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Thread: SKILL POINTS
I dont know, but i can tell you my observations..
10 to any skill changes that skill from a shot in the dark to a reliabe skill.
For example
Mask Scent 10 : Almost useless
Mask Scent 25 : Very Reliable
Mask scent 35 : Almost invisible
Mask scent 50 : Im the imvisible man
Hope that helps
Im on my way to Master Scout Marksman and Med. and that would leave wm with what, 15-19 Skill Points?, well then i'd have to give up alot of skills to go Bounty Hunter...so if i give up intermediate rifle will that take out my advanced, expert, and specialist parts too, or will i just lose crap from intermediate skill?
drop some skills, then add the new ones.
dont expect to see a elite-elite BH prof
That's my .02 credits.
Not limiting the skill points would have been disasterous. What we would have is a game with no community and everyone was a cookie cutter carbon copy of the next person, but maybe a different race/gender.
Everyone would be a Master Doctor/armoursmith/weaponsmith/ranger/CH/BH/TKA/Rifleman/carbineer/pistoleer/smuggler/entertainer/etc. why? because if you could do everything in-game then why wouldn't you? Think about it, you wouldn't need anyone else. ever. period. You would be a 1 man/woman self-supporting uber-being.
Infact, everyone and their dog would be a 1woman/man self-supporting uber-being. Screw economy, we wouldn't need one. Screw Jedi, not even a Jedi would be able to stop an uber-being, except perhaps the uber Jedi who was also a Master doctor/weaponsmith/armoursmith/ranger/CH/BH/TKA/Rifleman/carbineer/pistoleer/smuggler/entertainer/etc.
And that my friends, would be 'teh lame'. IMHO
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Man the 250 skill points suck in this game i'm almost master weaponsmith and once i get there thats all i'll ever be unless i give up being a weaponsmith. to become a weaponsmith you need to be master artsian to have the parts you need for guns there goes half yourskill pointsand theother half goes to weaponsmith, wow you mit have 6 left over just to hold a gun. What a joke on how limiting this game is now that i've been playing for a month. You should be able to have two major profession in the game not limit it. Even 300 still points will help some.
biwan: dude i am a master artisan, maste droid eng, novice pistoleer, novice medic, and Critter Handler!!
you have to chose professions with care and you too can be ubber maxy man!
true i can't take a lot of heat in a fight but i can kill tortons!! I want them to unnerf my droids so i can start playing the game already! was trying to get rebel faction points and kept getting spanked!! I'm a droid eng my COMBAT DROID is supose to take the heat and allow me to help out not the other way around thats why they are calle COMBAT droids!
Love the Game even if it is somewhat buggy right now
Igiveu Elko
Rori, Radiant
Agree Foxtrot - there rnt enuf points to have 1 mastered profession & 1 mastered fight skill plus very bacic support skills like scout exploration & novice medic and who wants to only ever craft or fight walking up hills?
This issue needs urgent consideration by the devsas ppl r planning on quitting the game - me included & I know four others - because of being boxed in with skill point limits.
Not talking about being uber at all -there are around 2300 pts needed to get all of the existing skills - they could double ours to 500 and there would still be interdependency inbuilt, particularly given a large chunk is eaten up by the 15 pts to get novice.
Q3PO said a very depressing thing in the CH thread - said CH's wont need novice medic once bioengs are given the ability to make medpaks for pets. What about the CH??????? If they expect us to fight for 3 minutes then spend 60 min trotting to town to heal & back again to fight for 3 more min there really is no hope they will address this & for me& many others who love many features of this game our only choice can be to quit.