Medic Archive
Thread: Rude and Tumbling Idiots
Travin64068 wrote:
MyT_Chicken wrote:
Boscohark wrote:
Now I do not have problems with tumbling as a way to grind exp.
It is not hard to level Medic, Doctor, or Combat Medic. Why people cheat themselves is really beyond me.
Do you get XP yes.....but you don't learn anything else about the profession(s).
/sigh.
Heck, I'm sure you'll back me up on this. How many times have you seen in the Doctor Forums a post titled "New Master Doctor - How do I make good stims?"or something along those lines. You can grind almost any profession, but you can't grind knowledge of a profession.
- Travin
Boscohark wrote:
Now I do not have problems with tumbling as a way to grind exp.
MyT_Chicken wrote:
Boscohark wrote:
Now I do not have problems with tumbling as a way to grind exp.
It is not hard to level Medic, Doctor, or Combat Medic. Why people cheat themselves is really beyond me.
Do you get XP yes.....but you don't learn anything else about the profession(s).
/sigh.
I was pretty mauled (lots of combat, didn't tend my wounds) and came into the cnet medical center to find a nice doc/real medic (not me) to heal my wounds. There were like six other people in there waiting too. Nobody was in the medical center and all the docs were outside buffing people at the Starport entrance. I pmed a few and only one responded. he said, "sure I'll heal you, but it'll cost you 5k". No thanks.
So I decided to heal myself, and be a good guy. So I found another guy in there and started healing him. He was grateful and asked to trade. I said, "Sure, why not". He gave me a crate of brandy! Then he sent me a bank tip for 10k. I returned the 10k (but not the brandy!), but was still astonished.
Everyone else tried tipping me 2k to 10k when I turned on them.
I had to go to the cantina to heal my mind before I could even heal myself. But it was sad that there was that much gratitude for a slow healer (I use /tendWound also) like me.
All the docs I've met (and some are very nice) are in it for the money (kinda like real life, no offense to my brother-in-law who may be an exception). Maybe the problem is that the docs here don't swear by the Hypocratic Oath...
--Mahvet
Travin64068 wrote:
MyT_Chicken wrote:
Boscohark wrote:
Now I do not have problems with tumbling as a way to grind exp.
It is not hard to level Medic, Doctor, or Combat Medic. Why people cheat themselves is really beyond me.
Do you get XP yes.....but you don't learn anything else about the profession(s).
/sigh.
Heck, I'm sure you'll back me up on this. How many times have you seen in the Doctor Forums a post titled "New Master Doctor - How do I make good stims?"or something along those lines. You can grind almost any profession, but you can't grind knowledge of a profession.
- Travin
As I said in my original post I have no problem with tumbling as a way of grinding xp BUT I feel wounded patients come first. Do not try to make a sound byte out ofmy post to make your point. My entire post was my position on the subject ,not that one line.
I might also add that I was more often healing entertainers and guildmates then I was using tumblers. I should also add that I have never EVER afk'd anything. I have used tumbler, yes. But I was right there the entire time healing, not afk. That is why I was able to get up and diagnose and help those that come into the med center. It is also the reason thatI have politely refused members of my guild that were willing to privately tumble. If i am somwhere doing thatI cannot help those that come in hurt. It is very true that healing xp is only a small part or the overall package. The crafting part is often ignored completely. I do know how to make stims.I have a store house full of stim b's and c's because I hate wasting resources whenI grind. However, the point I was making was that patients should come first.
Regards
Message Edited by Boscohark on 02-21-2005 03:25 PM
FeistySheister wrote:
Bah!! Crafting!! I don't know how it is on your servers, but Kauri is flooded with 12pt master crafters. By the time I get the ca's to craft with so that I can even compete, I'll have forgotten how to craft anyway!The latestmod I saw sold for 30mil, and it was +6 med crafting tusken gloves. Look for my 'how do I craft again?' post in a year or so.
