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Thread: Umm, is it just me or is my ship really travelling at 50 mph?

jollyemu
Sat Feb 12, 2005 3:17 pm
#1

For real? It seems about as fast as my speederbike, and we're talking outspace...
StarNick
Sat Feb 12, 2005 3:29 pm
#2

Whats your engine speed and the chassis?


A fairly low 83 spd in an A-Wing is pretty fast...an 83 spd engine for a y-wing won't be. Anything lower than that is really slow...anything higher is pretty fast



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Kryxal
Sat Feb 12, 2005 3:40 pm
#3

For the sort of fights there, speeds CAN'T be too high.



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atytula
Sat Feb 12, 2005 5:06 pm
#4






jollyemu wrote:
For real? It seems about as fast as my speederbike, and we're talking outspace...



Well, an stock Xwing does 100kph, which is about 60Mph, so I guess the answer is yes. But remember, it was like this in every SW \flight simulator game.





General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
Zeon_Zaku
Sat Feb 12, 2005 6:22 pm
#5

I still don't know if those numbers are MPH, KPH, or some other form of measurement. They seem awfully low (and sometimes awfully high) for the speeds they say if they are MPH...



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ComCypher
Sat Feb 12, 2005 7:08 pm
#6






jollyemu wrote:
For real? It seems about as fast as my speederbike, and we're talking outspace...






Your measurements are quite correct.


To know why it is this way you have to understand that the space cube has the exact same dimensions as the planetary surfaces (16x16 km or so). The simple fact of the matter is this is not a large enough area for a space enviroment, so the devs basically compensated by making the ships move super slow (rather than making the sectors bigger which would have made for a better play experience).



Com Cypher








0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


atytula
Sun Feb 13, 2005 2:00 am
#7






Zeon_Zaku wrote:

I still don't know if those numbers are MPH, KPH, or some other form of measurement. They seem awfully low (and sometimes awfully high) for the speeds they say if they are MPH...




In the Xwing game, the Xwing was rated at 100km/h. The speed indicator in JTL is different but the relative speed of an Xwing with a 90spd engine is about the same, maybe a bit slower. This is not abnormal, and here is an example why. A Start Destroyer is rougly 1.2km long. at 100km/h it would take43 seconds to traverse the length of the Star Destroyer. Try it in game (if you are imp so you don't get shot at) and you will find that I am pretty close.





General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
Jackrabbit187
Sun Feb 13, 2005 6:00 am
#8

Alright, keep in mind that my math is terrible...

SWG uses meters. 1000meters = 1kilometer. According to www.onlineconversion.com, 1km = 0.6213712 miles, and 1 mile = 1.609344 kilometers. That means that in SWG, when you travel 1609m, you've gone a mile. NOW, my ship travels 1 mile in 16 seconds, with Engine Overload 3 and no boosters. There's 3600 seconds in an hour. 3600 divided by 16 = 225. My ship travels at 225 miles per hour.

*jumps in his Swoop*

Now, it takes my swoop 103 seconds to travel 1 mile. Let's bring that down to 90 seconds, taking into account hills, and the occasional object in the way. 3600 divided by 90 = 40. My swoop travels at 40 miles per hour.

So...looks to me that ships go faster. If your ship is going as fast as your swoop, you need to get rid of the newbie ship .

Even if just my math is wrong, it took the swoop so much longer to get from point A to point B, I can't see how anybody can think ships are too slow.

Message Edited by Jackrabbit187 on 02-13-2005 08:04 AM




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KalonarT
Sun Feb 13, 2005 7:08 am
#9

A lot of people say JTL seems slow.


Well thats because in the films, camera angles moved, they captured several ships in the frame, and there was generally more action.


However, if you watch ROTJ, all the cockpit views are actually very accurate. Lando sitting in the Falcon seems slow, peaceful, easy. However, take the camera angle out of linear mode, and you see the ship bobbing and weaving between capital ships.


If you want a true feel and look, get 10 reb and 10 imps to fight around a space station. Stand about 1.5k out, and observe.



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atytula
Sun Feb 13, 2005 12:45 pm
#10






Jackrabbit187 wrote:
Alright, keep in mind that my math is terrible...

SWG uses meters. 1000meters = 1kilometer. According to www.onlineconversion.com, 1km = 0.6213712 miles, and 1 mile = 1.609344 kilometers. That means that in SWG, when you travel 1609m, you've gone a mile. NOW, my ship travels 1 mile in 16 seconds, with Engine Overload 3 and no boosters. There's 3600 seconds in an hour. 3600 divided by 16 = 225. My ship travels at 225 miles per hour.

*jumps in his Swoop*

Now, it takes my swoop 103 seconds to travel 1 mile. Let's bring that down to 90 seconds, taking into account hills, and the occasional object in the way. 3600 divided by 90 = 40. My swoop travels at 40 miles per hour.

So...looks to me that ships go faster. If your ship is going as fast as your swoop, you need to get rid of the newbie ship .

Even if just my math is wrong, it took the swoop so much longer to get from point A to point B, I can't see how anybody can think ships are too slow.

Message Edited by Jackrabbit187 on 02-13-2005 08:04 AM





But it all comes down to scale. Again, fly the width of a star destroyer and you will see in the scale of JTL, you are only going 60MPH. Think of it this way. If you were to increase the size of everything, including engine speed by a factor of 10 but leave the distance measure ments the same, space would become smaller (you would get to the bounderies faster) but everythign else would feel the same. There would be no noticeable difference in speed yet your MPH would be faster.


On a second note, what is your actual speed (acording to the indicators)? It takes around 30-40 seconds to travel 1 mile at 1100 speed. Note that 1100 speed seems to be 110km/h. While your math is correct, I believe your timing is off.





General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
Sifer2
Mon Feb 14, 2005 2:34 am
#11

I think the ships move fast enough. An making the space areas any bigger would'nt change a thing. People would still just hyperspace around the map. An yes im surprised at how well they managed to capture the feel of the movies when it comes to large space battles. I ran this one mission where I had to help a few Tie fighters fight off a bunch of X-Wings. However the fight starts before you get there. So as I approached this fight I was amazed since it looked like a scene out of the Movies. Like 20 ships flying in all different directions an lasers everywhere. Then when I actually joined the fight it was even better since I always use the inside cockpit view.





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Jedi Padawan

Jackrabbit187
Mon Feb 14, 2005 5:03 am
#12

My ship's speed is 1111. Remember that acceleration will change the time... I was staring at a watch while I did this, counting the seconds, so I don't think my timing is off, but I'm not gonna argue about it.

I understand about the scaling and everything, and I can see how it would seem slow to people. I'm just pointing out the fact that you are actually going pretty fast. If you don't have a solid object to look at while you fly, you can't really tell, but that's why they put in the "star streaks", which fly past you faster or slower depending on your engine (I love sliding sideways and seeing them lengthwise ).




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Zanholo
Mon Feb 14, 2005 11:00 am
#13

If space zones are in fact the same size as ground zones, then my ships travel a lot faster than than even my av-21's. At over 1200 cruising speed, it's just a couple of minutes to any space zone wall. Takes a LOT longer to traverse a ground zone, even if it were flat the whole way.


Flying in a slow ship with a crap engine and not using overload programs though does bring the comaparison closer together.



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