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Thread: Need some help please

BenkeDuBir
Sun Nov 02, 2003 9:04 am
#1

i have enough skill point left to get a full line of one of the other branches in brawler, but i dont know which one


Master TKA


Master CH


Novice Medic


leaves me with 37skill points to use


these are the bonuses i recieve for each of the three other branches in the brawler tree


1)FENCER:4/0/0/0(stances and grips)


(melee defence +19)(ranged defence +19)


(dodge +5)


2)FENCER:0/4/0/0(footwork)


(melee defence +5)(ranged defence +5)


(dodge +10)(Def vs KD +40)(Def vs Pos Ch +40)


3)SWORDSMAN:0/0/4/0(defence)


(melee defence +15)(ranged defence +10)


(counterattack +15)(Def vs Pos Ch +10)(Def vs KD +15)


4)PIKEMAN:0/0/4/0(defence techniques)


(melee defence +15)(ranged defence +10)


(block +10)(Def vs Blind +20)(Def vsDizzy +20)(Def vsKD +20)(Def vs Pos Ch +20)(Def vsStun +20)



Which of these stat improvements would i notice a big difference in my avatars abilites if i learned any of them, i tend to PVE rather than PVP




- - BENKE | ELECIOUS | BOBKE - -
- - I DONT FEAR THE DARK SIDE......I EMBRACE IT- -
- - LOWCA - -

BenkeDuBir
Sun Nov 02, 2003 10:25 am
#2

/bump


i really need to know




- - BENKE | ELECIOUS | BOBKE - -
- - I DONT FEAR THE DARK SIDE......I EMBRACE IT- -
- - LOWCA - -

BoneFrag
Wed Nov 26, 2003 2:47 am
#3

Hello Tailors,


I'm a melee combat type anddont know much about enhanced clothing but what I do know is that its the next best thing to PowerBoost. I have enhanced wookie shoulderpad (Int/Warcry), sages hood (Inj Treatment), bandolier (Int/Warcry)and decorative waist wrap (Inj Treatment). Hands down this is my biggest treasure beating out approximately 20-30 sliced weapons I possess.


Anyway my question is what are the BEtissue components required by the Master Tailor in order to make these 4 clothing items? Thanks to the last patch, these items are slowly decaying . I would like to collect the correct items for stock so I may help out my tailor by doing the foot work for her. Can someone help me help her?


Thank You in advance.





/BoneFrag



Wookiee Armor Screenshot: http://free.inkfrog.com/pix/poppapete/0132.jpg
-huan_the_destroyer
Zorsha
Wed Nov 26, 2003 4:00 am
#4

BoneFrag, check this site:

http://www.sheylara.com/enhanced.htm





Zorsha Iakor - Sunrunner
Master Tailor, Master Artisan, Teräs Käsi Master
Sanna Eylani - Tempest
Master Surgeon, Master Creature Handler
mtnsurfer
Wed Nov 26, 2003 10:13 am
#5

You can also check out


http://www.thekreiders.com





(gnn[[[[[[[[[[]nnnWXgggggggggggggggggggggggggW

Eta of Bria
Elder Jedi


BoneFrag
Wed Nov 26, 2003 4:38 pm
#6

Cool thanks for the links





/BoneFrag



Wookiee Armor Screenshot: http://free.inkfrog.com/pix/poppapete/0132.jpg
-huan_the_destroyer
Xeko
Sat Nov 29, 2003 2:45 pm
#7

Maybe this is posted somewhere in these Forums but,


I recently joined a guild with thier City on Dantooine. I have a Large Generic House on Corellia. I'd like to keep my house, is there any way to redeed my house and move it?


Please Post any info you might have , and thanks in advance.


Zoka V'Thal


Pikeman


Creaturehandler


Eclipse

Artistan
Sat Nov 29, 2003 2:50 pm
#8

destroy it after meeting all conditions,move, place



- I support keeping & balancing the current combat system You can too
Xeko
Sat Nov 29, 2003 6:56 pm
#9

Do you mean Haveit payed Payed ,..Empty the House than Destroy?


Will it turn to a Deed in my Inventory?


Zoka V'Thal


BBQ_master
Fri Jan 23, 2004 3:13 am
#10

Well if he has planted the CH, then he is far enough away to get it planted. As far as you joining his city, you have no choice but to move your house if you dont want to be in his city. Even if you plant another house out of his radias, the next time you enter that house that is in his city, you will become declared a resident in his city. So move your house.



McBlaber
A good reason to go Rebel.
RavensClaw
Fri Jan 23, 2004 6:16 am
#11

So if thats the case then I can go to any populated area outside any starting town and place a City Hall. And everyone that has a house there must join my city or move. And Im able to charge them any taxes I want and they cant do anything about it. I admit I dont know a whole lot about player cities but doesnt exactly sound very fair to the people who have had there house in place for months.


Was this intentionally designed like this? Because it seems very easy to grief people that way .


RavensClaw
Fri Jan 23, 2004 1:53 pm
#12

Can anyone tell me the distance a player city needs to be from a starting city?


Ive had my house right outside Anchorhead (about150m) since the first couple of weeksof release. The other day a player plopped down a City hall right in the middle a bunch of houses and about 200m from mine. That would place his city hall about 350m from the edge of Anchorhead. Its been up for several days so I imagine they got 10 players to join.


I thought I had read that player cities could not be within 1km of another player city and a starting city. I know Anchorhead has a smaller radius the the other cities but is it possible to place a player city that close to a game city?


If so am I then required to join this city which I have no interest in doing or do I have to move my house?


Any help would be welcome
jerkyman
Sun Feb 08, 2004 10:48 am
#13

can someone help me with some good migration stats for me im a human just wanna know what people are doin stamina constitution willpower strength ect.... thanks
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