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Thread: Interceptor figher for Nuetral?

ElderFencer
Fri Sep 02, 2005 1:03 pm
#1

Dunelizard, Ixy, Khiz

Pretty good 2 light fighter and a med fighter...

Privateer is fine really...








Delgado
________________________________
Raiffe
Jasconius
Fri Sep 02, 2005 2:07 pm
#2


Are you speaking out against having a Star Viper? Have you ever played a Star Viper?



They are seven kinds of awesome.




Elder Squad Leader. Rebel Terrorist. Smuggler Extraordinaire.
Jasconius
Sat Sep 03, 2005 12:46 am
#3

Nuetral pilots are desperately in need of a non-Rage of the Wookies Interceptor fighter.


The Rhi, Ix, and Krayt are large lumbering ships, and they get chewed up by Tie Advanced and A-wings.


The Vaksai is some consolation, but alot of PVP events outlaw all RotW ships. Not to mention the fact that if you converted to a nuetral pilot from a rebel after getting a Heavy X-wing, you can't do the quest over again because of yet enother Eyma bug.


Would it hurt to add in a Star Viper? That would seem like the logical choice for a high end nuetral fighter.


Or perhapsa Naboo starfighter.


Star Vipers


Add them, for great justice.


Great justice



Elder Squad Leader. Rebel Terrorist. Smuggler Extraordinaire.
PaladinX333
Sun Sep 04, 2005 9:48 am
#4






ElderFencer wrote:
Dunelizard, Ixy, Khiz

Pretty good 2 light fighter and a med fighter...

Privateer is fine really...




Except the ships are all out of scale compared to the rebel and imperial ships. The privateer vessels are roughly twice as big as they should be based on the size of the cockpits. The Vaksai is a nice ship, but you can almost put an A-Wing inside of it.
vincey
Sun Sep 04, 2005 2:18 pm
#5






ElderFencer wrote:
Dunelizard, Ixy, Khiz

Pretty good 2 light fighter and a med fighter...

Privateer is fine really...





Not really, they only hold about 90k mass at best. A Jedi starfighter holds about 95k mass and an A-wing holds a lot more than that. All rebel ships are highest in mass. IE, a Y-Wing "longprobe" holds about 200k mass. A kimogila holds about 110k mass. A TIE/In hold about 80k (not sure as for the TIE). Those are all the same tier and yet rebel ships hold more. This is true for all levels. An X-Wing holds a lot and is very manuverable. So really the people who get let down are the Imps...go figure. Rebels pretty much got it best.


Than there's the ARC170 or the KSE, but I'm not sure if KSE's are aloud in PvP. Even if they are, they cost a pretty penny.


I like a lot of room to put stuff and have less limitations, I guess that's why I don't like ships with little mass.





Visit my Vendors on Rori right outside of Restuss!! They're located at 6004, 5843! (I think..I hope)
Spacey
Sun Sep 04, 2005 2:58 pm
#6



http://www.swggd.com/Ships/Ships.html



Rebel Interceptors:


Z-95 Headhunter - Incom/Subpro Z-95-AF4 Headhunter
5k Resources ~12k mass [SP: 1 Gun] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


Heavy Z-95 Headhunter
50k Resources ~95k mass [SP: 1 Gun] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


X-Wing Incom Corporation T-65 X-Wing Space Superiority Fighter
60k Resources ~100k mass [SP: 3 Guns] 1 missiles
[Spdx 0.95(Foils Closed) 0.90(Foils Open) Acc 25 Dec 30 Pitch 300 Yaw 200 Roll 150]


X-Wing Advanced
QUEST SHIP - 180k mass [SP: 3 Guns] 1 missile
[Spdx 0.95(Foils Closed) 0.90(Foils Open) Acc 25 Dec 30 Pitch 300 Yaw 200 Roll 150]


A-Wing Alliance RZ-1 A-wing Starfighter
80k Resources ~65k mass [SP: 1 Guns] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 250 Yaw 250 Roll 125]


ARC-170 Aggressive ReConnaissance Starfighter
125k mass [SP: 1 Gun MP:+2] 1 missile
[Spdx 0.97 Acc ? Dec ? Pitch 400 Yaw 400 Roll 200]



Imperial Interceptors:


TIE Interceptor Sienar Fleet Systems TIE Interceptor
60k Resources ~50k mass [SP: 1 Gun] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]


