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Thread: A first step for JTL content? What about remove insta-travels?
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XanKrieger
Tue Mar 15, 2005 3:23 am
#1
/agree I think that your rite to a degree bout pilots piloting thier ships to systems, but the idea of an interior to the transport shuttle sounds like something the devs shouls have done with jtl
it should also have windows 
Washell
Tue Mar 15, 2005 6:31 am
#2
Nice of all of you to have such computers, but I prefer to load for 3-5 mins only once, not twice, just to hit a hyperspace macro.
MandalorianWarrior99
Tue Mar 15, 2005 8:35 am
#3
seems like a great aspect to SW continuity but would need alot more Computer Hardware per user to function properly, if you look at the average user.... about 512 of RAM and maybe a Intel Pentium 4 or Celeron, and a basic Video card with 64MB it would be Crazy to think they would last atleast a day without Ranting Load times on the Forums...
Great stuff... was a basic concept around The Release... but not for todays technology...
booger1980
Tue Mar 15, 2005 8:48 am
#4
i like these ideas but i dont think removing insta travel is neccesary. sometimes when you have to travel all over looking for something you dont want to be in space the whole time or waiting for shuttles like you said. (waiting for shuttles was such a pain) i say if you dont like insta travel when you go somewhere then just use your ship insteadno one is stopping you. why get rid of a system that people like because a few folks dont like it.. and if there is a simple fix for it which there is.. just launch your own ship.
i hope you dont think im flaming, i dont mean it to sound that way, but changing this entire system seems a little drastic for one tiny little aspect of the game, cheers
TeepoJedi
Tue Mar 15, 2005 10:22 am
#5
I think its a great idea and was just thinking the same thing this past week. I finished up master pilot this week and I'm really disapointed in JtLS with the current end game.
1- MP Ships need massive work to be effective in pvp and more fun to use on a regular basis when you can't get a crew together.
2- Noone plays the space game of starwars. I go into Kessel, Deep Space, ect.. and find maybe 1 other person but mostly its me flying around alone.
3- Instant travel kills a starwars feeling. Episode 4, Luke and Ben seak out a pilot to get off the planet and then the adventure starts once getting into space, currently the game is nothing like that because we'd rather cater to the fast food "now now now" mentality.
4- Prenerf and exploited items still in the game. Someone with the old reward engines is one thing, then let's stack on a RE'd exploited shifted shield with over 4,000 front/back. How are others suppose to compete with players that have access to exploited items? It'd be like a Jedi having a smuggler sliced Lightsaber and it being allowed even though it's 2x as strong as anything else in the galaxy. The only reason those don't exist is people play the ground game enough to complain about it, but since noone plays space the few that want to go unheard when such things arise.
Of course I doubt they will ever go back to Starports with 5 or 10 minute times, but I can see leaving shuttles as is, but if they want players to go into space, experience that part of the game and make this place feel like starwars then they need to nerf the times again. They are all about "more starwarsy" for the ground game, how about looking at JtLS next?
RSQViper
Tue Mar 15, 2005 10:38 am
#6
This has actually been brought up before. Especially when the waits for shuttles were so long. It had been suggested that people instead of wating for the shuttle, have them take off more often and have the ride take time.
I always liked the idea of riding in the shuttle. When it would land you go to the door and it loads you to wherever you were going. Especially since there would be others in the ship that are going all over the planet or galaxy. So it would have to be done in such a way that it actually worked well.
Another thing that would be cool is if they used ACTUAL SPACE for this. At least inter-planet travel. Have a lane the shuttles take and you can look out the windows just like in any MP ship. Only thing is your ship would be be invincible and be able to pass thorugh stuff that may ge tin the way as to avoid problems.
Anyway, good idea. I'd like to see it. Only problem would be that with instant travel here already and shuttle times at a minimunm, it would be adding more time to the game and another time sink. One people really wanted to get rid of. Especially with the streamlining they are trying to do with the game, I don't forsee this ever happening.
But we can hope. 
Message Edited by RSQViper on 03-15-2005 12:40 PM
Tumbler2002
Tue Mar 15, 2005 10:41 am
#7
Masterfish wrote:We have Jump To Lightspeed, why don't we exploit it to the utmost? The devs could completely remove Insta-travels between planets, so it would be nevessary to travel using a space ship. Why to do such a thing?- Travels would take only a few minutes (I guess 2 minutes) instead of a few seconds, it's not a terrible waste of time. Do you remember when shuttles landed every 10 minutes? In less than 2 minutes you could reach every starport you want.- Expert pilots, owners of a high level ship, are faster than new pilots, and that's a good thing.- This system create a "travel feeling". Actually it seems Naboo is close to Corellia, Corellia is close to Tatooine... We can reach every place in the Galaxy in 5 seconds. Yeah, it's very confortable, but not so satisfying.- Travels to remote space sectors (for example Dathomir) become very dangerous routes. It's more interesting than a boring safe isnta-travel!Most important problem: many persons still don't have JTL, how can they leave a planet without insta-travels?Possible solution: players without JTL could travel in space, sitting INSIDE the shuttles (devs could place 2-3 rooms inside shuttles, with tables, chairs, newsnet terminals...). Now shuttles can land in starports every minute, this kind of travel would require only a few time.
