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Thread: Good news
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dstalker
Thu Oct 09, 2003 5:46 pm
#1
u can now die with your shirt off, i like seeing they take care of important things first.
Opasa
Fri Aug 13, 2004 2:23 pm
#2
I didn't save a bunch of my car insurance by switching to Geico, but summer DOES officially end september 21st.
Oh, forgot to say the point. There are five more Friday features left until then, thats almost only a month away. Now look at all the things at the JtL site that say they'll all be revealed in summer 2004, these include the second species, the last *two ships, all the profession details, the other *FIVE sectors, and possibly more videos and screenshots.The time limitfor the juicy JtL info isrunningout. Prepare to seea months worth ofvery nice FFs. 
CommanderKendall
Fri Aug 13, 2004 2:31 pm
#3
Good point, although Geico might be the way to go 
As to the Friday Features, I'm sure some of the 'juicy' information as you call it will be released in upcoming Friday Features, but they are probably also reserving some of it for release in other advertising venues. Magazine articles/interviews, e-news websites covering games and the like are sure to see some of it prior to it being released here. That's not to say they won't reuse the information in an article or such to provide us a good Friday Feature, butif so 'reused' information so to speak won't be nearly as interesting right?
MajorXP
Tue Aug 31, 2004 8:12 am
#4
..and i'm not talking about car insurance...
While I am excited to see a new path open up, I most likely wont unlock for a long time.. For me, here are some fixes that I am just thrilled about...
What puzzles me is where did this come from? Who wanted this or what does this fix?
DarthINSANUS
Tue Aug 31, 2004 8:18 am
#5
MajorXP wrote:
What puzzles me is where did this come from? Who wanted this or what does this fix?
Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded - You can not move."
This fixes that pesky problem since launch...of what happens to reward items when your Inventory is full.
Well with this fix, it will make sure you get all items coming to you, even if that means overloading.. just you wont be able to "Move" until its at the correct limit.
Seems to me this is a great fix
actnjcksn
Tue Aug 31, 2004 8:20 am
#6
MajorXP wrote:
What puzzles me is where did this come from? Who wanted this or what does this fix?
Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."
This was put in place so you could still loot items, say from a quest, and if your inventory was full you could still receive the loot item. However, you will need to remove some items from your inventory before you can move.
This is a great fix, and prevents items, especially quest items, from "poofing" from your inventory. It was needed especially for the new FS quests.
Rikilii
Tue Aug 31, 2004 8:22 am
#7
MajorXP wrote:
..and i'm not talking about car insurance...
What puzzles me is where did this come from? Who wanted this or what does this fix?
Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."
You're kidding, right?Get a clue man! It's so obvious. This solves a long time game-breaking, immersion-ruining bug, where your inventory allowed you to carry enough resources and materials to build 184 guild halls.....
.....when we all know that realism dictates that a person should only be able to carry enough materials to build 183 guild halls.
EarthBounder64
Tue Aug 31, 2004 8:27 am
#8
Rikilii wrote:
MajorXP wrote:
..and i'm not talking about car insurance...
What puzzles me is where did this come from? Who wanted this or what does this fix?
Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."
You're kidding, right?Get a clue man! It's so obvious. This solves a long time game-breaking, immersion-ruining bug, where your inventory allowed you to carry enough resources and materials to build 184 guild halls.....
.....when we all know that realism dictates that a person should only be able to carry enough materials to build 183 guild halls.
What have you been smoking and where can I get some?
The question was answered above a couple of times.
MajorXP
Sat Sep 11, 2004 1:13 am
#10
Blackheart1222 wrote:
I have one thing to say. Storage droids
they rock
MorpheusArgus
Sat Sep 11, 2004 1:16 am
#11
IS this necro-bumping? I guess not, but yes the non-jedi related fixes are GREAT!
Kaque
Sat Sep 11, 2004 7:37 am
#12
How many items can the best storage droid carry?
Blackheart1222 wrote:
I have one thing to say. Storage droids
Jabourn
Sat Sep 11, 2004 8:53 am
#13
10 items, and you can have 5 droids, so it's like having a second backpack pretty much. I love those lil guys! 
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