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Thread: Ship Costs
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RazBlack
Sat Oct 23, 2004 1:39 pm
#1
what about maintenance and fuel?
if a swoop costs 5k to drive for and hour... shouldn't a spaceship cost like,,,.... 50k or 60k in maintenance.
MajorReb
Sat Oct 23, 2004 1:40 pm
#2
RazBlack wrote:
what about maintenance and fuel?
if a swoop costs 5k to drive for and hour... shouldn't a spaceship cost like,,,.... 50k or 60k in maintenance.
No maint or fuel in JTL. Just repairs, far as I know
Dronayus
Sat Oct 23, 2004 1:42 pm
#3
RazBlack wrote:
what about maintenance and fuel?
if a swoop costs 5k to drive for and hour... shouldn't a spaceship cost like,,,.... 50k or 60k in maintenance.
nope. You only pay for repairs when your ship is destroyed in space. The cost to repair is not as high as 60K or so. Highest i ever repaired my ship was for $11K when i got my arse handed to me by some Ties that jumped me in space.
EmpireHunter14
Sat Oct 23, 2004 1:44 pm
#4
no fuel needed and no maitenance only repairs if you get hit or blown up by an enemy craft and you only need to go to a nearby space station to get repairs max repairs are 5000 creds
RazBlack wrote:
what about maintenance and fuel?
if a swoop costs 5k to drive for and hour... shouldn't a spaceship cost like,,,.... 50k or 60k in maintenance.
Killer7000
Sat Oct 23, 2004 3:11 pm
#6
one time while i was fighting some ties my capacitor got to 0% and my ship started spinning.... was that a bug or is it supposed to be like that?
Rebelcapt
Sat Oct 23, 2004 4:32 pm
#7
Killer7000 wrote:
one time while i was fighting some ties my capacitor got to 0% and my ship started spinning.... was that a bug or is it supposed to be like that?
does the capicitor have anything to do with engines? cause it would make sence if your engines cut out. But im not in beta so i wouldnt know?
General1126
Sat Oct 23, 2004 5:07 pm
#8
Considering the expansion is just coming out and everyone is rich with at least amill theres gonna be a high "Supply and demand fee" for the first month
Aterak
Sun Oct 24, 2004 12:47 am
#9
For a while we thought ships would cost 1 mil, then people started thinking 500k, then i got beta and now i think1 mil.
The ship blue prints shouldn't cost a lot but getting good components will.
For an ok light blaster: i'm gonna say 30-40k
armor: probably 30-40k
counter measures: 10k
missle launcher: 20-30k
missle packs: 5-10k
capacitor and reactor: 50-60k
engine 80-90k
functional flight computer: 15-20k
This is just my guess for an ok component.
Tufelhound
Mon Nov 01, 2004 10:38 pm
#10
OK WHERE DOES EVERYONE GET ALL THIS MONEY FOR SHIPS THE MOST IVE HAD IS 500K AND IM DOWN TO A LOW OF 250K RIGHT NOW...ANYONE HAVE ANY GET RICH SCHEMES SO I CAN BUY A TIE INTERCEPTOR WHEN I GET TO TIER 3? I MEAN THESE SHIPWRIGHTS ARE GREEDY MAN! 500K FOR A SHIP
DigiDante
Mon Nov 01, 2004 10:47 pm
#12
Shipwrights aren't greedy, you're just poor.
Master an elite profession be it crafting or combat.
If you master a crafting class...
spend all your time harvesting resources
spend all your time running factories
spend all your time trying to find a good shop location
spend all your time getting merchant experience
spend all your resources and have to resort to spending money on resources.
Vicious cycle crafting is. Shipwrights cannot use factories except for subcomponents which are not necessary. Every component on a ship has to be hand built, that is why the prices are so high.
Also, Tie intercentor takes around 60k resources, how about my 15cpu steel, 5 cpu chemicals, 10cpu copper etcetera. Prices are factored in.
Now if you master an elite combat class...
get 80% kinetic armor
get doctor and entertainer buffs.
goto dant get in a solo group,
run to an advanced job market
run missions for 40k a piece.
If you get a profession with a good spin technique, such as heavy swords or tka, you can run Mokk and Janta missions by runnin to the statue and doing spin techniques.
A mission should take roughly 30-60 seconds to complete. Spend an hour doing that you can make over 500k, easily.
Master an elite profession be it crafting or combat.
If you master a crafting class...
spend all your time harvesting resources
spend all your time running factories
spend all your time trying to find a good shop location
spend all your time getting merchant experience
spend all your resources and have to resort to spending money on resources.
Vicious cycle crafting is. Shipwrights cannot use factories except for subcomponents which are not necessary. Every component on a ship has to be hand built, that is why the prices are so high.
Also, Tie intercentor takes around 60k resources, how about my 15cpu steel, 5 cpu chemicals, 10cpu copper etcetera. Prices are factored in.
Now if you master an elite combat class...
get 80% kinetic armor
get doctor and entertainer buffs.
goto dant get in a solo group,
run to an advanced job market
run missions for 40k a piece.
If you get a profession with a good spin technique, such as heavy swords or tka, you can run Mokk and Janta missions by runnin to the statue and doing spin techniques.
A mission should take roughly 30-60 seconds to complete. Spend an hour doing that you can make over 500k, easily.
fareone
Mon Nov 01, 2004 11:38 pm
#13
one guy was selling yt for 500k today
DigiDante wrote:
Shipwrights aren't greedy, you're just poor.
Master an elite profession be it crafting or combat.
If you master a crafting class...
spend all your time harvesting resources
spend all your time running factories
spend all your time trying to find a good shop location
spend all your time getting merchant experience
spend all your resources and have to resort to spending money on resources.
Vicious cycle crafting is. Shipwrights cannot use factories except for subcomponents which are not necessary. Every component on a ship has to be hand built, that is why the prices are so high.
Also, Tie intercentor takes around 60k resources, how about my 15cpu steel, 5 cpu chemicals, 10cpu copper etcetera. Prices are factored in.
Now if you master an elite combat class...
get 80% kinetic armor
get doctor and entertainer buffs.
goto dant get in a solo group,
run to an advanced job market
run missions for 40k a piece.
If you get a profession with a good spin technique, such as heavy swords or tka, you can run Mokk and Janta missions by runnin to the statue and doing spin techniques.
A mission should take roughly 30-60 seconds to complete. Spend an hour doing that you can make over 500k, easily.
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