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Thread: xp cap

Delgar1
Tue May 10, 2005 10:37 am
#105


However, you can't respec if you've started your character after CU. Which is what my wife has found out. She's been looking forward to working up her creature handler, only to be stopped at 20000xp. Thankfully, I saw online that it was an issue and she didn't waste any time trying to train it. I hope they fix it soon, she's really looking forward to taming lots of creatures.



We started playing SWG, the day before CU. So far, we actually like it and I'm really enjoying myself. I hope they fix some of the really annoying bugs, like not being able to gain xp!.



Rarwarg (Ahazi)

Jalelreb
Tue May 10, 2005 11:14 am
#106

for the post cu ch's not being able to respec. i feel sorry for all of you. hope they fix it soon



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Sherbida
Wed May 11, 2005 12:32 am
#107

This is getting a little too far down the list


NnahOlos
Wed May 11, 2005 5:41 am
#108

still broken. bump till fixed.



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Im a Smuggler too, but the ground game sucks now. Give me back Ranger and Creature Handler.
Herkavi
Thu May 12, 2005 9:53 pm
#109

I know this has already been addressed, but seriously is it that difficult for the Devs to fix the caps so that we can actually level our profession? "This skill requires 175000 points of Creature Handling Experiance. You currently have 20000" And that is ALL you can STINKING get!


Corvo Drun'klotta

Regrinding MCH for the third time
Moakie
Thu May 12, 2005 10:32 pm
#110

Yeah, as I said in the thread "Issues in Creature Handler after CU" this is just unbelievable that it is still a bug, after 2 weeks of CU being out.


I realize they have other issues going on that might be higher priority (oh lets see, login servers failing, servers crashing.. so on.) But this was my only happiness to get to do CH while I grind BH & some pistoleer. But I can't get past that stupid 20k xp cap.


Even for SOE this is a bit incredible. But then again I didn't think they'd be so bluntly blind and release CU with so many bugs. It's asking me to pay them to test their crap and be frustrated for why I can't get any satisfaction with the broken system. I can enjoy pistoleer some, it's true that not all the game is broke. But jez, servers go down daily, sometimes it's so unstable it's not worth playing. But the increase in XP requirements for levels is just a bit much. It's pushing my tolerance for playing a laggy and buggy system. It gets so laggy my bacta shot (heal) button along with other specials will stop regenerating for seconds at a time. Which means oh, where the freakin heck is my heal!! Oh looky, I'm incapped again.





-= I'd rather be riding my motorcycle =-
Chessack
Thu May 12, 2005 10:56 pm
#111

Yeah this is really bone-headed. There are two possiblities I can see.

1. The devs are lazy or ignorant and have just refused to go in and make a typographical change where the edit one line of code to read 175,000 instead of 20,000.

2. The devs are stupid and the wrote an engine that was so messed up that changing the XP cap requires more than one line of code, and tons of work.

I'd prefer 1 to 2 because at least once they get off their duffs the fix is easy. I shudder to think what sort of coders would have made the "XP cap table" so complex that it'd be more than a 5 minute fix.

C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
jopenack
Fri May 13, 2005 3:15 am
#112

If you have ever read half of my post's you'l know I am not a happy camper nor a dev worshiper lol


That said


The way I understand it, we as ch have one dev who fixes the bugs, he also works on other things, lairs, spawns ... basically anything to do with creatures.


He posted here long ago and is one of the better devs. I have a feeling the guys in up to his neck and can't keep up it all, hence the big delay in fixing ch issues, not to mention his bosses telling him to fix stuff in the expansion. As history has shown untill the expansion is running at something like 80% (kind ofa joke)they willignore the base game.


They need to hire more people or get this man help. But CH has a tendency to be near the bottom of the to do list. I really hope they do something soon, but then I look at how they run things here and realise it probably will be a while longer.


The only thing I can add is can you use the respec to jump this box, standard points work for elite boxes you just need twice as much, grind servey (macro it afk) and save the points after respecing and grind it again.that should be enough to get the nov box and maybe a tier one box, once you jump a box you should be ok.



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
BoubieFet
Mon May 16, 2005 1:42 pm
#113

Anybody know?



Na'mi Adana (Elder Jedi)
Ganoc I'Ciena (Officer)
JCDenton01
Mon May 16, 2005 1:44 pm
#114

there is none



Eribi
EwokJediNerfherder
Sat Jun 11, 2005 7:08 pm
#115

just a quck question. Whats the xp cap for tkm? also how fast r u people capping at avrage?



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Kaylais
Mon Jun 13, 2005 4:52 am
#116

Cap is 1.2 million, and I cap every 60 mins if grouped with 2-3 Jedi doing Area attacks.

Otherwise I cap every 120-180 mins.

Or every 6 hours if grouped with idiots who get themselves into so much trouble that I spend 90% of my time healing them.

I wish they would put a shuttle in the village, 15 min driving back and forth on Dath is boring me to death.



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SeventyThree
Mon Jun 20, 2005 8:36 pm
#117

whats the jedi exp cap after mastering 1xxx of one proffesion?

400k?
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