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Thread: A Suggestion: Turn the TIE Interceptor Into a Dedicated Gunfighter

ArianSix
Wed Nov 03, 2004 7:43 am
#105



In regards to our concerns about mass, I did more experiments last night.


To sum up where we were, we were curious about the impact of 15k or so extra weight on the performance of the Tie-Int (this weight increase would be needed to make another set of guns feasable).


For this, I did some informal comparisons of a Tie-Adv against a Tie-Int. These two ships have the same chassis performance mods as well as the different of 15k mass.


At first, I thought the Tie-Adv was more sluggish than the Tie-Int and initially thought it may be due to the extra mass. After hours of blowing stuff up and experimenting last night it seems that this is not the case.


The performance difference between the Tie-Adv and the Tie-Int has to do with the optimal performance sweet spot in the speed spectrum.


The Tie-Int performed admirably in the 850-900 range, but at lower speeds performs really bad. The Tie-Adv is in the middle. It seems to perform best between 790-830. This is where you go if you want to make tight turns in the Tie-Adv.


Both ships had the same speed mod and use the full speed of the engine - in my case both ships topped off at 930.


In summary, it appears that increasing the mass of the Tie-Int will have a negligable impact on performance. With the way the ship is tuned it will still be a dogfighter for engaging highspeed targets.


My experiments with the Tie-Adv has shown that given 15k or somore mass and a second hardpoint, the Tie-Int really could be turned into a formidable gunship.


-- A6

Message Edited by ArianSix on 11-03-2004 06:46 AM



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Tdayiel
Wed Nov 03, 2004 8:46 am
#106

Alright i've been on a streak today just tearing people apart so i'm going to continue that here. I'm a SW lunatic from birth I was born in 84 and i first watched Star Wars when I was about 4. ever since i've loved it so i'm going to be quick on this one just to save you embarassment. TIE Interceptor. This ship is a dogfight class, much like the rebel A-wing. Except for having 4 lasers instead of 2(a-wing), the ships are basically the same. The Interceptor does NOT have 4 weapon slots though. It uses 1 laser, which splits off into 4 beams. NOW if you'd ever bothered doing research before running your mouth, you'd realize that while yes there is only 1 laser installed still, you're doing twice as much dmg as with a TIE/Intermediate. There are now 4 beams but if you hit with all 4 you do a LOT of dmg but with the same energy output(because it's still just 1 beam split to 4). If i'm chasing down an X-wing in a TIE/Int with my 1500max dmg lasers, it will take me roughly 25 shots to kill it(tier2). With an Interceptor(every shot hits, all 4 beams hit) it took roughly 13. That's almost twice as fast so as you can see, it DOES double damage, one would just THINK it's the same because it's only 1 installed laser instead of 2-4. Problem solved STOP WHINING


God Bless,

~Judge~




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ArianSix
Wed Nov 03, 2004 11:31 am
#107






Tdayiel wrote:

Alright i've been on a streak today just tearing people apart so i'm going to continue that here. I'm a SW lunatic from birth I was born in 84 and i first watched Star Wars when I was about 4. ever since i've loved it so i'm going to be quick on this one just to save you embarassment. TIE Interceptor. This ship is a dogfight class, much like the rebel A-wing. Except for having 4 lasers instead of 2(a-wing), the ships are basically the same. The Interceptor does NOT have 4 weapon slots though. It uses 1 laser, which splits off into 4 beams. NOW if you'd ever bothered doing research before running your mouth, you'd realize that while yes there is only 1 laser installed still, you're doing twice as much dmg as with a TIE/Intermediate. There are now 4 beams but if you hit with all 4 you do a LOT of dmg but with the same energy output(because it's still just 1 beam split to 4). If i'm chasing down an X-wing in a TIE/Int with my 1500max dmg lasers, it will take me roughly 25 shots to kill it(tier2). With an Interceptor(every shot hits, all 4 beams hit) it took roughly 13. That's almost twice as fast so as you can see, it DOES double damage, one would just THINK it's the same because it's only 1 installed laser instead of 2-4. Problem solved STOP WHINING


God Bless,

~Judge~





This is not true. You're test is actually ignoring a lot of space mechanics on how the game actually works.


When you blow up a target your first hit its front and back shields. Appearance is deceiving, it may look like you're hitting the front shields when you're really hitting the back. After that you have to deal with the front and rear armor. When the armor goes, you have to chew up at least 1 component - each component has different armor and hitpoint values. Finally, you get to chew up the chassis. During all this, the shields will regen (unless that was the component that you destroyed) so the longer your take the more damage you have that is wasted to shield regen.


In the end, the amount of damage a ship takes before getting destroyed is highly variable. Unless you're able to consistantly hit the ship the same way each time and control what random component is to be destroyed you will not have any fact to go by.


As proof and point, pick a space mob (say Tier 4 Rebel X-Wing) and fly around blowing them up. Sometimes it might take you 25 hits, sometimes 10, sometimes 40... Even if you never miss, the number of hits it takes to destroy the ship is highly variable.


What you described was a lucky shot. When I upgraded my Tie-In to a Tie-Interceptor, there was absolutely no gain in damage as the weapons in both ships were the same. The only difference between the two are the chassis mods and the extra mass - nothing more.


In short, 2 beams or 4 beams, it all counts as one weapon and does the damage of one weapon.


One of the good things about the Tie-In is that with 4 beams flying around instead of two you're a little more likely to actually hit the target. That's all - again, there is no damage boost dependant upon how many beams hit.


