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Thread: Why do I have to have a group for solo missions!!!!!!!!!!!!!!!!!!!!!!!!

Hagg
Tue Nov 02, 2004 4:43 pm
#1

This is just bad game mechanics, why should I have to be a part of a large group to take on my solo missions. Then if I dont do the missions I cant be a pilot. I am so ready to quit I cant see straight. Has anyone solo'ed all the pilot missions? I can take the fact that I suck but refuse to have guildmates fly with me just because SOE cant seem to leave the way to master a proffession alone!!



I.G.N Hagg
Minic
Tue Nov 02, 2004 4:48 pm
#2

amen brother


thing is SOE is making it so that it's very difficult to solo up the trees now... not impossible mind you; i'm doing fine at tier 3 (tho with the current top/bottom invuln bug it's not worth trying) in my tier 1 gear. But it's definitly much harder than it should be via the npc zerg, etc.


and here we thought they said that they wont go the way of EQ and make the game a group fornication fest...



____________________________________________________
Interdependence is Akin to Weakness - Fight for a Soloable SWG!
Starson
Tue Nov 02, 2004 4:54 pm
#3

In betaI made it to 3/3/2/2, in live I am now 2/2/1/1, I have been able to solo all missions. Some I had to do more than once, but that was because I didn't understand what I was supposed to be doing. Sometime's it was just bad luck or bad pilot'n skill. If you are trying one set tactic, and it isn't working then change it. I was not able to fly the ywing the same way i could fly a z or x.



Starrwalker, The Barefoot Ranger
MPilot/MRanger/TKM
Awing/Recon "First in, Last out"
Alliance Major
Eclipse (LOK)
Bob_the_tomato
Tue Nov 02, 2004 4:58 pm
#4

Yeah, the guy above me needs to shut up


I'm 4444 Privateer, and from 3322 on, I had to group to do all my missions. No amount of strategy will allow you to solo your way to Master Pilot. You will not blow up that corvette alone.


Many missions will even tell you to assemble a flight group. It's nonsense. I understand that this is an MMO, but forced grouping for *advancement* is bad design any way you slice it.



------------------------------------------------------------------------------------------
Ultra
Creator of "Heros of Chilastra" and "Heroines of Chilastra"
Available on LucasFiles.Com and IGN
Heros of Chilastra
Heroines of Chilastra
Hero_DarkJedi
Tue Nov 02, 2004 5:21 pm
#5






Bob_the_tomato wrote:

Yeah, the guy above me needs to shut up


I'm 4444 Privateer, and from 3322 on, I had to group to do all my missions. No amount of strategy will allow you to solo your way to Master Pilot. You will not blow up that corvette alone.


Many missions will even tell you to assemble a flight group. It's nonsense. I understand that this is an MMO, but forced grouping for *advancement* is bad design any way you slice it.






No ... You need to shut up ...


Making content that is solo-able means that there would be no group content.


If you don't want to ever group with people, then go play single player game like doom ... or even single player XWA. Don't come to an MMO and want it to be like a stand alone single player game.


If you want to be a Master Pilot, then your going to have to group with other pilots trying to achieve the same goal. It's not bad design ... you just have tunnel vision as to what you think an MMO should be. (psst, your not getting paid to code the game so sit down).


MMO != Single Player Game ... it's that simple.


Oh ... and before you get into to "why don't they just code around that" ... well, you would just complain about the expansion costing $60 to pay for all that coding ...





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Bob_the_tomato
Tue Nov 02, 2004 8:07 pm
#6

Hey "Hero", forced grouping in order to ADVANCE YOUR PROFESSIONis BAD, ok? I mean, hello?


Sure there are things you will need to group for out in Deep Space. There are large ships with good loot that you won't kill solo. But advancing in your profession should not require grouping. It should be *possible* to do it on your own. Right now, it is *impossible*.


I'm sick of all you MMO players who think that Online = Forced Grouping. There are so many different aspects of interaction withother players in an MMO. I had to buy my ship from other players, I had to get my stuff reverse engineered by other players, I heal other players with wounds, I chatwith other players- tons of stuff I do with other players. But now I cannot advance because the Master Mission requires a full group of good pilots to kill the stinking corvette. It's stupid.


SWG had the right idea by making your ground professions soloable. They screwed the pooch by forcing you to group in space just to master your profession.



------------------------------------------------------------------------------------------
Ultra
Creator of "Heros of Chilastra" and "Heroines of Chilastra"
Available on LucasFiles.Com and IGN
Heros of Chilastra
Heroines of Chilastra
Erepus
Tue Nov 02, 2004 8:14 pm
#7

My Well just to let you guys know It's the lack of forced grouping that makes certian professions so juicey an therefore there is a lack of others. Honestly ask yerself...how many Master Rifle do you see in a DAY! I can't count the number of brawlers and TKA Masters I see in an hour. I think group lvl raising is a great idea and prevents ppl from being straight solo-ers like you do in the fantasy games
Such as in EQ.

