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Thread: My PETITION Devs Help. Earn training by Combat points (like ground), NOT MISSIONS (stuck T3)

TheCro
Thu Mar 17, 2005 7:42 pm
#1


I am Tier 2, working to get the first box in tier 3. But I get sent to Tier 4/5 Endor space where if I get caught by any free-floaters, I'm dead. This first tier 3 mission takes way too long, and if you fail, sorry, start all over from the beginning. On my fourth attempt to do this first tier 3 mission I finally get past the repair Imperial frieghter/ guard it, in which you get attacked by tier 4 pirates in the area, then have to kill off more waves of Rebels. I finally hope that it's all over and I can get training, but no, next it's travel to another waypoint for Data Transfer in which it's a mass swarm of A-wings, while running from a few tier 4. And it's truly to many to take on ALONE. I know everyone says that you're gonna need help. Well...I shouldn't need help to grind out my own profession, at least a pilot. I know along the way Jedi may need some help, but a pilot. I pretty much play this game alone, because I want to. I know it's a MMORP, but still for my own profession I should be able to handle it myself. But unfortunately me and my little no mass Tie/In can't do much. I enjoy the missions, but they are way too long. Instead offer them more like the themeparks to do with rewards. I would still really enjoy to do them. But for my Pilot profession, if I earn the points, PLEASE give me the training. After my first attempt at this first series of missions I got the 200k I needed for training, and then I can't get any more points. So I'm running this mission again, and again, and I'm not even getting any space combat points for all the kills I make, that in itself is a waste of time.


I don't mean to complain too much, this is the first thing I've complained about in this game in a year, but I would really like to have this profession, and all the ships and parts I've already bought. I've noticed others with the same problem and asked for the same thing, Training based on Combat points/Experience, not missions. And seemingly the only answer is: get others help you. I would just like to be able to do it on my own, play with others later. If all the content is trying to get to Master and there's nothing after that, then what is it worth too? I'm frustrated to the point of not playing JTL anymore unless they change this system, I mean how bad does it get after this series of missions?


I would appreciate any imput and responses. If you agree with making the grind like the ground based on Combat Experience and not Missions, please feel free to /sign and post. Thanks for your responses.
Rishathra
Thu Mar 17, 2005 7:59 pm
#2

I rather like the mission-based advancement, but I agree that the Tier 3 missions are a pain, and should be "staged" or broken up in some way.




I am a Rebel With Connections
...has become an Ace Pilot in nine squadrons.
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Nick231
Thu Mar 17, 2005 8:56 pm
#3

GOD FORBID you have to do something with some other people in an MMORPG...

The mission can be done solo, you just have to know where the static spawn NPC's are and go around them. With a wingman this mission's a breeze (I'm assuming your talking about Storm Squadron, which is arguably the hardest of all 9 pilot proffessions.)

You want to have fun later on, but in all honesty blowing the 'vette or rebel stations is only fun soo many times. The fun came from doing the missions themselves on the way to pilot.
ValiantHalibut
Thu Mar 17, 2005 9:12 pm
#4



Nick231 wrote:
GOD FORBID you have to do something with some other people in an MMORPG...

The mission can be done solo, you just have to know where the static spawn NPC's are and go around them. With a wingman this mission's a breeze (I'm assuming your talking about Storm Squadron, which is arguably the hardest of all 9 pilot proffessions.)

You want to have fun later on, but in all honesty blowing the 'vette or rebel stations is only fun soo many times. The fun came from doing the missions themselves on the way to pilot.




I agree. After buffs and solo groups became the norm, people in this game began to feel like they should be able to do anything solo. That's not how it works - this is an MMO. You knew that coming in. If you want to play solo, load up X-Wing Alliance.



--
Wise man say, "forgiveness is divine, but never pay full price for late pizza."
TheCro
Thu Mar 17, 2005 9:25 pm
#5

Yeah I am doing Storm Squadron (Imperial). I know, play alone, unguilded,but that's what I prefer, and would hope that I could complete a profession that way. I like the missions, though they should be broken up. If I only had to do the one peticular mission I failed on out of the series, instead of having to do the whole run all over that woudln't be so bad, but to start from the beginning of the series gets really frustrating. But I still say training on exp. not missions. I'd get together with othersto do the missions like a themepark, but not as a grind for a prof.


I have a few friends I'm trying to get into playing the game, and my character is a Bounty Hunter, so I'm not competely a loner (hunting other players), but somewhat of a loner character being a Bounty Hunter. Thanks guys.
newwb
Thu Mar 17, 2005 9:35 pm
#6

people complain about the missions being repetitive, so it would be way worse if you did duty missions over and over again. I really like the advancement system as it is. your just gonna have to get used to grouping up



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Lomier
Thu Mar 17, 2005 9:43 pm
#7






ValiantHalibut wrote:





Nick231 wrote:
GOD FORBID you have to do something with some other people in an MMORPG...

