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Thread: Newbie questions

Shung
Sun Aug 14, 2005 12:54 am
#92






JaekeW wrote:
Yeah, I've got a credchip sitting at about 600k right now






my best was 1.6 mil from a week of about 4-5 hrs a day (alot of helping noob's and no I don't normally get to play like that)


heard of into 10's of millions.


Feyne
Wed Aug 31, 2005 3:31 am
#93

Hia, New weaponsmith here.


I just hve to say i have a new-foudn respect for weaponsmiths since i started this prof. I had no idea how complicated it coudl be, and the resources!! How specific do you need to be!! Comign from shipwright it is a major change.


Anyway, I was wondering if you guys craft weapon individually or do huge runs of them in factories? what do you thin is better? I am thinkign it woudl make sense to factory run one crate of weapons so i don tget too swamped......I was gogin to do runs of basic grinding weapons for people and then tae more care with the hgh-end stuff.


Also, Is there a list anywhere of what the different loot in game can be use for? Like a red geo cube? where does that go in the crafting process? Does it substitute a part liek a power handler or is it somethign different?


Please excuse my noobness, i have just written a list of the resources i need and nearly had a heart attack.



________________________

Eclipse Server

Feyne Toth - Aspiring Spy

Feyth Toth - Miner and Resource Salesman.

Check out my vendors in Storm Front Mall, Storm Front, Talus

Also available for mining contracts.


Summerflame
Wed Aug 31, 2005 3:37 am
#94

making a crate of the most common weapons is a good idea ( i myself handcraft most items, but that just me being excentric )

Here is a list of every craftable weapon ingame along with resources and enhancers they take + and explanation to where they can be looted and what they goes into



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Wed Aug 31, 2005 3:39 am
#95

Oh and btw welcome aboard WS is a very rewarding profession, but it takes a lot of time, patience and knowledge master



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Ackomo
Wed Aug 31, 2005 4:20 am
#96

personally...i never factory run weapons. Subcomponents on the other hand is an entirely seperate category. Most of the weapons i make have names unique to the person im crafting them for. I dont sell alot its mostly for the RP value and to help guildies. I do however make the un-enhanceable subcomponents by the crate.



Deal/Forum Broker
Founder of Arcadia WP 296 -4878, Dantooine
Tarquinas is still the best galaxy ive played on.
Maceey
Wed Aug 31, 2005 6:17 am
#97






Feyne wrote:

Hia, New weaponsmith here.


I just hve to say i have a new-foudn respect for weaponsmiths since i started this prof. I had no idea how complicated it coudl be, and the resources!! How specific do you need to be!! Comign from shipwright it is a major change.


Anyway, I was wondering if you guys craft weapon individually or do huge runs of them in factories? what do you thin is better? I am thinkign it woudl make sense to factory run one crate of weapons so i don tget too swamped......I was gogin to do runs of basic grinding weapons for people and then tae more care with the hgh-end stuff.


Also, Is there a list anywhere of what the different loot in game can be use for? Like a red geo cube? where does that go in the crafting process? Does it substitute a part liek a power handler or is it somethign different?


Please excuse my noobness, i have just written a list of the resources i need and nearly had a heart attack.





Run subs in factory'sdon't go insane and start doing 1000 item runs at your start


If your going to be in a big mall in theed/mop on eclipse you can run crates of weapons. But i think it's best to do like 1 or 2 crates max so you don't get stuck with leftovers.


In a smaller town->storm, rorii doubt there will be tons of customers when you just started. So you won't have to run tons of stuff. Maybe 10 items of each and then increase your high selling stuff.






Maceey USRForce
12 Point Master Weaponsmith--->Night Elf Hunter
Corellia, Fraggers Island
CotC Mall [ 6350 4420 ]
Feyne
Wed Aug 31, 2005 9:34 am
#98

Thanks for the reply guys. I made my first ever RSF sword earlier and managed to get:


200-604 dmg

2.3 speed

+1 acc



cant remember the rest but i was quite pleased as it's the first thing i have made.