-- A6





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Dark Jedi Knight - Ace Pilot - Master Shipwright
The Bloodfin Museum - Amaranth, Rori - (-5139, -5932)

Lilleth
Wed Nov 03, 2004 11:39 am
#108

I agree: the TIE Interceptor is a quadfiring fighter like the X-wing - it nearly matches the x-wing so it depends on the skills of the pilot (so states my background material)


A Intercaptor needs 2 gunports (4 guns) at least.





Lilleth
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SharkBoy007
Wed Nov 03, 2004 1:34 pm
#109






JakobSunrunner wrote:

people, you need to get your fact's straight.


the Tie Interceptor is the answer to the x-wing, not the a-wing. read the source guide of starships and stations in those books lucas books updated twice.


The a-wing was madefor the Tie Interceptor...


time line

Tie Interceptor=little after yavin


A-wing=after or during hoth.


the A-wing was the answer to the Tie Interceptor in speed, heck even go to the starwars site and look it up.


Anyway, the Tie Interceptor needs more weight, and needsonly to befaster then an x-wing and more nimble AT TOP SPEEDbut no faster then a-wing.tie interceptorsby the way are not more nimble then a a-wing, they are about the same,, but the tie interceptor has a marginal increase in nimbleness at TOP speed, not all better nimbleness around, AT SLOWER SPEEDS THE A-WING AND TIE INTERCEPTORS ARE THE SAME IN NIMBLENESS go see the guide by lucas books books called the guide to starships and vehicles.


Does anyone realize that the b-wing is supposed to be more nimble then a tie interceptor? go to the starwars site and see for yourself, the fast turn rate of a b-wing is its answer to slow speeds


of course not, alot of you guys are assuming alot.


Tie interceptors need more weight and customizable ability then currently.





Um, YOU need to get your facts straight, and stop accusing people of making assumptions.


Taken from the Star Wars Encyclopedia by Stephen Sansweet (page 309):


"TIE Interceptor:


Faster and more maneuverable that the standard TIE/In fighter, it stemmed from the advances developed for Darth Vader's TIE Advanced x1 Prototype. The TIE Interceptor uses the standard TIE cockpit, drive pod, and wing braces. The solar panels appear to be dagger-shaped, making the Interceptor more intimidating, while giving the ship a smaller profile, making it harder for Rebel gunners to target.The TIE interceptor has more powerful drives than the TIE/In and is almost as fast as the New Republic's A-wing fighter."



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
PikemanAreRarerThanJedi
Wed Nov 03, 2004 1:36 pm
#110






Rebel-Yell wrote:

i disagree....imps are lesser then rebs..thererfore we get better ships because we are simply BETTER


lmao (talkin from my die hard rebel point of view)





Not really. Since rebels always hide or on the run. Why not give the a-wing a cloaking device.




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JakobSunrunner
Thu Nov 04, 2004 11:41 am
#111





JakobSunrunner wrote:

people, you need to get your fact's straight.


the Tie Interceptor is the answer to the x-wing, not the a-wing. read the source guide of starships and stations in those books lucas books updated twice.


The a-wing was madefor the Tie Interceptor...


time line

Tie Interceptor=little after yavin


A-wing=after or during hoth.


the A-wing was the answer to the Tie Interceptor in speed, heck even go to the starwars site and look it up.


Anyway, the Tie Interceptor needs more weight, and needsonly to befaster then an x-wing and more nimble AT TOP SPEEDbut no faster then a-wing.tie interceptorsby the way are not more nimble then a a-wing, they are about the same,, but the tie interceptor has a marginal increase in nimbleness at TOP speed, not all better nimbleness around, AT SLOWER SPEEDS THE A-WING AND TIE INTERCEPTORS ARE THE SAME IN NIMBLENESS go see the guide by lucas books books called the guide to starships and vehicles.


Does anyone realize that the b-wing is supposed to be more nimble then a tie interceptor? go to the starwars site and see for yourself, the fast turn rate of a b-wing is its answer to slow speeds


of course not, alot of you guys are assuming alot.


Tie interceptors need more weight and customizable ability then currently.





Um, YOU need to get your facts straight, and stop accusing people of making assumptions.


Taken from the Star Wars Encyclopedia by Stephen Sansweet (page 309):


"TIE Interceptor:


Faster and more maneuverable that the standard TIE/In fighter, it stemmed from the advances developed for Darth Vader's TIE Advanced x1 Prototype. The TIE Interceptor uses the standard TIE cockpit, drive pod, and wing braces. The solar panels appear to be dagger-shaped, making the Interceptor more intimidating, while giving the ship a smaller profile, making it harder for Rebel gunners to target.The TIE interceptor has more powerful drives than the TIE/In and is almost as fast as the New Republic's A-wing fighter."



hey sharkboy, if you kept reading the posts you would have seen i corrected myself!!




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asmok41
Thu Nov 04, 2004 12:27 pm
#112

i dropped a 92.5 speed engine in my interceptor and heavy shileds with light armor , and a heavy gun , didnt need missles .

once i hit a cruzing speed of 92.5 i killed pretty much anythign i came across . to me so far its fine . its all about your equipment and what you do withit if your dropping heavy stuff in it you need to compensate and change it out that soemthign you dont necesarrily need in the ship . i.e if you drop a 1200 shiled in

drop your armor down a bit , with a ffast engine most things arent going to hit you now i say most not all . capital ships are crazly powerd with there guns one hit on any one and they can take down a defecltor shield in 1to 3 hits easy and be outright killed in 2 more .

me personaly its all about tactics equipment who your wing men are ie guild mates so on and how many are you . if you want fun fly in groups see what happens then . and i mean big groups .we usualy fly any where from 7 to 12 so far in our groups and having a blast doing that its awesome.



over come adapt to your situation then kill it dead .



Are you gonna pull that smoke wagon or are you just gonna stand there and bleed.
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