Same here. I have a 12Point doc in my guild. We have an arrangement where he makes the stims for sale. and why not, his are far superior to anythingI can make. Rather use his then make my own. Does not mean I cannot, just does not make sense for me to compete when our guild is well supplied. Also, I am not going for doc but Bio engineer. I needed theOrg Chemistry to go BE. I mastered Medic the rest of the way because Iwanted not becauseI had to. Crafting is important, healing is important. It should be taken seriously. But this is a game so we should not take ourselves too seriously.
Regards,
Message Edited by Boscohark on 02-21-2005 03:31 PM
Boscohark wrote:
As I said in my original post I have no problem with tumbling as a way of grinding xp BUT I feel wounded patients come first. Do not try to make a sound byte out ofmy post to make your point. My entire post was my position on the subject ,not that one line.
I might also add that I was more often healing entertainers and guildmates then I was using tumblers. I should also add that I have never EVER afk'd anything. I have used tumbler, yes. But I was right there the entire time healing, not afk. That is why I was able to get up and diagnose and help those that come into the med center. It is also the reason thatI have politely refused members of my guild that were willing to privately tumble. If i am somwhere doing thatI cannot help those that come in hurt. It is very true that healing xp is only a small part or the overall package. The crafting part is often ignored completely. I do know how to make stims.I have a store house full of stim b's and c's because I hate wasting resources whenI grind. However, the point I was making was that patients should come first.
Regards
Message Edited by Boscohark on 02-21-2005 03:25 PM
The point was not to make a "sound byte to make our point", not directly towards you anyways. The point is, day in and day out people come in here and say "make me ubar 1337without a combat profession!!? Make me a doctor in 2.3 seconds." Then everyone says..."Oh just heal tumblers." Then those players that actually know something about the professions step in and say "Err...Wrong....Go hunt, craft stuff and sell it."
The ability to have Reculsive Macros in this game that let people just up and walk away is what destory's this game. But for us healers, it really hits home (Atleast for me). I hate it when we get people on the forums posting "New MM / MD / CM how do I craft XXX"
That right there says to me thatthey didn't play the profession, ignored people that need healing or if they didn't ignore people they used macro's 99.999% of the timeand have no brains enough to use the "search" function on the forum. Doctor is a funny class sometimes, because it doesn't take a lot to get what you want. Learn to punch a few F* key's, and say "Oh I'm the best Doc in the game". Thing is, I've been a Master Medic and Doctor since launch, and I'm still learning things about the profession.
What people fail to realize is that being an effective healer in this game takes much more then a macro. It actually takes skill to be effective in the heat of blaster fire. Knowing when to use State Cures over a Stim B, or when to get rid of a Bleed before a Poison. Being a healer is much more then healing people to level up. It's a whole lot more then crafting ABECs in practice mode. And it sure isn't Magic.
A year ago people could come to Cantina's and MedCenter's for healing, chatting, and RP. Now Medics are forced to camp StarPorts and Buff lines for healing XP if they want to do it without Monkey's. #1 cause of people not going to MedCenters anymore. Wanna-be's ignore them and give the rest of us a bad name.
So while we weren't trying to point fingers at you. Sometimes on the forum what we say has a far greater impact then what we actually do.
MyT_Chicken wrote:
Boscohark wrote:
As I said in my original post I have no problem with tumbling as a way of grinding xp BUT I feel wounded patients come first. Do not try to make a sound byte out ofmy post to make your point. My entire post was my position on the subject ,not that one line.
I might also add that I was more often healing entertainers and guildmates then I was using tumblers. I should also add that I have never EVER afk'd anything. I have used tumbler, yes. But I was right there the entire time healing, not afk. That is why I was able to get up and diagnose and help those that come into the med center. It is also the reason thatI have politely refused members of my guild that were willing to privately tumble. If i am somwhere doing thatI cannot help those that come in hurt. It is very true that healing xp is only a small part or the overall package. The crafting part is often ignored completely. I do know how to make stims.I have a store house full of stim b's and c's because I hate wasting resources whenI grind. However, the point I was making was that patients should come first.
