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Thread: Please Sign This petition to Fix the actual Planet Kessels appearance!
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Coonsan
Sat Feb 26, 2005 7:49 pm
#1
in actual star wars, kessel is a potato shaped rock with no actual atmosphere, with a badly made artificial atmosphere made by special Factories
it does not look like the way it is in-game, which looks like Coruscant
its just artwork it isnt much to fix, so please, the rest of the system looks relatively good, this just really bugs certain people, myself included.
PS although, if possible could u push the black holes closer together in one area, to make an actual Maw area, not as important but important nonetheless
it does not look like the way it is in-game, which looks like Coruscant
its just artwork it isnt much to fix, so please, the rest of the system looks relatively good, this just really bugs certain people, myself included.
PS although, if possible could u push the black holes closer together in one area, to make an actual Maw area, not as important but important nonetheless
Message Edited by Coonsan on 02-26-2005 06:50 PM
teh_n00b123
Sat Feb 26, 2005 7:57 pm
#2
I didn't notice that, but now that you mention it..you're right. That would be a minor issue for the devs, but I hope its looked at...sometime..in some future..
Gruug
Sat Feb 26, 2005 9:11 pm
#5
This is such a minor issue I would rather the devs concentrate on more important issues. Come on, stop knit picking.
Norle
Sat Feb 26, 2005 11:30 pm
#7
Anyone got a link to a screenshot of the planet? I still am absolutely clueless as to how to get to Kessel.
VolvoSsixtyTsix
Sat Feb 26, 2005 11:51 pm
#8
/sing. Kessel was a spice mining colony where only workers were criminals. It had no atmosphere as original user said, and required breathing masks to work outside. And it was not too developed (it looks fairly populated from space).
ComCypher
Sun Feb 27, 2005 7:11 am
#10
It may be a minor issue but we shouldn't give the devs the impression that we don't care about things like this, otherwise they won't waste time maintaining continuity. While the ground game is nicely and accurately touched up with elements from canon and the EU, I've noticed personally that JTL is rife with inaccuracies.
Where is Centerpoint Station? Where are the suns? Why did the devs feel the need to invent brand new ships for the game when there are already athousand available from use for EU sources?
It's obvious continuity wasn't a high priority in this expansion.
Com Cypher
Stakex007
Sun Feb 27, 2005 4:33 pm
#13
The devs have a lot bigger things to worry about then what some background in a space zone looks like, or that a Sun is missing. Technically for the suns, you cant see around the planet... they could be behind it.
ComCypher wrote:
It may be a minor issue but we shouldn't give the devs the impression that we don't care about things like this, otherwise they won't waste time maintaining continuity. While the ground game is nicely and accurately touched up with elements from canon and the EU, I've noticed personally that JTL is rife with inaccuracies.
Where is Centerpoint Station? Where are the suns? Why did the devs feel the need to invent brand new ships for the game when there are already athousand available from use for EU sources?
It's obvious continuity wasn't a high priority in this expansion.
Com Cypher
As for the new fighters... all the EU fighters were made up the exact same way.They needed it, they made it. So how can you say its a continuity break? Theres nothing wrong with them makeing new fighters for the game. I mean really there was an entier Galaxy so there could be anything out there if you want to go with continuity.
Really I dont see your argument that continuity is horrible in the Space Expansion. This is just something else for people to complain about now that soon they wont have combat as a complain issue... Im with who ever said the devs have much better things to do right now then change one background. Either way... I think the Kessel zone back drop looks pretty cool.
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