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Thread: Next SWG Expansion!

Ahazii
Thu Nov 04, 2004 5:31 am
#1

What do you think the next expansion will be like?

[ Name - Whats in the game - Species - ships - planets - armor - weapons - vehicles ] <-- THINGS LIKE THAT!



Ahzari
Doctor
Dancer
Hutt's Gambit
LithiumCommando
Thu Nov 04, 2004 5:34 am
#2

Next expansion?


New planets, new space sectors, new speeders, new mounts, new ships, new ground content...



----------------------------------------------------------------------------------------------------

Name: Alvin Flummux.
Rank: Imperial Colonel.

Imperial Inquisition Ace Pilot.

"Long live the Empire!"
Ahazii
Thu Nov 04, 2004 5:36 am
#3

I know! Details though.. what planets do you think?

stuff like that!



Ahzari
Doctor
Dancer
Hutt's Gambit
YamadaMan
Thu Nov 04, 2004 5:38 am
#4



LithiumCommando wrote:
Next expansion?
New planets, new space sectors, new speeders, new mounts, new ships, new ground content...





forgot "new bugs"


not a complain, I love the game, almost 1 year I'm in, I don't even care bout the bugs, just a j/k



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
Aimen
Thu Nov 04, 2004 5:38 am
#5

How about just a bug fix expansion? lol that would probably need a cd worth of info to try to sort things out



Aimen Homes - Master Shipwright/Merchant/Droid Engineer
= Blackhole Corporation -187,-2740 Bastion,Lok =
= Goods : Ships/Food/Drink/Houses/Harvesters/PUPs/Comp armor/Loot/Resources etc etc =
= Brandy from 30k per crate/Canape from 40k per crate =

Talon4145
Thu Nov 04, 2004 5:45 am
#6

How about just fixing and adding things through patches?



First Account - ECWSandman - Launch - RIP
Glzmo
Thu Nov 04, 2004 5:54 am
#7



Star Wars Galaxies

Expansion II: Drop to Primitivity

Coming to a store shelf near You October 2005*!


Play exciting new races like Dantari, Duloks and theinfamous Ewoks!


Use great weapons such as stones and spears!


Hunt animals and forage berries to survive!


New clothing like pelts with single shoulder straps and furry hawtpantswill excite you!


All new Dantari and Ewok language that no other species can learn or understand!


Embark on an epic set of quests to discover fire and a special surprise yet to be revealed!


Learn exciting new professionslike hunter, cave builder, tree climberand party animal or become one of the mysterious Jedi Knights!


US Pre-orders will get a special ewok glider which can be used to throw stones at enemies while out of reach!



* applies worldwide exceptforpeople in theUnited Kingdom


Message Edited by Glzmo on 11-04-2004 04:56 AM



=======xgggggggggggggggggggggggg)
"I am the Senate."
GLZMO - visionaire extraordinaire, self-proclaimed guardian and enforcer of roleplay and Star Wars continuity in Star Wars Galaxies
Click here to read and support these Visions to improve and possibly save SWG!
"If you think somebody with the Smuggler Profession in SWG is a smuggler you likely think an ox is a full bull."
LithiumCommando
Thu Nov 04, 2004 5:56 am
#8


Worlds I'd like to see:


Myrkr.

This world has forests that make sensors (and also Player Radar) enreliable at best. The Vornskyr's and other deadly predators could sneak up on you and kill you without prior warning if you're not careful. The Ysalamiri would make being a Jedi on Myrkr extremely hazardous. Plus because they need special nutrient frames that aren't ingame (and because if any CH could have them, Jedi would be rendered helpless by most players) , Ysalamiri would be onMyrkr only. Other features of Myrkr, are the towns and small cities surrounding the forest with their Naboo-like architecture, the base (or temple?) in the forest which Talon Karrde will use as a base of operations in the future, and the rolling plains.


Kothlis.

This is a warm world, with many small hilly and lightly forested islands surrounded by lush golden beaches.

At the Battle of Kothlis, an Imperial Star Destroyer was sent plumetting onto this world, and exploded after its reactor went critical. The wrecked Star Destroyer would make for a super-hard Corvette-like dungeon, inhabited by scavengers, smugglers, quite a few stranded Imperials, plus a host of Imperials sent to investigate what happened.

There would be many quests on this world relating to the battle - including ones where you must retrieve datapads of dead crewmembers to find out exactly what happened, or to kill off a band of scavengers who have made off with a sizable amount of important equipment from both the ship andits crew, or to kill certain Imperials and loot items from them. Parts for the Flash Speeder could be looted here. Imperials, Rebels and Neutrals could perform missions here from different cities, in different parts of the ship, for badges!

Elsewhere on this world, there are large islands, with beach resorts a-plenty, and large cities with secretlyEmpire-hating Bothan spies. Afterall, Kothlis is a Bothan colony world.





I'd like to add the following to my list: Sullust. But first, some background on this world (I've marked initalics SWG features)






Star Wars Databankwrote:


Standing 1 to 1.5 meters tall, Sullustans live in vast subterranean caverns beneath the surface of their homeworld. Sullust is a volcanic planet, with a harsh atmosphere. The underground caverns teem with small life-forms that the Sullustans hunt for sources of food and clothing. The few predators that wander the planet's surface rarely venture underground.


