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Thread: Profession Question
I'm currently pursuing the Teras Kasi Artist profession. The SWG Game Manual says I can only learn 3.25 professions, so does that mean I'm using up two profession slots (Master Brawler, Master Teras Kasi Arist) just getting to Teras Kasi Artist?
Since there are 4 skill trees per profession, does that mean I can master all 4 and it still counts as one profession? Some clarification and examples of Hybrids would be great.
The reason I'm asking is because I'm thinking about taking up Musician as a secondary role, which takes up Musicianship and Entertainment Healing at the same time.
go to this site and simply click on any profession u want to check and click master. itll assign all skill points for you
..http://swgcb.yogn.net/swg-cb.php..
Take off the periods on either side, these boards dont allow us to post links as of yet.
Hope this helps
if i want to become a creature handler, must i go through all the scout skills first?
and if so, may i surrender the scout skills after reaching novice creature handler and still
be able to continure with the creature handler skills?
Slap
The easiest way would to simply not get the crafting line in CM. Your template doesn't have access to novice artisan survey and you might find it difficult to find the resources you desire.
A more common template for a Bioengineer would be MBE, MCH, prehaps some medical skills, and the remainder in a weapon of your choice, but if you want to go CM more power too you
.
I would strongly discourage you to take the patch of BE and CM on the same char. As a Master CM and BE 4-4-4-0 you won't have a chance in making great meds because you cant survey for the super-rare resources you need for the poison/disease components. With the actual +1 HAM rule you would have only crappy weapons to finish your enemy of.
Additionally I think that you should only take CM if you are willing to master it. Additional to it you should take novice artisan to be able to survey. Then some weapon skill and you are all set for real fun ![]()