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Thread: Good news

RoperGaran
Sat Sep 11, 2004 11:26 am
#14


actnjcksn wrote:


MajorXP wrote:

What puzzles me is where did this come from? Who wanted this or what does this fix?

  • Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."


  • This was put in place so you could still loot items, say from a quest, and if your inventory was full you could still receive the loot item. However, you will need to remove some items from your inventory before you can move.
    This is a great fix, and prevents items, especially quest items, from "poofing" from your inventory. It was needed especially for the new FS quests.





    It would be a great fix if it worked.



    ".*^*."

    RoperGaran
    Sat Sep 11, 2004 6:07 pm
    #15


    MajorXP wrote:


    RoperGaran wrote:

    actnjcksn wrote:


    MajorXP wrote:

    What puzzles me is where did this come from? Who wanted this or what does this fix?

  • Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."


  • This was put in place so you could still loot items, say from a quest, and if your inventory was full you could still receive the loot item. However, you will need to remove some items from your inventory before you can move.
    This is a great fix, and prevents items, especially quest items, from "poofing" from your inventory. It was needed especially for the new FS quests.





    It would be a great fix if it worked.


    It does work....It happened to me...




    I had a situation where my inventory was full and I never received the reward after completing the mission (the banner after doing 20 patrols).



    ".*^*."

    MajorXP
    Sun Sep 12, 2004 12:26 am
    #16






    RoperGaran wrote:




    actnjcksn wrote:





    MajorXP wrote:

    What puzzles me is where did this come from? Who wanted this or what does this fix?


  • Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded- You can not move."





  • This was put in place so you could still loot items, say from a quest, and if your inventory was full you could still receive the loot item. However, you will need to remove some items from your inventory before you can move.


    This is a great fix, and prevents items, especially quest items, from "poofing" from your inventory. It was needed especially for the new FS quests.








    It would be a great fix if it worked.





    It does work....It happened to me...





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    Legionairre
    Sat May 21, 2005 9:08 am
    #17



    Message Edited by Legionairre on 05-21-2005 05:49 PM



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    Merch
    Sat May 21, 2005 9:14 am
    #18

    um how is that good news ? that is extremely old news... we have been respecing for 3 weeks now no big news there ?? that post was back in march saying we would get to respec for the cu just not sure whats "new" about that ?
    OSWC
    Sat May 21, 2005 9:22 am
    #19

    WOW this just in Man Lands on Moon.



    Atyi-back for now(cancled December 29th)


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    dridernce
    Sat May 21, 2005 9:24 am
    #20






    OSWC wrote:
    WOW this just in Man Lands on Moon.





    ...But first, we go to Tracey Ung in the Rift Valley. Tracey, I hear that some primates have been experimenting with a red, hot thing they call 'fire'. Tell us more...
    Legionairre
    Sat May 21, 2005 9:47 am
    #21


    Message Edited by Legionairre on 05-21-2005 05:49 PM



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    ForceSteeler
    Mon Jun 06, 2005 5:35 am
    #22

    HA! I thought there was some really good news in this thread.
    quiet_all
    Mon Jun 06, 2005 6:24 am
    #23

    Congrats! If only i could do the same..







    Obelisk
    "its up to you to decide if what i say is or isnt true"
    Akuma-Paragon
    Mon Jun 06, 2005 12:37 pm
    #24

    I completed my suit of bounty hunter armor Nothing looks sweeter



    Canceled sub ends jan 30. nice knowing ya -Paragon
    Lymail
    Mon Jun 06, 2005 12:43 pm
    #25

    gratz



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    Carthian
    Mon Jun 06, 2005 7:11 pm
    #26

    ***Respec Changes - June 6th, 2005***

    Based on feedback received from our customers on the forums and at Fan Fest, the Development team is revisiting the respec issue to allow one final respec. At this time, the exact date of this is not finalized. Please keep an eye on the Update Notes on Launchpad and on the forums under the Announcements section.



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