I think this idea sounds good on paper but when people have to sit around waiting for something so that they can go about their business it hurts the game. Travel time used to be an insult. I can remember the 10 minute wait times and it was definitely a factor in my leaving the game the first time I tried it. I'd login and spend an hour or 2 messing around and by the end of it all I remembered was waiting for shuttles. I came back for JTL and really like it, the time I spend traveling from place to place is much less and I feel like the time I spend in the game is much more rewarding.
nefarious2
Tue Mar 15, 2005 11:51 am
#8
I don't agree that they should remove the feature.
Back in beta they did not have the travel feature, and everyone asked for it. The reason was you would have to load up into your ship, then perform the hyperjump(roughly 60 sec) then load into the space zone, then travel to the station and then load into your destination. Alot of players have good systems, however I know people who have systems that when they shuttle it takes them a good min to load in, that would make it a 5 min travel time to go between planets.
If they were to do something like this then I would hope they allow people to board and move around the transport shuttle since that is insta travel as well, you just have to wait for the ship to arrive.
Zeon_Zaku
Tue Mar 15, 2005 12:09 pm
#9
Actually, I like the sound of launching into space in transport shuttles and traveling with them. That would be quite fun.
But people would complain that they couldn't instant travel to somewhere. Which, I admit, comes in handy. So there could be two versions of tickets. The cheapest ticket would launch the ship into space and travel that way. To instant travel you'd need to pay a more expensive fair.
But people would complain that they couldn't instant travel to somewhere. Which, I admit, comes in handy. So there could be two versions of tickets. The cheapest ticket would launch the ship into space and travel that way. To instant travel you'd need to pay a more expensive fair.
Egna_Dragonn
Tue Mar 15, 2005 12:11 pm
#10
Maybe instead of removing the intra-travel feature, we could come up with some ideas on how we can reward players that do not use insta-travel and do spend some time actually loaded into space while traveling? That way you're not forcing an unwelcome change onto the player community, but you are encouraging people to enhance their play-time's immersion factor.
Off the top of my head:
Smallaccumulation ofpilot XP or presteige points for using a hyperspace jump followedbya landing sequence within10-15 mins of each other?
A low chance an appropriate level NPC ship will spawn when you come out of hyperspace, andhavingthe systemnotify you that the ship has valuable/unusual loot (maybe 20% of your jumps would end this way)
"Example: Your system scans indicate aimp/rebel/pirate cargo hauler nearby. It's lift/mass index would indicate that it might be carrying an unusual cargo."
-Egna Dragonn, wanderer and Droid Engineer based out of Kraytia, Tatooine.
Masterfish
Tue Mar 15, 2005 1:08 pm
#11
We have Jump To Lightspeed, why don't we exploit it to the utmost? The devs could completely remove Insta-travels between planets, so it would be nevessary to travel using a space ship. Why to do such a thing?
- Travels would take only a few minutes (I guess2 minutes) instead of a few seconds, it's not a terriblewaste of time.Do you remember when shuttles landed every 10 minutes?In less than 2 minutes youcould reach every starport you want.
-Expert pilots, owners of ahigh level ship, are faster thannew pilots, and that's a good thing.
- This system create a "travel feeling". Actually it seems Naboo is close to Corellia, Corellia is close to Tatooine... We can reach every place in the Galaxy in 5 seconds. Yeah, it's very confortable, but not so satisfying.
- Travels to remote space sectors (for example Dathomir) become very dangerous routes. It's more interesting than a boring safe isnta-travel!
Most important problem: many persons still don't have JTL, how can they leave a planet without insta-travels?
Possible solution:players without JTL could travel in space, sittingINSIDE the shuttles (devs could place 2-3 rooms inside shuttles, with tables, chairs, newsnet terminals...). Now shuttles can land in starports every minute, this kind of travel would require only a few time.
kovusreturn
Tue Mar 15, 2005 1:25 pm
#12
At first I felt like disagreeing with you, but after reading your post until the very end I realized that I would only be against such an idea because of being lazy and not wanting to travel with that much time involved. 
After all... your proposed changes would make Star Wars much mor Star Warys. 
KaylBreinhar
Tue Mar 15, 2005 1:51 pm
#13
Requiring people to actually spawn in orbit to travel would catastrophically overload the servers - instatravel only creates a load for a few seconds vs. a few minutes.
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