Medic Archive

Thread: Neutral Medics, why cant we heal you?

Kreeghan
Wed Oct 15, 2003 5:37 pm
#1

I am a neutral medic, in that I am not a Rebel nor an Imperial. So why is it I cannot heal someone who IS a Rebel or Imperial?


To me, a Reb or Imp is just another wounded person, I could care less what their faction standings are. So why is it whenever I try to heal one it states "It would not be a good idea to heal this person"? I see a medic as someone held by a personal code to help anyone needing medical attention. And since I am not affiliated with any faction I should be able to heal anyone that needs help. So why am I bound by faction standing even though I have no faction standing?

Eigbuick
Wed Oct 15, 2003 5:53 pm
#2

If you were affilliated with their faction, the heal you are attempting to do would give you a TEF. Since you are neutral and cannot recieve a TEF, you cannot do the heal.
Graeme
Wed Oct 15, 2003 5:55 pm
#3

To you, a reb or imp is just another person needing aid. To either of them who sees you helping his enemy you are "giving aid and comfort to the enemy, in time of war." If I see you aiding my enemy, I should have the right to stop you. The only logical way you could be allowed to heal a combatant is if you got a TEF for doing that. The whole idea of staying neutral is to avoid PvP. The only solution left is to not allow you to heal combatants.
Kreeghan
Wed Oct 15, 2003 6:18 pm
#4

But I see myself as more like the Red Cross. I help both sides because I am someone who only cares about healing the wounded. The war has no relevance to my position, I am upheld to heal anyone who needs medcal attention.
Traigus
Wed Oct 15, 2003 8:08 pm
#5

Maybe, but the people you are healing get an unstoppable healer.. and therefore are basically cheating.

Neutrals healing willy-nilly destroys PVP balance...

Neutral = no pvp, or interaction with PVP players... both for your own protection, and to keep PVP fair and balanced.

Healing whomever you want, actually can ruin someone else's competative game. If you don't want to compete, no problem... don't expect to affect the competition though.

The game encourages covert play (over both neutral and overt play)...
Neutrals exist as a safe haven for those who want nothing to do with PVP... healing someone who is PVP enabled is interacting with PVP.

Is it a game mechanic that violates some people's idea of healers? Yes. But ovrall it is for the greater good of keeping the most people playing a fair and balanced game, without damaging each other's playstyles...

Since you are not a covert, I'm assuming you don't want to be shot for healing an overt... If te devs let you heal ovwerts as a neutral, then they would have to let overts shoot you for healing (because they want to) and it all gets very nasty fro mthere (neutral becomes unsafe).

If you want to heal the largest number of people, go covert.. and watch your TEFs. .the only person a covert can't heal is the opposite Overt.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Kreeghan
Thu Oct 16, 2003 7:11 am
#6

I'm not talking about that kind of healing as much as I am just wound healing, like in a hospital.
Traigus
Thu Oct 16, 2003 9:55 am
#7

Same deal.

A full wound heal is just as serious as a full damage heal.

A heavily wounded character who gets hit by good woundpacks is up and runnign really fast... If the character can stim himself, or there are 2 medics there, this is actually worse cheating in PVP than damage healing only.

My response was actually supposed to cover all healing (and doc buffs too btw).
Same argument for all of them. (Though Wound A's are relatively harmless, it isn't worth the tiem to code them as an exception).


-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Peyoan
Fri Oct 17, 2003 7:40 am
#8

HA! I'd be sooo p-o'ed if a neutral medic and i were healing overts and an enemy overt ran in. Now, we're both just hanging around healing in a hospital like you want, right? Well i'm covert, so i get killed by the enemy, while you sit there and smile, and go about your day.

NO, Traigus could not have said it any better. If you want to heal declared players, you have to take the risk.

The Red Cross? They DO NOT go in and heal soldiers near combat. They'll treat patients away from the front lines, but you'll NEVER see a "neutral red cross volunteer" walking out into a combat zone screaming "Don't shoot, i'll heal everyone!"

excellent job at explaining it Traigus. re-read his post over and over until you understand.



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Kreeghan
Fri Oct 17, 2003 8:36 pm
#9

Then why cant I heal them if they're "covert"? Most of the guys I meet are in Mos Eisley, not a big GCW town (most of the action is in Anchorhead or Bestine). These guys are just adventuring with friends or building their skills and they need some heals. They are not PVPing and are not even "overt", the only reason I know they are a part of a faction is because it says "healing him is a bad idea".


