Medic Archive

Thread: Medic professions list update

Zarlor
Tue Oct 07, 2003 8:55 am
#27

Hehe. I'm thinking of switching out my voting schedule a little bit. Right now it's been aimed at getting responses for the end of the month to send in a monthly listing. But right now that seems to be coinciding with Publish dates, which screws everything up. So I'm thinking of starting the next vote a tad early based on the publish date. You know, give the publish a week or so for the bugs and hotfixes to get ironed out, see what new issues need to be added to the list and then put up the vote, so hopefully we can give the Devs a couple of weeks to work with the issues and see if they can actually address any of them to squeeze them into the very next publish. Right now we are so hot on the heels of this publish that they couldn't do too much for anyone on thier issues.


Maybe that will prove to bea batter schedule. Plus with any changes you are sure to see a bit more traffic here.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Traigus
Tue Oct 07, 2003 10:14 am
#28

That's kinda why I've been dragging my feet. The new publish is due the next day or so... so doing anytthing before it comes out is kinda ehh...silly. I'll have to repost the big list adding new broken stuff anyway. I'm focusing on making a clear list.. and trying very hard not to order it by what I like.


I was going through an older list last night, and deleting things that have been fixed. It is funny how many "little" bugs there were... that they cleaned up recently. Broken schematics.. odd schematic numbers, typosetc. etc.



-T





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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Elanoic
Wed Oct 08, 2003 5:12 pm
#29

I'm still a box or three shy of Master Medic, but I have some thoughts on the subject...


My number one issue at this point is resources. I don't mind taking the Surveying skill to get them, but I do mind not having a shot at them period. On Bria, we haven't had Class 4 Petro Fuel or Dolovite Iron for weeks, and the "advanced component" resources we *do* have are universally poor quality. Ideally, I'd like to see some variety, such as two strains of wild wheat on Lok, one of which is rare and higher quality.


But even in the dirty, impoverished world we endure, it makes no sense that these critical resources would be completely absent from the galaxy. Somebody, somewhere in the galaxy's distant past,discovered this recipe, and that means *he*, at least, had access to Class 4 fuel...


-c.




The cold, hard truth is this : Jar-Jar Binks has a higher bodycount than Boba Fett.
-Gunman_Felix, Doctor message board
JawaJames
Thu Oct 09, 2003 11:26 pm
#30

I have a question...


I went on a large hunting party once and was dismayed to discover that I couldn't heal a soul, because I was neutral. Couldn't even heal the people with no overt status. I didn't have even a single faction point.


Is this really how it is intended to work? I resent having to run all those stupid faction missions, and risk getting blown away in the med center because I pick up an accidental TEF, all because I'm not allowed to heal a totally neutral looking person.


LiKeilun
Sun Oct 12, 2003 11:48 am
#31

That's on the list. We want to be able to see TEF status. The reason why you couldn't heal the non-overts was most likely because they drew TEF flags (so they are temporarily overt). The reason why you can't heal them is pretty simple. It would totally throw off the PvP if you just had neutral medics running around healing ppl and being totally untargetable by faction members because of their neutral status.



Wakko
Sunrunner Server
Ytsniea-culsin
Mon Oct 13, 2003 11:37 pm
#32

I picked up medic skills after mastering the marksman skills for something to do while I tried getting my apprentice points. I found Medic to be easier to level up than marksman and I thinkg CM is my direction at the moment. Medical forage is a joke as it stands now and is totally useless. Perhaps when you use it being able to select the resource from a list of those available at that location. If there isn't anything available, you get no option. If there are three resources available, you pick one from the list. I would think that where you stand would make a difference as to what is available. If you are in a field wheat, oats or rice is what you get. Forrested area, some type of fruit. Marshland or heavily shaded area, fungi and so on. Let me know if I'm crazy here.



I gotta have more cowbell.
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