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Thread: Okay JtL: Here Comes The Competition
Okay, there are things JtL can do better than STO. We're talking about trade, smuggling and piracy. Space mining - not a top ten item for me, I don't think I can hack the excitement level, but looks like we'll have that as well.
Devs, please, I love my YT and I love my crew. But I'd really love an actual functional reason to be taking my ship and my crew out there. Whether it's combat effectiveness (currently lacking) or content that requires, say, holds and cargo capacities - give me a reason to get my crew motivated and out in space. This is the single best part of SWG for me, which says alot considering there's absolutely nothing out there to do aside from blowing up weak NPCs and enjoying the view. Don't, man, don't make me learn how to speak Klingon and do the friggin' Vulcan Peace Sign. I don't want to trade in myadorable, but hot,Twi'lek dancers for them treacherous green Orion viperesses.
Make MPS a strongpoint of the game by giving us content in space. And the more content we get the more we'll need to hire fighter escorts. That's another thing we do that Star Trek can't - WWII style aerial combat and dogfighting. Make better missions available from Space Stations for everyonetoo with more random variations in content. Doing the same old wham-bam duty missions but with slightly different opposition forces is dull. Throw in random encounters, random plot twists and even mission changes. Hey, toss out NPC ships that actually will have something to say when we comm them sometime. Maybe even offer us random missions like NPCs on the ground. And what ever happened to dynamic POIs? Maybe they slow down the servers groundside but might they work in space a bit better?
Fight back, devs! Save The YTs! Save The Decimators! Save The Novas! Because I don't wanna be tempted but I am....
Message Edited by OddjobXL on 03-16-2005 07:00 AM
OddjobXL wrote:
It seems to be pretty fun for folks with good ships. I had fun before everyone had a better ship than me. One thing PvPin JtLdoes have whether or not I'm still involved is a much better class of people.
/salute
Meanwhile - Devs, we need that PvE content as described above. Now.
You can chalk that up to the pilot mentality, ala WW I where pilots were knights of the sky and with a honor code all of their own. I find that here in JTL as well. Makes for a better time for both the victor and the victim.