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Thread: Vehicles

MandMEnterprises
Tue Aug 26, 2003 7:53 am
#1

Just wondering has anybody heard of when vehicles might be coming out. I was just wondering cause it is one pain in the ass as prolly all u other architects know to have to run to all ur harvestors all over the place. Ok thxs


Eese M and M Enterprises

Ethereal-
Sun Nov 30, 2003 12:54 pm
#2

Anyone know what kind of materials you will need to create vehicles? I'm just guessing but probably metal, and some other stuff???

I already have engineering 4



Hi, my name is Ethereal-!
loomis001
Sun Nov 30, 2003 3:06 pm
#3

LINK PLEASE SHOWING ITS A MASTER ART BOX




Member of the inqusitor of the Imperial Navy, imperial dark jedi
loomis001
Sun Nov 30, 2003 3:07 pm
#4

HERES A LINK SHOWING ITS A ART 4 BOX FROM THE OFFICAL SWG SITE



http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=59590




Member of the inqusitor of the Imperial Navy, imperial dark jedi
BranrStarkiller
Sun Nov 30, 2003 8:25 pm
#5

Well, we know how to push Loomis' button now



--------------------------------------------------------------------------------
Branr Antares, Tattooinean Elder Chef/Elder Artisan (since Sept 2003)

Currently located in the Rusty Dagger Cantina
"What, this?" *hides his lightsaber* "I use it to slice bread and toast it at the same time!"
Chorwin
Mon Dec 01, 2003 1:50 am
#6

250 non ferous metal and 1000 ferous metal for the speederbike and swoop. 450 non ferous and 1200 ferous metal for the landspeeder. You will need master artisan to make them once they go live.



Esnik Srame

Master Heavy Swordsman
Master Doctor
Master Medic

Former Master Tailor /Architect /Merchant /Artisan
ray-ton
Mon Dec 01, 2003 8:47 am
#7

does anyone know what types of stat's the metal needs to have? (conductivity, OQ,?)



Thanks





Nywolf Gonza,
Valcyn Galaxy
Vaedross
Mon Dec 01, 2003 10:00 am
#8

Shock Resistence

experimentation is supposed to improve durability, but it doesn't seem to have any effect on stats.

there's no overburn / boost and no speed experimentation, races won't be very exciting



Ifele Speederbike Ninja 1
TKA 4031 | Rifleman 2003 | Master Artisan | Armorsmith 1004 | Ex-Master Medic
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NOTE: My opinions as presented outside the Artisan and Test Center forums are my own and do NOT reflect my representation of these issues to the developers.
ARTISAN TOP 5 ISSUE RESPONSES (12/23/03)
Graelin
Mon Dec 01, 2003 10:05 am
#9






Vaedross wrote:

there's no overburn / boost and no speed experimentation, races won't be very exciting



Stock car racing is incredibly exciting, so why wouldn't this be?



Graelinn Eclipse Master Rifleman and CH
Resources, both harvested and mined available on the G-C-R Mining Inc vendor in the basement at 5915, 6391 (Elexis' Cafe -- Kadaara, Naboo)
loomis001
Mon Dec 01, 2003 10:23 am
#10

quote*


Well, we know how to push Loomis' button now



gotta push harder than that




Member of the inqusitor of the Imperial Navy, imperial dark jedi
BlasterMater
Mon Dec 01, 2003 11:46 am
#11

Well, even if the vehicles are all the same and boring (like NASCAR), at least we can make race tracks that don't just go around in a circle!!!






Eepesae.


Novice Entertainer
currently wandering around Naboo, Tempest...
Tsuruchi
Thu Dec 04, 2003 2:21 am
#12

Looks kile vehicles have bounced to master artisan. Looks like I need to grind out some surverying XP PDQ.

http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=59590



Chargoth AMON
Chilastra

Big Bob's Flying cars, weapons and powerups.
Come to Big Bobs for all your brutal needs. Vehicles, Campkits, power ups and killing machines. Cheap prices.Great Newbie stuff. CLose to Tyrena and Coronet!
-939, -2468 Riverlands Corellia.
-Brawler 0/4/00
Master Artisan
DE in Training

"The Organics Must go. They stand in the way of the next evolution of Droids. They are obsolete, and it is time to send them on their way." KT8-1X

Bunch of other, not important skills.


"Yoda is my copilot."
IronJawa
Thu Dec 04, 2003 2:49 am
#13

Any quicker way to do it? I'm almost MA but need 2 more boxes of surveying. I get about 30exp per successful attemp



Exion - Starsider
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