The mission can be done solo, you just have to know where the static spawn NPC's are and go around them. With a wingman this mission's a breeze (I'm assuming your talking about Storm Squadron, which is arguably the hardest of all 9 pilot proffessions.)

You want to have fun later on, but in all honesty blowing the 'vette or rebel stations is only fun soo many times. The fun came from doing the missions themselves on the way to pilot.






I agree. After buffs and solo groups became the norm, people in this game began to feel like they should be able to do anything solo. That's not how it works - this is an MMO. You knew that coming in. If you want to play solo, load up X-Wing Alliance.




In defense of the original poster of this thread, I am going todig upthis post I made a while back....



To say that MMORPG's are only "supposed" to be played in groups is ridiculous and short sighted. MMORPG's are unique because they aredesigned to havemany peoplesimultaneously playing a RPG style game. Although many people in SWG enjoy the social aspects of a MMORPG and go out of their way to expand on it, this is by no means a requirement. Itreally bothersme that people are so close minded to think thatif I don't want to associate with many people, join a guild,or group when something needs to be done, I am labeled as someone who is not playing the game correctly. Quite frankly I have found that many of the players in SWG annoy meand simply being around them is aggravating but I respect the fact that this is the way they want to play their MMORPG so I keep my comments to myself as long as what they are doing does not effect me directly. I have read a significant amount of posts from people that feel that nothing is wrong with their solo "lifestyle" while playing SWG so I know that I am not alone on this issue.



Although I agree that the guy may indeed need some additional help on whatever part of the JTL quest he is stuck on, there is no reason to say that playing a solo gamestyle is any less viable than a playing style that involves frequent interaction with people. Think outside the box and be receptive to other peoples point of view.
Narreem0884
Thu Mar 17, 2005 10:17 pm
#8

While I will agree that Tier 3 missions are a bit long, they are by no means impossible. In fact; once you've finished the first mission, the "learning curve" so to speak, takes a dramatic jump. All of a sudden you can get level 7 parts, which basically outclass Tier 3 ships in most aspects of flight. I was /evillaughing the whole way through my Tier 3 missions because I looted some nice 2k - 3k damage blasters. I never had them RE'd or anything like that and I've never used the overload programs to date, although at some point I'll probably have to. Those blasters went through Tier 3 ships like a hot knife through melted butter. I still use one of them on my ship.


As for simply earning the xp to train, it'll ruin the skill level of new and current lower level pilots. There's really no challenge in taking on random NPC ships. The missions force you to be tactical in your decisions during combat; otherwise, you'll find yourself on the business end of an unfriendly blaster, missle, or turbolaser.



"Reality doesn't care if you believe it." - Boba Fett - Tales of the Bounty Hunters
Narreem the Wookiee
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Sladi
Thu Mar 17, 2005 10:20 pm
#9

I have to agree with Lomier. Massively Multiplayer means that there is a massive amount of players online, simultaneously, with the ability towork together if one so chooses. It doesn't have to mean that those playershave towork together. Yes I enjoy working with others sometimes, and other times I don't. I agree that the missions can be difficult, but should be broken into their stages so that if I get to the 2nd to last mission and get killed, then I can pick it up from there and go on. As a side note, on the tier 3 missions, it took me a while to do the second one, and I tried it both solo and with another player. What I noticed was that in my quest journal, the encounters that I completed prior to being destroyed showed up as completed, and yet when I went back after dying I had to start from the beginning again.


I like the idea of the mission based advancement, but breaking the missions into their pieces, as the completed quest journal seems to suggest, would be much nicer and lead to a lot less frustration.



-------------------------------------------------------------------------------------------------

I used to fight with the world, but now I just fight with myself. That way I'm guaranteed to win.
ValiantHalibut
Fri Mar 18, 2005 4:08 am
#10



Lomier wrote:


ValiantHalibut wrote:


Nick231 wrote:
GOD FORBID you have to do something with some other people in an MMORPG...

The mission can be done solo, you just have to know where the static spawn NPC's are and go around them. With a wingman this mission's a breeze (I'm assuming your talking about Storm Squadron, which is arguably the hardest of all 9 pilot proffessions.)

You want to have fun later on, but in all honesty blowing the 'vette or rebel stations is only fun soo many times. The fun came from doing the missions themselves on the way to pilot.




I agree. After buffs and solo groups became the norm, people in this game began to feel like they should be able to do anything solo. That's not how it works - this is an MMO. You knew that coming in. If you want to play solo, load up X-Wing Alliance.

