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Thread: Need some help please

NeoEcks
Sun Feb 08, 2004 10:58 am
#14

i play a 2/2/2/2 human TKA with the intention of becoming a Master Teris Kasi Artist.


i have migrated nearly all of my points into mind because of the powerboost ability. with a large mind pool, and powerboost applied to your health and action, you really do not need to worrry about running out of any of your HAM bars even if you are healing frequently.


FOOD is your friend. i am a big proponent of food vs. spice i HATE the spice downers






In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Kevm
Mon May 10, 2004 9:10 pm
#15

Did your 'quick scroll' not include the stickies at the top of the forum? Maybe the one with the 'BE Holo info inside' as part of the title?



Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

Kreegan's BE Pets and Tissues - Cairdeas City, Naboo (7378 -6482)
Kreegan's Pet Meds - Right outside Coronet on the Map!
mmichell
Mon May 10, 2004 10:12 pm
#16

ahhh nothing like a sarcastic answer. ya miss something and be ready to get a witty response in 5 minutes or less.



"I always leave you with the feeling of something to be desired"

.:: Michell Mich/ Master Doctor & Master Rifleman ::. **Acount Created January 3rd 2004**

Villain23
Fri May 28, 2004 1:54 pm
#17

well ive got like 100 skill points or somethin and im not gonna drop anything. im gonna do the smuggler line, and im wondering what to do in pistoleer. i don't want to be a dabbler but i don't want to drop anythin either. thanks
Kevie
Fri May 28, 2004 2:28 pm
#18

did you mean the smuggler dirty infighting line?


if that's it, you can master pistoleer and points left over for that /shrug




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Randonb
Fri May 28, 2004 4:48 pm
#19

Alright, so you have approximately 100 skill points with which to get the Dirty Fighting line of Smuggler and As-Much-As-You-Can-Get from Pistoleer?

Smuggler Dirty Fighting takes 78 Skill Points.

After that, Master Pistoleer takes an additional 63, for a total of 141.


You might want to find out exactly how many skill points you have, but most Smugglers consider Speed and Accuracy to be the #1 priorities. If you were to take all of that from our tree and nothing else, the total cost would be 112.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Kevie
Fri May 28, 2004 6:07 pm
#20






Randonb wrote:
Alright, so you have approximately 100 skill points with which to get the Dirty Fighting line of Smuggler and As-Much-As-You-Can-Get from Pistoleer?

Smuggler Dirty Fighting takes 78 Skill Points.

After that, Master Pistoleer takes an additional 63, for a total of 141.


You might want to find out exactly how many skill points you have, but most Smugglers consider Speed and Accuracy to be the #1 priorities. If you were to take all of that from our tree and nothing else, the total cost would be 112.







lol, i was assuming he had marksman pistols IV and brawler unarmed IV


maybe if you told us what your skill points are tied up in, we could help you out more





Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

DarthWaffle
Wed Jul 28, 2004 7:22 am
#21


Hello Fellow Doctors I have been away from the game for about 8 months I need to know if it is possible for someone to craft a res kit with 55 med use also I am wondering what kind of buffs id be looking at doing with top of line kits available with 55 med use and only 2 4 0 0 in doctor.I know I cant expect much with nothing in the med use tree but any info would be appreciated.



"I'm kinda like Han Solo always strokin' my own wookie"
MagenShae
Wed Jul 28, 2004 7:25 am
#22

the best non Master Doc line for buffing is 0240 which will allow you to buff with 90 med use Ds. Rez packs require 0400 Doc. Not sure what med use is, i think ive crafted down to 49 or below, but that still requires the 0040 tree, which doesnt up your med use from novice doctor, just allows you to rez.


A'ier Crestingstorm

Master Doctor

BHSS

Tarquinas






~The good you do is never remembered... The bad you do, is never forgotten~
MagenShae
Wed Jul 28, 2004 7:26 am
#23

/cry at the no 'edit' feature of these forums...


make that last 0040 0400 .. sorry.. its early






~The good you do is never remembered... The bad you do, is never forgotten~
tIme2DiE
Sun Oct 10, 2004 8:55 pm
#24

Sorry, i dont know.

I will bump this so that others may answer.



--------------------------------------------------------------------------------
Tover wrote:

Iif you started with the Vet Yacht, welded a Y-Wing on top in the back, and welded a YT-1300 on the top in the front you'd have the Enterprise.
--------------------------------------------------------------------------------
Chubb9000
Mon Oct 11, 2004 12:49 am
#25

I just got the preorder disk for beta signup and Im trying to go through the registration process. But everytime I try to register it sends me to a linkless page telling me to fill out the bet reg forms. How do I get to where Im trying to go?



-Cole-
BBF
Hiztzu
Fri Nov 19, 2004 9:53 am
#26

I have new minng company started my question is why kind of radioactive do you shipwrights need for your missles

and what kind of stats on your cooper and alum

any help would be grateful so i can help the shipwrights on lowca


kikae
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