TIE Interceptor (Royal Guard)
QUEST SHIP 80k mass [SP: 1 Gun] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]


TIE Advanced Sienar Fleet Systems TIE Advanced x1 Prototype
80k Resources ~65k mass [SP: 2 Guns] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]



Privateer Interceptors:


MandalMotors M3-A Interceptor (Hutt “Scyk”)
5k Resources ~12k mass [SP: 1 Guns] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


Modified (Heavy) Hutt “Scyk
Heavy Scyk: 50k Resources ~95k mass [SP: 1 Gun] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


MandalMotors G1-M4-C starfighter (Hutt “Dunelizard”)
15k Resources ~85k mass [SP: 2 Guns] 1 missile
[Spdx 0.95 Acc 30 Dec 30 Pitch 300 Yaw 300 Roll 150]


Vaksai Fighter
QUEST SHIP 150k mass [SP: 1 Guns] 1 missile
[Spdx 1.0 Acc 40 Dec 50 Pitch 400 Yaw 400 Roll 200]


TransGalMeg "Ixiyen" (ix-Ehn) Fast Attack Craft (Black Sun Medium Fighter)
65k Resources ~95k mass [SP: 2 Guns] 1 missile
[Spdx 0.95 Acc 25 Dec 30 Pitch 200 Yaw 200 Roll 100]



Non-Faction Restricted Fighters:


Belbullab-22 Starfighter (General Grievous' Starfighter)
90k mass [SP: 2 Guns] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


Eta-2 Actis Interceptor (Jedi Starfighter Mark II)
90k mass [SP: 2 Guns] 1 missile
[Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]


Sure, it would be fun - but is it really warranted? Privateers shouldnt have MILITARY grade interceptors... at least not cutting edge. But reality isnt always a pre-req for a video game =)




Rajha Al'Rajhiim

Lt. Colonel, Imperial Marines

Emperor's Retreat, Naboo

Corbantis


Commander of:

Hunter II

ThunderfishII

The Platinum Seagull

Plzdun Shootme



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The Outer Rim Trading Company

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Attacca
Sun Sep 04, 2005 4:20 pm
#7






vincey wrote:



Jedi starfighter holds about 95k mass and an A-wing holds a lot more than that. All rebel ships are highest in mass. IE, a Y-Wing "longprobe" holds about 200k mass. A kimogila holds about 110k mass. A TIE/In hold about 80k (not sure as for the TIE).




A-Wing is 65k, or 60k. something like that. TIE Interceptor is 50k






~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Ashtirael
Sun Sep 04, 2005 7:13 pm
#8

I think I can understand what the OP is talking about.


But really, do you want each of the factions to be EXACTLY the same?


I play a privateer and an imperial pilot (2 alts).


I like seeing the small hit boxes of imps compared to the huge tanks of the privateer. As Privateer, if I can target the ship coming at me first, it's gone, as long as I'm accurate. As an imp, unless I missile it, I have to still get the first shot in and possibly maneuver around to get another shot into my target.


Imps are mainly about small, maneuverable striking, with the possible exception of the oppressor.


Rebs are mainly about the law of averages. They get some of the best of both worlds, with the exception of the a-wing and b-wing.


Privateers getbigger,massively armed ships slower ships. Exceptions are the vaksai and the new heavy.


That being said, ROTW has unbalanced things a bit. So far sothat certain things are considered to be wrong to use. RGTIE (bugged hitbox), missiles (no chance to defend yourself if you use the lancing approach), advanced X-wing (simply because they changed the basic x-wing by adding 80k and ya can't tell the difference), the JSF and B22 (for their small size and unable to tell faction cept by Z-key), and epulse for privs (simply because this pretty much blows everything up within a 250m range).



LeaphChausew
Sun Sep 04, 2005 7:35 pm
#9







vincey wrote:






ElderFencer wrote:
Dunelizard, Ixy, Khiz

Pretty good 2 light fighter and a med fighter...

Privateer is fine really...





Not really, they only hold about 90k mass at best. A Jedi starfighter holds about 95k mass and an A-wing holds a lot more than that. All rebel ships are highest in mass. IE, a Y-Wing "longprobe" holds about 200k mass. A kimogila holds about 110k mass. A TIE/In hold about 80k (not sure as for the TIE). Those are all the same tier and yet rebel ships hold more. This is true for all levels. An X-Wing holds a lot and is very manuverable. So really the people who get let down are the Imps...go figure. Rebels pretty much got it best.


