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Thread: Ok I have been saying this in Beta for the past week so here it goes.....Forced PVP in JTL
Message Edited by Felinae on 10-22-2004 09:59 AM
If it's like ground PvP then the issue is that PvP players are developed for just that specific purpose and PvE players get completely demolished by them. Many people develop specifically for PvE and so there is no enjoyment in getting pulled into PvP and wasted over, and over, and over by PvP specialists.
So that's where the argument comes from. Not too hard to understand whether or not you agree with their view.
samijx wrote:
Well.....if you're to the point where you're knocking on the master box, I'd liketo believe that you have a great ship and have your pilot skills honed to a point where you should be able to survive in the tough space sectors for a while. If that's not the case, and you don't like PvP then just stick with pilot 4 4 4 4 and live happy in non-PvP sectors or on the ground.
Great ship? Yes, most likely.
Honed pilot skills? Yes but geared towards NPC ships, which we all know fly very different from players and are a lot easier to beat.
Stick with pilot 4 4 4 4 and live happy in non-PvP sectors? No, why should players who don't like PvP or who are simply not good enough against other players be barred from flying the most desirable ships in the game?
Think about this issue a few months after JTL is released. There will be a lot more players in Kessel,most of whom will have mastered their pilot professions. Now a newer player enters the system trying to do his first Tier 4 mission... I don't think they'll live long there. The possibilities for griefing are pretty high, also considering that last I've heard the final mission has a very long respawn timer and is a static spawn in Kessel. What's to stop someone from camping that spot and griefing the players trying to finish their mission over and over.