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Thread: A-Wing NPC's

Amberain
Thu Jan 20, 2005 11:01 am
#1

As an imperial pilot i find that the only NPC spacecraft i have trouble killing are A-Wings, Yet they are worth the least reward? I think their reward should be increased because of the difficulty to destroy. B-Wing easyist to kill yet it has the biggest reward.. Something seems wrong with this. Most Imperial Pilots just avoid fighting A-Wings because they arn't worth the effort.
SailorSol
Thu Jan 20, 2005 11:04 am
#2

I'm a freelancer and i agree with you on this one. alot of Pirates and such use those A-wings and they take probably 10 times as long to kill. Like you i try to avoid even messing with them because they arent worth the time.



____Haruka Zoicite_____
Smuggler Ace Pilot
*Wraith Squadron -WSQ-*


"Rebels? Where!?"
GlargTheKelfn
Thu Jan 20, 2005 11:05 am
#3

i was going to say 'oh yea', but as i think about it, awings are slow to take out sometimes, but they have no missles. with a good ypr engine, you can hang with them. i find getting on their 6, and constantly hitting match speed very effective for staying on them.

b wings & y wings are a major pain. with me flying a high speed tie, they can out turn me because they move so slow. (arg). but then, i often don't watch my closure, and end up way to close. if i can stay about 2-300m out, i can hit them reliably. i think the main reason b's are worth more is 1) master level ship, and 2) the weapon load they have.

if you were in beta, you remember when the npc's had missle storms. a squad of y's would wipe you out sooooo fast.




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

Vegitaa
Thu Jan 20, 2005 11:10 am
#4

My tactics have been like this...


Bombers/Heavy Fighters are priority targets (they use missles, and missles hurt)

After those are gone I go for the AWings. Personally I don't have too many problems with these but I generally shoot their engines out first. Why? Well, it's kind of like ripping the wings off of flies in my opinion. They buzz around, become annoying, then you have to squash them. In my opinion (NPC or not) nothing would demoralize an awing pilot more than losing his speed.



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


chyenfel
Thu Jan 20, 2005 5:26 pm
#5

Maybe us imp pilots are just spoiled because of the easy to hit big-target-reb-ships. The A-Wing may be fast but half the difficulty killing it is because of it being so small. Image being a reb pilot and having to cope with small, agile TIEs all the time. /shudder



Anirul Kynes
Imperial Colonel, DSD
Shipwright Vendor near Theed at -5340, 3313


Ducimus
Thu Jan 20, 2005 6:15 pm
#6


chyenfel wrote:
Maybe us imp pilots are just spoiled because of the easy to hit big-target-reb-ships. The A-Wing may be fast but half the difficulty killing it is because of it being so small. Image being a reb pilot and having to cope with small, agile TIEs all the time. /shudder





Heh, been there done that. What ticked me off as a rebel pilot was my shots would straddle tie fighters alot. Well at first, later on i kinda figured out how to minimize that and got pretty good with my X wing. But convergance (acutally, lack thereof) tends to be an issue for most rebel pilots, espeically where TIE's are concerned.

The funny thing is as a rebel, i wanted chin mounted guns or something so i could hit the center of the tie, not clip its wings. Now that im an imperial pilot, i find the exact opposite is true. Now i wish (espeically with A wings) i had a quad gun configuration instead of chin mounted because you have to be ALOT more accurate with a pin point hit area, than with a 4 bolt spread like the rebel X wing.

Kinda funny how that works out. *rolls eyes*

Message Edited by Ducimus on 01-20-2005 05:16 PM



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

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...has mastered the Pilot profession
Amberain
Thu Jan 20, 2005 6:56 pm
#7

My beef isnt with how hard they are to hit its that they give the smallest reward for killing them, Small crafts are supose to be harder to hit. But at least make the Effort vs Reward worth it come on!
Bomb20
Fri Jan 21, 2005 6:28 am
#8

The A-Wing is a scout vessel. Fast, small, low Weaponary and shields. Killing a A-Wing is no big deal, once you got used to em. It would not make sense to enhance the reward for a-wings, because then SoE would also have to increase the reward for Khiraaz and TIE interceptor as well, because those are the comparable vessels from the other factions.


As annother poster stated: Imperial Pilots are spoiled, due to the fact that they only have large targets to worry about, exept the A-Wing. Rebels allways have to worry about small targets... TIE´s.


In every spacegame the differing vessels are usually like this:

Scout vessels: Low Armaments, low Shields, High speed and moneuverablility

Fighter vessels: Good Armaments, Good shields, Medium / High Speed and manouverability

Bomber vessels: Very good armaments, very good shields, Medium / Low Speed and manouverability


And usually its allways: Scout vessels=low reward, Fighter vessles=average reward, Bombers=high reward.


For JTL that´ll make

A-Wing / Khiraaz / TIE-Interceptor - Scouts

X-Wing / Ixiyen / TIE Advanced - Fighters

B-Wing / Rhyxirk / TIE Bomber - Bombers


hence, the rewards given at the moment are justified and good the way they are




IGN´s:Bomb, Juny, Lorraine, Allain, Sacharissa
Pls deliver won auctions to Vendor: Barkesh Mokk in Sunfall on Tatooine (-3161 -4622)
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R0ZM4N
Fri Jan 21, 2005 7:49 am
#9






GlargTheKelfn wrote:
...with a good ypr engine, you can hang with them...





I realise this is OT and I apologise but this is v.important to me; I was under the impression that since the end of beta, ypr are based solely on the ship chassis and the engine stats have no bearing. Can someone clarify???


Kisses


Cass



...From the desk of Colonel Cass L'Arcana...
Imperial Armed Forces | Distinction & Honour
Bomb20
Fri Jan 21, 2005 7:57 am
#10

As far as I know, the chassis only makes up a small part of it. the Engine does the rest.




IGN´s:Bomb, Juny, Lorraine, Allain, Sacharissa
Pls deliver won auctions to Vendor: Barkesh Mokk in Sunfall on Tatooine (-3161 -4622)
Owner of: Sun Set Museum: (Tatooine->Sunfall->Waypoint: -3056,-4692)

The crystal is the heart of the blade, the heart is the crystal of the Jedi.
The Jedi is the crystal of the Force, the Force is the blade of the heart.
All are intertwined, the crystal, the blade, the Jedi. They are one.

GlargTheKelfn
Fri Jan 21, 2005 7:59 am
#11

each chassis has a ypr modifier, but your base rates come from the engine you have in it.




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

Villant
Fri Jan 21, 2005 9:35 am
#12

We have a saying in guildchat regarding this: "Everytime you kill an A-Wing, a Bothan gets a free grooming."

A-Wings = the incarnations of evil



Villant Telroth
Mercenary/Assassin
Elder Bounty Hunter, Elder Carbineer, Spy
"It's time to prove to your friends that you're worth a damn. Sometimes that means dying and sometimes that means killing a whole lot of people."
Gom_Kuub
Fri Jan 21, 2005 12:19 pm
#13






Amberain wrote:

As an imperial pilot i find that the only NPC spacecraft i have trouble killing are A-Wings, Yet they are worth the least reward? I think their reward should be increased because of the difficulty to destroy. B-Wing easyist to kill yet it has the biggest reward.. Something seems wrong with this. Most Imperial Pilots just avoid fighting A-Wings because they arn't worth the effort.







maybe if you joined us rebels you wouldn't have this prob just a suggestion




-Gom




-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


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