Than there's the ARC170 or the KSE, but I'm not sure if KSE's are aloud in PvP. Even if they are, they cost a pretty penny.


I like a lot of room to put stuff and have less limitations, I guess that's why I don't like ships with little mass.








A-wings have 66k mass maximum. A jedi fighter is superior in every way except the speed mod, but that isn't too much of a trade off. Imps have the TIE Advanced which is similar to the A-wing and actually has better handling. A standard x-wing has 100k mass and yeh the Y-wings have a lot of mass but so does the TIE-Oppressor, plus it sports three missile tubes.


KSE's are allowed in pvp but are generally pvp suicide since they're so huge (Adonis is exempt from this statement..he is mad with a KSE) .


True though, freelancers could do with a non-rotw light interceptor. I have seen some good Dunelizard pilots in my time but they're still rather big.


Btw, 66k mass on an A-wing is perfect. You can see what I squeezed into mine on the pilot forum. Mass is not so much a limitation, rather than a guideline. (Arguable about the standard squint though. 50k mass, nifty ship but in order to make one of those competitive on starsider you'd have to make some decisions. I'd probably go with lvl 7 gun, lvl 8 engine, mk III shield.)


Oh and what Ashtirael wrote abou general pvp guidelines is dead on. (I salute your research into e-pulse and am sorry about hijacking your thread )

Message Edited by LeaphChausew on 09-04-2005 07:37 PM

SheenaBrelya
Mon Sep 05, 2005 1:19 am
#10


LeaphChausew wrote:
I have seen some good Dunelizard pilots in my time but they're still rather big.


While the hitbox size is barely a concern (if one at all) in PvE, it is a major factor in PvP. Ignoring RotW's existence, the A-Wing is not a preeminent PvP ships because of it's Mass/Agility balance (it's actually quite well balanced against other ships, and less powerful than a T/A), but because it is the smallest original JtL ship out there. By a good margin. Seriously.

The Interceptor was a common Imp ship due to the weapon spread and the small hitbox, neither of which can be easily quanitified on paper as part of the ship's "balance" but both of which were factors in PvP engagements.

On paper, the Freelancers have a strong set of ships. What that means is that Freelancers have a strong set of PvE ships. There is no Freelancer ship that compares to the smaller TIEs or the A-Wing when it comes to PvP usefulness (you can park an X-Wing inside of even the smaller style Dunelizard - try it sometime).

While I've switched factions more than most people, I still consider myself mostly a Freelancer (or maybe that's a symptom of me being a Freelancer....). I'm regularly reminded that I can not be a Freelancer and be as dangerous in PvP as Rebels or Imperials unless I resort to RotW ships (and I'm not a fan of RotW ships). It gets frustrating but there is no change in sight, so it's something Freelancers have to deal with.

Shona
LeaphChausew
Mon Sep 05, 2005 5:47 am
#11


To be honest, I see no reason at all why anyone would ban a Vaksai for a pvp event on any server. Sure it has awesome mass, equal speed mod to the A-wing and great r,p,y acceleration..however, the thing is massive. It'd be great in pvp but te size in all fairness, more than balances it out as a pvp ship. I would love to get my hands on one but I know that I'd probably have more success with my A-wing even though technically...the Vaksai is superior on all fronts except for weapon spread and hitbox.



Attacca
Mon Sep 05, 2005 6:26 am
#12

You know what the Vaksai has going for it though, is it's slide. With a level 10 engine in it you can pretty much fly sideways, which makes evasing much harder in a ship without slide. With my TIE Interceptor I have to pretty much take a target straight on, even in a turn. Just not a lot of inertia. Those danged Vaksai though, I spend more time trying to evade and get around their slide then I do lining up a shot of my own.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Ashtirael
Mon Sep 05, 2005 3:41 pm
#13


Blah!.


No worries or apologies necessary, Leaph


I hadn't done the work I wanted to with that thread, so I'm glad it got some use


Gonna make a new one with all the info about a week after pub 24 goes live.


Got minimum stuff through max stuff all available.


Only thing is I aint even gonna try those 10k+ POB shields with that 3.7k cap BEFORE OL with Epulse.


I can't even imagine what that might do to the ISD and such at close range......


Also, yes, the vaksai with ove 100 spd and above 85 in ypr is a killer sliding machine. Wish I liked PvP more though

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