The biggest BS is that even if they are not part of the GCW, I sometimes cannot heal them because I have a higher or lower thug faction standing (or some other non-GCW faction). So what is the deal with that? Maybe you can explain that one to me so I can read it over and over until I understand...

llonewolf
Fri Oct 17, 2003 9:47 pm
#10

i know a fix for this, make hospitals a neutral zone... that way both factions can get heals... i dunno, just a suggestion
vortexala
Sat Oct 18, 2003 2:04 am
#11






Kreeghan wrote:

Then why cant I heal them if they're "covert"? Most of the guys I meet are in Mos Eisley, not a big GCW town (most of the action is in Anchorhead or Bestine). These guys are just adventuring with friends or building their skills and they need some heals. They are not PVPing and are not even "overt", the only reason I know they are a part of a faction is because it says "healing him is a bad idea".


If you get the message that 'It Would be unwise to help such a patient' and they are 'Covert', then that means they're under a TEF. Once that TEF wears off, you'll be able to heal them as if they were a neutral.


The biggest BS is that even if they are not part of the GCW, I sometimes cannot heal them because I have a higher or lower thug faction standing (or some other non-GCW faction). So what is the deal with that? Maybe you can explain that one to me so I can read it over and over until I understand...

I haven't seen this issue since Beta, but to be honest I've never looked for it since that one time chance occurance. He was an imperial covert, just as I was, yet he had some other faction standing maxed out and I was unable to heal him. I reported it at the time as a bug. Still not sure if it's really a bug or 'working as intended'. Either way, it really is BS.







~Texxie Xetrov~
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Retired Combat Medic Correspondent(Feb 04 - Dec 04)

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Play at your own risk, but don't blame us...
Traigus
Sat Oct 18, 2003 5:33 am
#12

The NPC faction thing is back

It is random, and can happen for any NPC faction type.

Most of the reports I see are from Tuskans.. but they are farmed across the servers... so it is easy to kill so many that the chance that this can happen to you crops up a lot near their spawns.

It happens second most frequently with Nightsisters, for many of the same reasons.

I get it occassionally while tripping over swoopers or meatlumps in the wilderness, but since they really can't hurt me, it does not become an issue, unless it just happens to be time to buff up.

It lasts the same as any other TEF, though.. so it is only a pain with tough NPC's (since you can't heal, even if you get a TEF to that NPC type too).

It seems to happen to the same people over and over, and to other peopel nto at all.. It may be more of a function of playstyle, rather than system specs though.. A lot of people don't kill NPC's.

It is being looked at(and for)along with all the other faction wackyness... no ETA.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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D_r_y_k_e
Sat Oct 18, 2003 6:15 am
#13

The answer to this, IMHO, is to allow neutral medics/doctors to heal anyone, any time.


However, when they heal someone in a faction - Rebel or Imp - they gain a TEF to the opposite faction.


Therefore, medics can roleplay their profession to the fullest extent; however, they will also be subject to the very realistic consequences of healing 'enemy' combatants. After all, it IS a valid tactic to prevent your enemy from being healed by eliminating his source of healing.


Of course, the COUNTER consequence to killing a neutral medic is that they may refuse to heal YOU any further - or more significantly, if they find themselves being killed repeately by imps or rebs, they may choose to join the opposite faction permanently.


If players choose to enforce a 'code of honor' regarding Medics/Doctors, then so be it; but Medics/Doctors should also be subject to every bit as much 'realism' as they ask for.


Side note - I play a Medic myself. I chose Rebel for him, in order to be able to heal more people - there are more rebels - but if I could choose to be neutral without eliminating a huge chunk of the 'healable' people, then I would do so. So, I'm not speaking about this from an 'outsider' perspective. I find it totally hilarious when the Imps come running through killing medics - total 'fish in the barrel' type activity - but honestly, what kind of counter threat do I currently have? 'I won't heal you any more!' (I already can't...) and since there is absolutely no consequence to them, why SHOULDN'T they kill medics? After all, in 'real' life, the precise reason enemy combatants do NOT attack hospitals/doctors is because they - or their comrades in arms - might find themselves in the hands of those SAME doctors at some point in the future...


Unlike SWG.

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