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Thread: stupid question

Mycle
Mon Aug 02, 2004 11:55 pm
#92

Man that would get expensive in a hurry. Thanks for your help

KaylBreinhar
Tue Aug 03, 2004 12:08 pm
#93

For crafting professions it's one point per +10 extra. +25 over master would give you two points plus +5 to experimentation skill - which should increase experimentation results considering the more points invested, the higher the risk is.



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SdeWndr
Wed Aug 18, 2004 5:57 am
#94

What is a Heavy Duty Vibro Motor do and what are they worth if anything. Sorry for the dumb question.. I just don't know.



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Velneth
Wed Aug 18, 2004 6:11 am
#95

It's a Looted weapon componate. Used in vibro weapons. Have to ask a weaponsmith what they're worth, depends on the stats.





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Esteni
Tue Aug 31, 2004 7:58 pm
#96

But how do i change my title form new member, i see people that have posted 25 things with a community membet title, so how do i cahnge mine??



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owako
Tue Aug 31, 2004 8:00 pm
#97

Post count and time, the "new member" thing is probably cause you registered recently.



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akise
Tue Aug 31, 2004 8:10 pm
#98

How do u tell how many pts u have?


told, u it was a stupid question.

but plse answer i dont know



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tesop
Wed Sep 01, 2004 3:10 pm
#99






StarGuru2000 wrote:

Look in the skill mods box in you skill sheet (ctlS)






...and divide by 10




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Ajaxiom
Sat Sep 25, 2004 6:20 pm
#100

I read the FAQ and it said that if BE clothing is at zero condition that it will be unequippable (in Publish 10). Does that mean that since I can still equip my BE clothing (even though it is at zero) it still works?


Thanks for the info.





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Khristen
Sat Sep 25, 2004 6:25 pm
#101

It's not a stupid question.....and honestly I'm not a 100% sure of the answer. To my knowledge you aren't even supposed to be able to equip it, but I know that you can still equip items that have 0/0 condition. Check your Skill Point window and check your skill mods. It should show up in parentheses if it's counting the BE bonuses.




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NJ62
Sat Sep 25, 2004 7:18 pm
#102

It may not be fixed in publish 10, but it is a bug and it will be fixed.



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Ajaxiom
Sat Sep 25, 2004 8:20 pm
#103

gotcha. muchas gracias




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TKarrade
Wed Oct 13, 2004 5:54 pm
#104

I'm sorry if this is a stupid question... I read through the big FAQ and I didn't see anything that would help, but I may have missed it.


Does the crafting mastery trees affect how well someone can build a lightsabre? Do your skills reflect how many experimentation points you get or anything like that? I want to know what I'm getting into before I put any skill points in crafting mastery.


-TK



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