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Thread: Is it time we had NPC ship vendors?

Jessian
Tue Nov 02, 2004 9:13 am
#1

Both my brother and i, eventually got JTL yesterday, its pretty cool, and has vast potential. but as always the player run economy isnt working.


Period.


5 million for a YT1300??? was it not in the films, correct me if im wrong.


theres, han solo. chewbacca, Obi-wan, and young luke discussing the trip to alderaan. now Han says 10,000. TEN thousand! credits. not 5 million, or 2 million, 10,000 to travel to another planet. fair enough. now luke replies, after obiwan offers 2,000 + 13,000 luke says, we could buy our own ship for that.


So is the economy only geared up to the long term Artisans? So here i am, asking the devs, to think long and hard about the future goal of JTL.


why should new players be put at an HUGE disadvantage over the prices of ships.


i have my headhunter, (alas, deleted my character, and didnt get veteran reward) but my brother did. we have our own personal yaught. so we need to find furniture and tables for it. fair does. there too...


But why cant we have a terminal or NPC character at the starport SELLING ships?


fair priced as well!!!


and dont get me started on resources required for each ship! you Artisans are Billionaires. i have never had more than 300k at anyone time.


i dont craft, tried that (DE: at the start of this game) all i want is the devs to introduce some form of pricing limits!!!!!





To win in PVP one must cheat, exploitz, hackz, and above all, have other pals that do the same. Once the foe is defeated, then go "OMGZZZ UZZZ SUCZ, LERN TO PLAY"

And so forth!
NightGun
Tue Nov 02, 2004 9:17 am
#2

Don't complain about a booming economy. JTL is brand new currently supply of ships is low and demand is high. If you can't afford to buy a ship that everyone in the world wants then don't. The price will drop eventually. Also please note the economy is not based on the movies but based on what the current population supports. I aggree that the economy may need tweaking but get very frustrated at seeing ten thousand people complaing about paying escalated prices for high demand items.



"I ain't in this for your revolution I'm in it for the MONEY"
Jessian
Tue Nov 02, 2004 9:20 am
#3

about paying escalated prices for high demand items.



=======


i dont mind paying fair prices, but not RIP off prices. like come on, do artisans really NEED 5 million PER SHIP ????


didnt think so.



To win in PVP one must cheat, exploitz, hackz, and above all, have other pals that do the same. Once the foe is defeated, then go "OMGZZZ UZZZ SUCZ, LERN TO PLAY"

And so forth!
Zade_Taerin
Tue Nov 02, 2004 9:20 am
#4

The economy is very much in a low supply high demand mode right now. Give it a bit more time (weeks...months) and it should start to settle down. If you can get in good with a Shipwright through a guild then you may actually be able to get your ships for cheap... if not free... it may just cost you some lots as they will use them for resource gathering.




ZADE TAERIN - Crimson Fleet Alliance (-CFA-) - KETTEMOOR
- CL90 OFFICER (ELDER SQUAD LEADER) / ALLIANCE ACE (CFA-88) / CAPTAIN OF THE "NEMESIS" -
VF-88 MARAUDER SQUADRON "DO RIGHT, FEAR NOTHING"

Barb-Wire
Tue Nov 02, 2004 9:21 am
#5






Jessian wrote:

Both my brother and i, eventually got JTL yesterday, its pretty cool, and has vast potential. but as always the player run economy isnt working.


Period.


5 million for a YT1300??? was it not in the films, correct me if im wrong.


theres, han solo. chewbacca, Obi-wan, and young luke discussing the trip to alderaan. now Han says 10,000. TEN thousand! credits. not 5 million, or 2 million, 10,000 to travel to another planet. fair enough. now luke replies, after obiwan offers 2,000 + 13,000 luke says, we could buy our own ship for that.


So is the economy only geared up to the long term Artisans? So here i am, asking the devs, to think long and hard about the future goal of JTL.


why should new players be put at an HUGE disadvantage over the prices of ships.


i have my headhunter, (alas, deleted my character, and didnt get veteran reward) but my brother did. we have our own personal yaught. so we need to find furniture and tables for it. fair does. there too...


But why cant we have a terminal or NPC character at the starport SELLING ships?


fair priced as well!!!


and dont get me started on resources required for each ship! you Artisans are Billionaires. i have never had more than 300k at anyone time.


i dont craft, tried that (DE: at the start of this game) all i want is the devs to introduce some form of pricing limits!!!!!









you go buy the 100k+ resources to craft a YT1300 and give them to a shipwright and im sure they will cut you a deal and sell a YT to you for 13k...


at current market prices to buy the resources will cost you 2-4 CP so at a MINIMUM if you can find any resources at 2cpu and each category for the most part need to be the same having 1k and 5k bricks of different steel doesnt count. if you can find some one that will sell 100k+ resources for 13k creds i would like to know where you shop


if you find someone selling a YT or other master level ship for less than 800k you better count yourself lucky.


the problem is this... most resource shifts you MIGHT get a couple hundred k of a resource. the shipwright that doesnt have fields and fields of harvestors cant harvest in massive quantities. the ones that buy their resources are going to pass the cost to you and tack on more for profit. the ones that harvest their own will charge you for the hours they spend surveying and moving harvestors every few days.


your best bet is to get a list of resources and harvest enough to make a ship take the resources to a willing shipwright and i would bet most will roll you up a ship for cheap. but 13k?? heh not very liekly.




Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
alex13801
Tue Nov 02, 2004 9:26 am
#6

and where do you get the idea that all of us artisans are billionaires??????????


I owe so many of my clanmates money to run harvesters and the like, and am actually living out of another friend's house.....

I owe them so much money now, i'm giving them free ships.... besides, these prices are fair, if not perfect. For the second lvl ships, (dunelizard, y wing, imp tie/in) it requires a total of 13k units of resources. Going at 3 CPU per resource, that's already 39k creds for a ship. Plus you want our experience in crafting them, experimentation points and all, so what's another 10-15k?

Grow up kid, life isn't fair anyways.
Barb-Wire
Tue Nov 02, 2004 9:30 am
#7

i dont craft, tried that (DE: at the start of this game) all i want is the devs to introduce some form of pricing limits!!!!!







everytime pricing limits has been tried massively bad things have resulted. take this flu shortage problem that the media has ginned up into a hysteria. back during the clinton years billy bob the friggen market genius clinton put price controls on vaccine manufacturers. the cost of making vaccines rose steadily throught the course of the clinton shipwreck of the 90's as clinton steared our economy into the icebergs of recession. trial lawyers like john edwards kept hammering these companies with frivolous lawsuits and driving the costs of business up. but thanks to the uber genius of clinton the prices were fixed at a certain level so it became unprofitable for these vaccine makers to do business in the US. they stopped making the vaccines. only one company is now left in the US making vaccines and the government was forced to outsource to get the vaccine made.


so the point is that if you fix the prices and dont fix the costs then whoever is making an item will stop making that item. price fixing is a sure way to ruin an economy. i just bet that the one maker we now have will prolly be sued out of business as well. and we all know thanks to john kerry that george bush was the one to blame...


price fixing in SWG leave that crap in real life it doesnt work everytime its tried.




Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
truewildman
Tue Nov 02, 2004 9:32 am
#8

Inflation does not equal "booming economy". /eyeroll


I'm sure there are shipwrights on your server selling for a reasonable price. Just shop around, then stick with that person. The price gougers will get weeded out.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
alex13801
Tue Nov 02, 2004 9:36 am
#9

and, in talking about resource prices, I didn't even talk about the costs for crafters to get those resources, so on top of that 39k for a dunelizard or equivalent ship, the price rises from maintenance fees, buying more resources off of the bazaar, (here on kettemoor, the only steel on the market was 1500 units of some crappy stuff, going for 6k, meaning when i need to buy that inorder to make that ship, you're sure as hell going to get that included in the price.
truewildman
Tue Nov 02, 2004 9:47 am
#10






alex13801 wrote:

and, in talking about resource prices, I didn't even talk about the costs for crafters to get those resources, so on top of that 39k for a dunelizard or equivalent ship, the price rises from maintenance fees, buying more resources off of the bazaar, (here on kettemoor, the only steel on the market was 1500 units of some crappy stuff, going for 6k, meaning when i need to buy that inorder to make that ship, you're sure as hell going to get that included in the price.






My group calculated it up one time. For the price of a harvestor, maintenance and power (if you mine the power yourself), then place that harvestor for the length on one spawn (usually 5-7 days) the worst case scenario price was 0.8cpu, usually closer to 0.5 cpu. That's the overhead. Anything past that is pure profit.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
Redbullvodka
Tue Nov 02, 2004 9:49 am
#11

The prices right now are a bit over the top i think.


A master lvl ship should not be cheep, and thinking that you could buy a YT-1300 for 13-15k is dreaming, but i dont think that is what the original poster was talking about.

5 million for a YT-1300 is way to high, even i you buy the minerals for it, i dont know the exact numbers you need, but say its around 150.000 and you buy it for 4 cpu that would bring the mineral cost to 600.000 and then some profit for the shipwright we come to a stop at 700.000 to 800.000 and that is with some good profit IMO.


The problem I see is with the lower lvl ships. I have been looking for a standard TIE fighter (not the light duty one) and the cheepest i found was 60.000, hey come on, that is a Tier 1 ship. If you are new to the game and have only been runing the space missions there is no chance You will have that kind of money.


If NPC vendors is the way to go or lower the minerals on the ships, well i dont know, but i do think something needs to be done or new players will have a really hard time.
JediForceGuy
Tue Nov 02, 2004 9:55 am
#12

I know it suck but this is a simulated economy run by real people.

Real people know if they can sell something for 5 million why sell it for less? If I was an artisan I'd do the same thing.

It is expensive it is a rip off, but if someones paying it, why not?

SWG has a market based off what the players experience in the real world. What they believe is good business. Since the majority of players were born and raise on Capitalism, they bring capitalistic traits to the game.

In short the rules of successful business according to Capitalism is "Charge as high as they'll pay" Stop paying and the prices will drop. Same for you artisans. Stop buy 2-4 cred resources and the same will happen.



3Sydonia Sanshiro4

\LIGHTSABER SAMURAI\

If you didn't know who I was before I made this sig,
you're either unimportant... or Rivvers.
Manusara
Tue Nov 02, 2004 10:09 am
#13

Wait a couple of weeks when 80% of the Shipwrights drop thier proffession and you'll find it on the Bazzar for 6k. Eventualy it will level out.



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