Regards
Message Edited by Boscohark on 02-21-2005 03:25 PM
The point was not to make a "sound byte to make our point", not directly towards you anyways. The point is, day in and day out people come in here and say "make me ubar 1337without a combat profession!!? Make me a doctor in 2.3 seconds." Then everyone says..."Oh just heal tumblers." Then those players that actually know something about the professions step in and say "Err...Wrong....Go hunt, craft stuff and sell it."
The ability to have Reculsive Macros in this game that let people just up and walk away is what destory's this game. But for us healers, it really hits home (Atleast for me). I hate it when we get people on the forums posting "New MM / MD / CM how do I craft XXX"
That right there says to me thatthey didn't play the profession, ignored people that need healing or if they didn't ignore people they used macro's 99.999% of the timeand have no brains enough to use the "search" function on the forum. Doctor is a funny class sometimes, because it doesn't take a lot to get what you want. Learn to punch a few F* key's, and say "Oh I'm the best Doc in the game". Thing is, I've been a Master Medic and Doctor since launch, and I'm still learning things about the profession.
What people fail to realize is that being an effective healer in this game takes much more then a macro. It actually takes skill to be effective in the heat of blaster fire. Knowing when to use State Cures over a Stim B, or when to get rid of a Bleed before a Poison. Being a healer is much more then healing people to level up. It's a whole lot more then crafting ABECs in practice mode. And it sure isn't Magic.
A year ago people could come to Cantina's and MedCenter's for healing, chatting, and RP. Now Medics are forced to camp StarPorts and Buff lines for healing XP if they want to do it without Monkey's. #1 cause of people not going to MedCenters anymore. Wanna-be's ignore them and give the rest of us a bad name.
So while we weren't trying to point fingers at you. Sometimes on the forum what we say has a far greater impact then what we actually do.
No problem! I think we are in agreement on all points. AFK to me makes no sense. I want to play the game not have it play itself. That is why most of my grinding on my characters takes so long compared to others in my guild. I have been offered AFK macros for everything from entertainment, to looting, to crafting andI refuse them since I see no point in playing the game that way. Actually, truth be told, I do not grind in the traditional sense as I am in no hurry to be "Master" anything. Each character I have has several professions so whenI get tired of fighting I can craft, when i get tired of crafting I can go play in the cantina or take dna samples or what ever. One I do reach a Master level I do feel a good sense of accomplishment. i also feel I know my profession pretty well.
I totally agree with you that the obsession of many is to get as powerful as quickly as possible. But the truth is they will never be as good as someone who has taken some time to really master their profession.
Cheers!
I just satarted a medic toon on Shadowfire, and I am proving my point to myself
Boscohark wrote:
FeistySheister wrote:
Bah!! Crafting!! I don't know how it is on your servers, but Kauri is flooded with 12pt master crafters. By the time I get the ca's to craft with so that I can even compete, I'll have forgotten how to craft anyway!The latestmod I saw sold for 30mil, and it was +6 med crafting tusken gloves. Look for my 'how do I craft again?' post in a year or so.
Same here. I have a 12Point doc in my guild. We have an arrangement where he makes the stims for sale. and why not, his are far superior to anythingI can make. Rather use his then make my own. Does not mean I cannot, just does not make sense for me to compete when our guild is well supplied. Also, I am not going for doc but Bio engineer. I needed theOrg Chemistry to go BE. I mastered Medic the rest of the way because Iwanted not becauseI had to. Crafting is important, healing is important. It should be taken seriously. But this is a game so we should not take ourselves too seriously.
Regards,
Message Edited by Boscohark on 02-21-2005 03:31 PM
Agreed. I dont especially like to craft, well, actually I hate it. From what I understand crafting is very involved process with a lot of technical junk involved. If I wanted to be technical, or have to figure out something technical, I'll start a conversation at work. I do however love love love good meds, and talking to the people that make them. But its just not my idea of fun to make them. I like the social aspect of being a doc, so most of my doc time is spent in the hospital minus crafting screens blocking my view. I also love being tkm, so I spend a huge amount of my ig time out hunting and looting with people that expect me to tank and heal. Crafters and Healers are not always one and the same.Imo picking one you like over the other doesn't make you ignorant of your profession, it makes you true to your definition of fun.