In defense of the original poster of this thread, I am going to dig up this post I made a while back....
To say that MMORPG's are only "supposed" to be played in groups is ridiculous and short sighted. MMORPG's are unique because they are designed to have many people simultaneously playing a RPG style game. Although many people in SWG enjoy the social aspects of a MMORPG and go out of their way to expand on it, this is by no means a requirement. It really bothers me that people are so close minded to think that if I don't want to associate with many people, join a guild, or group when something needs to be done, I am labeled as someone who is not playing the game correctly. Quite frankly I have found that many of the players in SWG annoy me and simply being around them is aggravating but I respect the fact that this is the way they want to play their MMORPG so I keep my comments to myself as long as what they are doing does not effect me directly. I have read a significant amount of posts from people that feel that nothing is wrong with their solo "lifestyle" while playing SWG so I know that I am not alone on this issue.
Although I agree that the guy may indeed need some additional help on whatever part of the JTL quest he is stuck on, there is no reason to say that playing a solo gamestyle is any less viable than a playing style that involves frequent interaction with people. Think outside the box and be receptive to other peoples point of view.





Sorry, what I said wasn't clear. If someone wants to play solo, that's fine. Everyone plays solo at times - I've been playing since launch and I only joined my first guild a week ago. However, because it is an MMO there must be content that supports the multiplayer aspect - in fact, it would not be a stretch to say that the multiplayer side of things is the primary distinguishing feature of this type of game. This is, I think, obvious to just about everyone involved in any MMO. Therefore, it must be expected that the designers are going to play towards this feature - if you wanted to play a Star Wars themed shooter solo there are others available - and add content that requires grouping. If you don't want to group in JTL then stay at the level that you're at and keep flying around. The same content won't be available to you that is available to a grouped player, but that's your choice. Now, before you jump on me for this, this is the same in the ground game. If you want to enjoy the content that is the Corvette Missions, you need to be grouped. If you want to enjoy the content that is the quest for Mandalorian armor, you're going to need a group. If you choose to play solo, you choose to accept that you are not going to enjoy some content.

If you're going through the game as a solo player and enjoying it then I'm perfectly happy for you. I wouldn't say that you're doing it "wrong" because so long as you're having fun it's impossible to play a computer game "wrong." I would, however, suggest that you might not be experiencing the game to the fullest.



--
Wise man say, "forgiveness is divine, but never pay full price for late pizza."
Lomier
Fri Mar 18, 2005 4:57 am
#11






ValiantHalibut wrote:

Sorry, what I said wasn't clear. If someone wants to play solo, that's fine. Everyone plays solo at times - I've been playing since launch and I only joined my first guild a week ago. However, because it is an MMO there must be content that supports the multiplayer aspect - in fact, it would not be a stretch to say that the multiplayer side of things is the primary distinguishing feature of this type of game. This is, I think, obvious to just about everyone involved in any MMO. Therefore, it must be expected that the designers are going to play towards this feature - if you wanted to play a Star Wars themed shooter solo there are others available - and add content that requires grouping. If you don't want to group in JTL then stay at the level that you're at and keep flying around. The same content won't be available to you that is available to a grouped player, but that's your choice. Now, before you jump on me for this, this is the same in the ground game. If you want to enjoy the content that is the Corvette Missions, you need to be grouped. If you want to enjoy the content that is the quest for Mandalorian armor, you're going to need a group. If you choose to play solo, you choose to accept that you are not going to enjoy some content.

If you're going through the game as a solo player and enjoying it then I'm perfectly happy for you. I wouldn't say that you're doing it "wrong" because so long as you're having fun it's impossible to play a computer game "wrong." I would, however, suggest that you might not be experiencing the game to the fullest.



Understood, and I agree with what you are saying here. As much as I like to solo I would never support the removal ofexcessive amounts of any multiplayer content. There really needs to be a balance of both playing styles forany MMOG or MMORPG to be successful and I think SWG meets that balancewell overall.
ScReemB
Fri Mar 18, 2005 5:13 am
#12

Have a look at the pilots forum if you need help as there is a post there listing everyone on the various servers who will lend a hand for the missions.


Soloing the tier 3 SS missions is possible but hard and all depends on right ship, tactics etc as a tie bomber helps you survive a lot longer at this level once you can get used to it and handle it well.



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Washell
Fri Mar 18, 2005 9:34 am
#13

Tier 3 and 4 are meant to be done with wingman. They're possible to solo, most even quite easy when you get your ship filled with RE'd parts and the 5 commonly used droid programs.


If you want to solo them but fail, then there is a faq on the pilot forum with links to 4 excellent threads that can help you improve your flying skills.


If you've read those, done the drills suggested got RE'd equipment and the droid programs and still fail. Then it's time to admit you don't have what it takes (yet) to solo that mission and get someone to help you. Allowing training for just xp or reducing the missiondifficulty is not an option. Those missions teach you how to fly!

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