One last question. And i knwo it a stupid one but i have to ask. Does anyoen have a pricing policy i coudl get a look at? I have put the above sword on for 10k, not a clue what it is actually worth.


it took me AGES to coem up with a pricing plan for sw so i was hping to cut a corner and see what you guys tend to do. like a cpu perhaps?


feel free to flame, i know its a stupid question.



________________________

Eclipse Server

Feyne Toth - Aspiring Spy

Feyth Toth - Miner and Resource Salesman.

Check out my vendors in Storm Front Mall, Storm Front, Talus

Also available for mining contracts.


Ecnirp
Wed Aug 31, 2005 10:16 am
#99






Feyne wrote:

Thanks for the reply guys. I made my first ever RSF sword earlier and managed to get:


200-604 dmg

2.3 speed

+1 acc



cant remember the rest but i was quite pleased as it's the first thing i have made.


One last question. And i knwo it a stupid one but i have to ask. Does anyoen have a pricing policy i coudl get a look at? I have put the above sword on for 10k, not a clue what it is actually worth.


it took me AGES to coem up with a pricing plan for sw so i was hping to cut a corner and see what you guys tend to do. like a cpu perhaps?


feel free to flame, i know its a stupid question.






Its a very good question.


Personally Igo by the going rate of weapons on my server to make sure I stay competitive, if one of my weapons is better than most others I might up the price a bit, its its not so great lower it a bit.


I guess I should really sit down and work it out maybe on a CPU basis... the problem is some of the lower CL weapons take more or the same resources than higher CL weapons and I just don't feel right charging the same for say a CL40 rifle as a CL54 rifle (im thinking light and adv laser rifles here as they use exactly the same resources)


Plus my resources have cost me anything from 2cpu up to whatever CPU a resource kit works out at so hard to work out what I should be charging CPU!


Also, if something doesn't sell at one price I lower it until it starts selling, ifit sells out quick I might up the price a little.


So basically - thats not much help at all and I just realised how shoddy my pricing system is lol - good job I don't run my own business!



Message Edited by Ecnirp on 08-31-2005 07:17 PM

Feyne
Fri Sep 02, 2005 11:31 pm
#100

lol. Thanks for tryign anyway.



I guess my best bet is to sit at a bazaar vendor for a while and see what ther peopel are charging.





________________________

Eclipse Server

Feyne Toth - Aspiring Spy

Feyth Toth - Miner and Resource Salesman.

Check out my vendors in Storm Front Mall, Storm Front, Talus

Also available for mining contracts.


Maceey
Sat Sep 03, 2005 4:18 pm
#101

Do a vendor search the prices are very different on eclipse some 50k for a scatter but others do 5k look at the stats and price to be competitive. I still used my cpu price guide i made pre-cu but i will stop using that soon and will start pricing per cl i think. And will increase my general prices a bit. Getting way to much tells from "new" ws that i'm undercutting them....




Maceey USRForce
12 Point Master Weaponsmith--->Night Elf Hunter
Corellia, Fraggers Island
CotC Mall [ 6350 4420 ]
DonovanB
Fri Nov 04, 2005 8:53 am
#102

Just started playing JTL this week and I have a couple questions that I didn't seen in the sticky FAQ here. Got it with the rage of wookies download and it didn't come with a manual.


1. Is there a list of the default keymap for the game? I know I can get all the settings from looking in Options however it would save time to have a reference sheet.


2. I use a joystick, is there a way to have the mouse default to only move/clicking on comm boxes, eject buttons, etc. etc. I've tried a number of settings and so far the only way I can use the mouse after opening communications is by first opening my data pad.


3. If I have two directional hats on my joystick, can one perhaps map handling the mouse functions I noted in #2 above?


DonovanB
Fri Nov 04, 2005 10:03 am
#103

Found the answer to #1 by searching back pages here.


Question #2 remains open as using the Alt key does not seem to work for me for some reason. In addition I'd like to just lock the mouse in 'menu' mode as the default.



Hunty
Sun Nov 06, 2005 6:51 am
#104


well with any flight sim i always completely re-bind all the key's and make a note of them and in answer to your question , yes , mouse mode , just bind a key for mouse mode , i use Alt Gr , and that should give you what you want , it free's up the mouse for what your wanting.



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