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Thread: Did I read this right?
I read somewhere, or heard in-game, that with the next patch or patches when a CH sends a pet after a target, the target will NOT attack the pet, but will turn on the pet's handler.
Is this correct?
No. As usual, a few people aren't capable of reading properly and like to exaggerate. All the devs did was to post some ideas on how to "enhance" combat. They never said it would go live at all, and most certainly not next patch.
Stratics has the post up as Oct 7th news.
http://swg.stratics.com/content/news/GeneralNews.shtml#newsitem1065727265,29341,
The way I read the jedi archives 2 was that the number of professions you have mastered only helps once you done the Jedi quest which gives you force sensitivity and opens a second charater slot, only then will the number of professions you have mastered be converted into skill boxes which you can use to purchase the force skill you would like.
If this is right then that means the 12 professions I've done so far won't help me get force sensitivity and that it will take me just as long to get a second slot as someone who just brought the games yesterday!
p.s
I'm a Wookie! do the devs really think for one moment I'm happy about my main being a Jedi?
p.p.s
I also just got master smuggler, do the devs think I'll be happy to drop this and not be part of the smuggler revamp at the end of the year?
Cegra wrote:
yusonge wrote:
The life of a Privateer involves a great deal of conflict. Privateers who work for reputable groups might find themselves policing systems and battling pirates. When running missions for the Hutts or the Smuggler's Alliance, a Privateer is likely to run afoul of local authorities or even the Empire.
Got that off the friday feature page and if im understanding this right a nuetral pilot taking the wrong mission can give them a tef to rebel or imperial ships?
If so all i gotta say is sweeeeet.
yep you read it right... and im in the same reponse as you BOOOYAAAHH BAABY! that statment there reminds me of the old flight sim game with the same namew... PRIVATEER
If your saying he is correct and you do get a TEF you are wrong. There is NO TEF what so ever... it probly means some of your missions will involve NPC Tie fighters... seeing as you will be a criminal and all... they will be trying to stop you. But for players and the majority of Imp NPCs... no, no tef.
yusonge wrote:
The life of a Privateer involves a great deal of conflict. Privateers who work for reputable groups might find themselves policing systems and battling pirates. When running missions for the Hutts or the Smuggler's Alliance, a Privateer is likely to run afoul of local authorities or even the Empire.
Got that off the friday feature page and if im understanding this right a nuetral pilot taking the wrong mission can give them a tef to rebel or imperial ships?
If so all i gotta say is sweeeeet.
You won't have a TEF to Rebel or Imperial players.
-red
yusonge wrote:The life of a Privateer involves a great deal of conflict. Privateers who work for reputable groups might find themselves policing systems and battling pirates. When running missions for the Hutts or the Smuggler's Alliance, a Privateer is likely to run afoul of local authorities or even the Empire.Got that off the friday feature page and if im understanding this right a nuetral pilot taking the wrong mission can give them a tef to rebel or imperial ships?If so all i gotta say is sweeeeet.
yep you read it right... and im in the same reponse as you BOOOYAAAHH BAABY! that statment there reminds me of the old flight sim game with the same namew... PRIVATEER
Cegra wrote:
yep you read it right... and im in the same reponse as you BOOOYAAAHH BAABY! that statment there reminds me of the old flight sim game with the same name... PRIVATEER