Sullustans speak a chattering language and are known throughout the galaxy as capable pilots and navigators. Sullustans have perfect direction sense and memory, allowing them to remember the paths they have traveled, and maps they may have seen. This sense is a necessity in the labyrinthine caves of Sullust. The people of Sullust have achieved a high-level of technology, and their underground cities are popular among traders who visit the cobbled streets and the wide variety of shops.

During the Galactic Civil War, the Sullustans were oppressed by the massive SoroSuub Corporation. The giant pro-Empire conglomerate disbanded the Sullustan Council, and ruled the planet, enforcing curfews and loyalty among the populace, and thrusting the Sullustans into a cheerless existence. At that time, fully 50 percent of the planet's population owed their livelihood to SoroSuub.







And now for our feature presentation...


Sullust.
The many vast cave systems of Sullust would make for some huge pirate & smugglerdungeons and themeparks. The underground cities, too, would be huge and underground. On the surface there'd be a couple of starports beside cave mouths, or tunnels burrowing deep underground into the citiesfor instant access to ships.
In the cities, there'd be a great number of Shipwright trainers, Starfighter Engineer trainers and trainers in a great many other professions. There'd be a SoroSuub themepark too, and some of its rewards would be the schematic & parts to build a SoroSuub V-35 Landspeeder.
If you go to the Hutt Hideout on Tatooine you'll get a feel for what Sullust might be like in SWG.
The lower levels of the caves wouldn't have cities, they'd be populated by large underground creatures. Huge nests of spiders, giant Centipede-like beasts, a giant bats would all live down in the depths below habitable levels, or in long-abandoned tunnels & shafts.
The surface wouldn't be buildable either, or would be limited to 1 metropolis, 2 cities, 3 towns and 3 villages.


Of course, all 3 of these worlds would have space sectors accompanying them.


Other new space sectors I'd like to see:


Fondor Shipyards.
Kuat Drive Yards.
Bakura.
Dubrillion & Destrillion.


A new vehicle I'd like to see:


V-35 Landspeeder.
An outdated, inexpensive and otherwise unremarkable model of speeder, the SoroSuub V-35 Courierwas designed for families in mind. Though most models only had accomodations for three, the passenger compartment featured a folding access panel leading to a large cargo compartment.




----------------------------------------------------------------------------------------------------

Name: Alvin Flummux.
Rank: Imperial Colonel.

Imperial Inquisition Ace Pilot.

"Long live the Empire!"
Mr_Flibble
Thu Nov 04, 2004 5:59 am
#9

Shall be called "Not available in uk stores any time soon"

With new and exciting skills such as "shut up you winey pom"
the new pvp system called "I am l33t Ph33r M3"

The reward for all players in the us that preorder will be a deathstar.

A veteran reward for everyone will be a cdef carbine.

I'm sorry I'm just being silly.

What do expect with a name like Mr_Flibble
M3t4tr0N
Thu Nov 04, 2004 6:03 am
#10


Mr_Flibble wrote:
Shall be called "Not available in uk stores any time soon"
...




... would this include the new bater profession ?

Message Edited by M3t4tr0N on 11-04-2004 01:10 PM




Ethun Jowus <T-I>.
Dark Jedi | Imperial Pilot Ace.
The-Institute is an equal opportunities guild; everyone is equally given the opportunity of joining the Empire or facing a very prolonged and painful death.
Mr_Flibble
Thu Nov 04, 2004 6:07 am
#11

Indeed it would I see lots of people that would become very good in the bater profesion and could quite easily make it to master.

Message Edited by Mr_Flibble on 11-04-2004 05:07 AM

M3t4tr0N
Thu Nov 04, 2004 6:07 am
#12



Mr_Flibble wrote:
Indeed it would I see lots of people that would become very good in the bater profesion and could quite easily make it to master.

Message Edited by Mr_Flibble on 11-04-2004 05:07 AM





I see them hanging around coronet all the time




Ethun Jowus <T-I>.
Dark Jedi | Imperial Pilot Ace.
The-Institute is an equal opportunities guild; everyone is equally given the opportunity of joining the Empire or facing a very prolonged and painful death.
AlexDarquan
Thu Nov 04, 2004 6:19 am
#13

How about instead of new professions have careers in the professions already ingame. Ranged guys could join a squad of Stormtroopers or rebel Troopers or Hutt, Blacksun army. Melee could be a special forces. Have it like the Jedi council where your rank in your squad gives you prestige points which would take you higher up the ladder of other people on the server in your squad. PVP against enemy squads gives you points too. Dont have it where your points decay but the number of points be infinite so someone cant get to the top and stay there. Smugglers could be similar but could work towards Jabba's no.1 Smuggler. And other careers for other professions I havnt really thought about much. Just think that professions are boring that once you master thats it you use the skills and thats it.


Or they could just bring out an expansion like "The new star wars experiance, over 27 new loot kit items, underside neon lights for your speeder and lots lots more stuff no one needs"



Menta
-III-
Master Bounty Hunter

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