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Thread: Okay JtL: Here Comes The Competition
Asterz wrote:
No need to worry its a well known fact that Star Wars is better and more fun than Star Trek (i.e the films and EU) and that all Star Trek games are rubbish instead of just 95% of Star Wars games being rubbish. SWG has nowt to fear. Look on the bright side at least we wont have to worry about runing into Star Trek fans in SWG when it launches. Always a bonus.
Note: Just in case any Star Trek fans decide to take offence to this...you just proved my point.
You're on crack. Star Trek is so much cooler than SW.....I'm now going to go hang myself formaking such an argument.
Overall, the biggest attraction I find with STO is the concept of "dynamic content". With the idea basically being, the goal of Star Trek is to explore the unknown. In an MMO, you exist in a fixed world/universe. If the makers of STO can actully pull of creating new space content on the fly, it will be a revolutionary thing for MMORPGs.
In the end, it all comes down to how the developers implement the concept behind STO. It'll either be amazing or will totally bite.
bmeenan wrote:
Yeah totally different play styles from what I can see. I'm a sci-fi fan with my top three "universes" being Star Wars, Stargate, and Star Trek (in that order). I'll be playing STO for sure but the play style is just entirely diffrent.
Overall, the biggest attraction I find with STO is the concept of "dynamic content". With the idea basically being, the goal of Star Trek is to explore the unknown. In an MMO, you exist in a fixed world/universe. If the makers of STO can actully pull of creating new space content on the fly, it will be a revolutionary thing for MMORPGs.
In the end, it all comes down to how the developers implement the concept behind STO. It'll either be amazing or will totally bite.
Dont get me wrong i like star trek, but My passion is Star Wars and i have always dreamed of an online game of sorts for starwars..
Star Trek? I dont know man.... But being a klingon would be cool as hell.....
Still I wouldnt leave SWG for that...
I like star trek but after the fiftyth "lets modify the deflector array" it gets a bit boring. I liked TNG and thats about it. Star Wars has a much cooler universe IMO I mean the Force, Vadar, Yoda plus the ships are actually cool and different not just shuttle pods and stuff.
I like stargate alot, but lately it just seems the same old same old. Its like earth has crap technology but yet still beats everyone just because Carter figures out something and they get some ancient technolody (and atlantis is pretty lame).
The game doesn't appeal to me that much to be honest but its early days and I might try it if I get bored (only been playing SWG for a month lol).
Okay, there are things JtL can do better than STO. We're talking about trade, smuggling and piracy. Space mining - not a top ten item for me, I don't think I can hack the excitement level, but looks like we'll have that as well.
Devs, please, I love my YT and I love my crew. But I'd really love an actual functional reason to be taking my ship and my crew out there. Whether it's combat effectiveness (currently lacking) or content that requires, say, holds and cargo capacities - give me a reason to get my crew motivated and out in space. This is the single best part of SWG for me, which says alot considering there's absolutely nothing out there to do aside from blowing up weak NPCs and enjoying the view. Don't, man, don't make me learn how to speak Klingon and do the friggin' Vulcan Peace Sign. I don't want to trade in myadorable, but hot,Twi'lek dancers for them treacherous green Orion viperesses.
Make MPS a strongpoint of the game by giving us content in space. And the more content we get the more we'll need to hire fighter escorts. That's another thing we do that Star Trek can't - WWII style aerial combat and dogfighting. Make better missions available from Space Stations for everyonetoo with more random variations in content. Doing the same old wham-bam duty missions but with slightly different opposition forces is dull. Throw in random encounters, random plot twists and even mission changes. Hey, toss out NPC ships that actually will have something to say when we comm them sometime. Maybe even offer us random missions like NPCs on the ground. And what ever happened to dynamic POIs? Maybe they slow down the servers groundside but might they work in space a bit better?
Fight back, devs! Save The YTs! Save The Decimators! Save The Novas! Because I don't wanna be tempted but I am....
Message Edited by OddjobXL on 03-16-2005 07:00 AM