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Thread: Jedi Starfighter Whats a good Equipment Loadout
Im thinking you can get an L8 engine andshield in it, plus maybe two L7 cannons. Although since i refuse to fly one, i can't say for sure.
At the least you should get in an L8 engine and MK IV shield, use the rest of the mass whoever you see fit. Couple L7 guns for sure, maybe even an L8.
Odds are you will need a SW to custom make the parts for you.
I run a MK4 engine (101.9 speed 12k mass) MK3 reactor with overcharge, MK4 cap maxed out low mass (12k), MK4 booster again low mass as well (46 recharge I believe) a pre nurf droid interface level 1 (under 1k mass same as level 10 current interfaces) a custom made MK4 shield (highest regen rate possible), MK1 armor mass reduced.
Guns what ever I can make and fit mass wise normally level 7's in a pair.
no ordnance or counter measures (have outrun missiles and if I am hit shield regen rate fixes in second).
Any good SW can make the same or better equipment listed above the engine for example can go faster (right resources) and be lighter (again resources and SW ability to know what combination to use.) the only thing that might be impossible to find is the droid interface I am running I have heard they go for about 1 mill + credits on auction.
You DEFINITLY want a RE-ed engine in a JSF. Ill post what im running in mine right here (well actually the Bellaub22 but same thing)
Reactor Level 1 Looted and Re-Ed
Mass -1285
Energy Generated - 11815
Engine Level 6 Prenerf
Drain-1559
Mass - 9303
YPR - 71, 70.4, 71.2
Speed - 95.9
Shield Level 7 Protecto-Net Re Shield
Drain - 1998
Mass - 15976
H/P - 1805 Front and back
Recharge 14.57
Front Armor
Mass- 5389
Armor - 795
Back Armor
Mass - 745
Armor - 279
Capicator Level 2 RE Job
Drain - 977
Mass - 1576
Cap Energy - 952
Cap Recharge Rate - 37.3
Booster Level 2 RE Job
Drain - 472
Mass - 1219
Energy - 1530
Recharge - 37.1
Consumption Rate - 135
Accel -32.2
Speed - 25.3
Droid Interface Worst component on my ship, really need a Prenerf
Drain - 490
Mass - 4987
Speed - 18.1
Weapon 1 RE Job of an Incom Tricannon
Drain - 2117
Mass - 25647
Damage - 2505-3876
Vs Shields - .680
Vs Armor - .692
Energy/Shot - 13.4
Refire Rate - .380
Weapon 2 Ionic Pulse Reward Gun RE
Drain - 1938
Mass - 14093
Damage - 1923-3152
Vs Shields - .660
Vs Armor - .620
Energy/Shot - 22.1
Refire Rate - .310
Mark III Proton Launcher
Drain - 956
Mass - 6k
Refire rate 8.8
Total mass is around 85000/90000. I really want to get a prenerf DI to shave off about 4k mass and put a CM launcher or possibly use two RE-ed Tri cannons.
Message Edited by OrizCore on 07-06-2005 03:46 PM
Ta-da.
DeepFatFryer wrote:
Take an A-wing/TIE Advanced loadout, shove a second gun in it and smash your head against a wall wondering why SOE decided to render all other ships obselete.
Ta-da.
The advanced already has two guns, but the rest of your point stands.
DeepFatFryer wrote:
Take an A-wing/TIE Advanced loadout, shove a second gun in it and smash your head against a wall wondering why SOE decided to render all other ships obselete.
Ta-da.
LOL. too true.
I refuse to fly it. No matter how much it hurts.
It's too easy to get money in JtL. But there are FINITE quantities of 14-15 speed level 1 droid interface that weighs between 450 and 500 mass.
ZaphodB2 wrote:
A bit off topic: whats a good pre nerf droid interface worth these days?
Priceless.
Anyone who'd part with them is either.
A.) giving up flying
b.) a fool.
Same goes for any rare equipment or equipment with stats that are no longer obtainable.