Message Edited by Erepus on 11-02-2004 09:16 PM

Starson
Tue Nov 02, 2004 8:19 pm
#8






Bob_the_tomato wrote:

Yeah, the guy above me needs to shut up


I'm 4444 Privateer, and from 3322 on, I had to group to do all my missions. No amount of strategy will allow you to solo your way to Master Pilot. You will not blow up that corvette alone.


Many missions will even tell you to assemble a flight group. It's nonsense. I understand that this is an MMO, but forced grouping for *advancement* is bad design any way you slice it.






First off, I didn't know you were that high a lvl, so I don't know what you experenced. Second you don't have to be rude, I wasn't, I was just telling you my experence. Third, you got to 4/4/4/4 in less than a week, I am not impressed, and you must be one of the ones that compalin about no content, you havn't had time to even read the story line so what do you know of content? Any way I will not lower myself to your lvl, by argueing about it, do what ya want, get board in a week and a half, and don't let the door hit ya in the a** when you leave the game.



Starrwalker, The Barefoot Ranger
MPilot/MRanger/TKM
Awing/Recon "First in, Last out"
Alliance Major
Eclipse (LOK)
Bob_the_tomato
Tue Nov 02, 2004 8:20 pm
#9

You don't understand, there is plenty of group content in JTL. Big badass capitol ships. So there will be plenty of grouping. Forcing you to group just to do your missions is just aggravating.


And my main is a rifleman and did the whole grind solo, so not sure what you're talking about there.


The ideal game would be one where you can solo when you want and group when you want, not be forced to do either one.



------------------------------------------------------------------------------------------
Ultra
Creator of "Heros of Chilastra" and "Heroines of Chilastra"
Available on LucasFiles.Com and IGN
Heros of Chilastra
Heroines of Chilastra
Gruug
Tue Nov 02, 2004 8:34 pm
#10

I don't get it! Seems these days all I hear is people complaining that they can't do missions solo. Most of the 1st 3 tiers are completely soloable. And, what's wrong with getting a wingman to come along? This is after a massively MULTIPLAYER game isn't. Seems to suggest that SWG and JTL(or an other MMORPG) would almost require that you have a group to truly succeed at the higher levels. I for one like the idea of "teamwork". In fact, I totally support making teamwork in this game the norm. If I want to solo I will go play Xwing Allaince.



Have a nice day!

Mikivaup Gruug
Elder Jedi/Master Pilot/
Alt is a Bounty Hunter/
3rd Character is a Shipwright/

Time has come to start on SWG 2! Will be here myself till SWG 2 or Star Trek Online...whichever comes first!

http://www.myspace.com/gruug
Bob_the_tomato
Tue Nov 02, 2004 8:54 pm
#11

Yeah, you don't get it, you REALLY don't get it.


This is an MMO, so you CAN group. But grouping to gain xp and do missions is not ALL there is. There is tons of interaction with other players you can do and it isn't all grouping. Your narrow vision of the word "multiplayer" is the flaw of most MMO's on the market.


SWG and EQ are the most popular MMO's in North America. Both offer soloing as a viable alternative to grouping. In neither game do you need to group in order to level, although grouping is faster. People LIKE the choice, they HATE being forced to group. FFXI proved that.


There is also group content in both games. So you can group when you want and solo when you want. That is ideal.


Now we have JTL which forces us to group to complete our missions and just advance to Master. And you say "get a wingman" uh huh, yeah, but you can't do all these missions with just you and one other. The Master Mission alone is going to require a zerg to complete.


Why do you even play SWG anyway? Until JTL, there was no forced grouping in order to master your profession. And that was what was so great about it.



------------------------------------------------------------------------------------------
Ultra
Creator of "Heros of Chilastra" and "Heroines of Chilastra"
Available on LucasFiles.Com and IGN
Heros of Chilastra
Heroines of Chilastra
VanBoaru
Tue Nov 02, 2004 9:03 pm
#12

I have to say as some people have said that if you don't want to group don't play an MMO.

BUSSINESS STANDPOINT:

Why should we make a multiplayer game where everyone can do things themselves and have to keep servers up? If grouping wasnt required then why waste money funding an MMO when its cheaper to make XX copies of the game for singleplayer with no money being wasted on single player?

MMORPG = Massively Multiplayer Online Role Playing Game:

You just bought a MULTIPLAYER game. It is MULTIPLAYER for a reason. If you didn't need the help of others then it should be renamed Massively Singleplayer With Extra Lag.



-Van'Boaru : Carbineer, Privateer, crafting skills to be decided.
DarthFingers
Tue Nov 02, 2004 9:05 pm
#13

Some professions need a group in SWG to do well (squad leader? Hellooooo) Some don't.


Pilot is one that does.


Get over it, and go be a swordsman or TKM if you don't want to ever group.


I like this concept. It forces the master pilots to be versed and skilled in both piloting and working as a team, (as a good pilot should be)


Maverick got in trouble for leaving his wingman in Top Gun. Same thing. You need help, get help, and get your master box. After that, solo all you want. Hell, if you're having trouble finding a group, post on your server boards. I'm sure there's plenty of people willing to help.


Network a little.





Severic - Corbantis
Currently Guildless
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