he can get other incapped people back on thier feet. RP version of slapping the doctors face to bring him around.


13 Money. Medics need crafting / Healing missions to make some money. Sitting in a medical center relying on peoples good will to /tip you some credits. doesn't balance out the huge cost of all the metal / ore / lokian wheat and shuttle fares to get it.


14 Droid Battery usage... Just way to short for the cost of the batteries. Another money sink that medics have to offset with a second skill / combat / crafting.






DS

Publish 8.1 issues

Stat adjustments post 8.1 now take X times longer than previous
self stat adjustments,
I've seen 1 Id'er since the day after patch 8.1. and they refused as a waste of thier time.
Usagi44
Fri Jan 30, 2004 1:46 am
#52

My vote is...

13

17

5

1

4

6

22

11

9

14


Nice write up on the issues!



Aberdeen Iok
Master Carbineer, Novice Creature Handler
Former BE - Wanderhome
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