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Thread: What to do after receiving Imperial Ace? What's left?
TheCoredump wrote:
I think I will never understand post like this one
thats cause youre one of the majority of people in our community that accepts mediocrity. becuase so many people bend over and take it, things never get better. things never reach their full potential because of people like you.
i agree with everything hes saying 100%. been playing JTL for a little over a week and the novelty and initial awe has worn off and im asking these very same questions...
tearing my hair out with anger and frustration trying to beat the master mission in kessel. but i cant, just keep getting griefed over and over. 3 (12 hr +) days in a row now.
and for what?
so i can crash into the invisible wall in the tiny cube we get to play in?
get killed in 1 shot in pvp because weapons surpass shields and armor by triple or more?
its sad but true people, i give myself maybe a few more days max before im on the ground again back to my old tricks. JTL is the reason i renewed my subscription and all i have to say is:
"it took them that long to make this?"
-tiny empty cube
-textures wrapped around it
-handful of 3d ship models
-some ok particle effects
3rd party, amateur modders could have put together a larger, more immersive world. while i love the controls, the physics and the starwars atmosphere there just isnt enough to do (or enough space to do it in) to keep me interested for much longer. that being said, i am disappointed in JTL.
jtl was made to add content but the content has no content....lol.
Skraak wrote:I love it, people power through, and then are surprised when there isnt much more to do. Its great.
No, moreso it's the fact that the limited depth of this expansion is finally coming to light.
As for your comment, you sound SURPRISED that powergamers got through this so early. As much as I'm against powergaming, that's not THEIR fault. They're working towards yet another goal - it's SOE's fault for not making the path more engaging. I'm taking my TIME and I'm already 4343, and most of that was soloed.
For some of the people I know, getting Ace is just another badge for them, and ONE of my friends is SERIOUSLY pissed off that the Firespray isn't worth the credits he dropped on it.
Personally, I think JTL as it is now is just a mildly amusing credit sink, the first actual *effective* one SOE's made in this game (even though the chassis prices are paltry to well-or-moderately-established players). One can only hope that there's more in store for everyone, not just Aces.
Message Edited by KaylBreinhar on 11-08-2004 06:26 AM
Skraak wrote:I love it, people power through, and then are surprised when there isnt much more to do. Its great.
Exactly what I mean
Message Edited by NasherUK on 11-08-2004 03:28 AM
- PvP? Or should I say "who lands the first shot head on". Do I have an incentive to PvP in space? Does it even give FP for player kills? Is it worthwhile to have such tremendous decay on my expensive Tier 5 craft? Is there anything to fight over? Give me an incentive.
- Missions? Are there any other higher level missions to do, anything at all? What are the incentive/rewards for completing them?
- Build up prestige points? What for? You only need 50K to go to deep space, and prestige points are not used for anything else.
- Put up with "drunken bees", "bounce backs", and the "ship invulnerability bug"? For what? Loot? Why collect loot if you are toasted in a couple shots in PvP regardless?
- Try to take out the rebel base in deep space? I wonder, what happends when you accomplish this? Is there ANY other content left after this?
update: Nov 17, 2004 Problem solved: I've canceled my account. I will no longer be playing Star Wars Galaxies. Perhaps I might just return when they release the combat balance, and some actual Galactic Civil War content, rather than spending 8 months on a Jedi proffession that doesen't interest me. I'll be playing Worlds of WarCraft now.
Message Edited by Dragoslaf on 11-17-2004 02:23 PM
I hope SOE will be adding content for space as we go along here. It's a daunting task now that there's two games they have to give equal attention to...ground and space. Suggestions here are how SOE makes improvements!
but, jtl has been very well done so far. at this rate and seriousness of jtl devs, when jtl is improved as much as the ground game, it will be perfect.