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Thread: Quick Question

Kamileon
Tue Mar 01, 2005 1:30 pm
#937

Seems to be right here in this STICKY post.



Aelik Orrigo: Smuggler, Pilot, and Ranger. Kettemoor
.:-: Imperial Sector Rangers, Deep Space Reconnaissance :-:.

IPourBooze
Wed Mar 02, 2005 11:05 am
#938


I haven't been playing for a while (well very little, anyway). And I wanted to check in and see if there were any changes to how armor is repaired.


Any bonuses out there, or does anyone have just as good luck or bad luck as anyone else.


Thanks



The Mancoruf Brothers - Jaye and Trajen
The Best Thing to Hit TAT Since Sand!!!
Mos Veris, Tatooine, Valcyn -2755 -4388

Purveyors of Deeds, Droids, Furniture, Powerups, Meds, Weps, Armor, Pets & Pet Supplies, Clothing, Smuggler Supplies and anything else we can get our hands on!!!!
Nibletz
Sat Mar 05, 2005 10:27 pm
#939

I recently reached 4 in BH carbines and then went up to get crippling shot in the Carbineer tree, and I was wondering if there would be any advantage to getting the rest of the carbineer boxes? I have a 182/352 3.3 DX carbine and I do a good 1300-2000 dmg with crippling shot at what seems to be near cap and I feel quite powerful already. Is there a dmg bonus or any reason to go up to Master Carbineer?

Honestly, it wouldn't be that much work to get the rest of the boxes, but if I could just convert that xp into FS xp, it'd save me a day of work.
TAfirehawk
Sun Mar 06, 2005 9:12 am
#940

For grinding FS XP, the Cone Effect Specials are KING.....so XX33 is needed for that to work.


I can easily get 600k or more Carbine XP per hour on random lairs with a tank and BurstShot2/FullAutoArea2.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Nibletz
Sun Mar 06, 2005 9:16 am
#941

Thanks for the info. I already have the first speed box, forgot to mention that so I guess I am already speed capped so I figure I'll get Burst Shot 2 because even with Action Shot 2 I was wreaking some havok on groups.

Thanks again.
Feomatar
Sun Mar 06, 2005 9:41 am
#942


Nibletz wrote:
Thanks for the info. I already have the first speed box, forgot to mention that so I guess I am already speed capped so I figure I'll get Burst Shot 2 because even with Action Shot 2 I was wreaking some havok on groups.

Thanks again.


Actually, you won't kill your targets faster with burstshot2 than with actionshot2... burstshot does exactly twice as much damage, but since it's random pool damage and the damage is spread in the 3/2/1 ratio, actionshot2, being action-targetting cone special, kills targets exactly as fast as burstshot2.



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
Feomatar
Sun Mar 06, 2005 1:58 pm
#943


Nibletz wrote:
I recently reached 4 in BH carbines and then went up to get crippling shot in the Carbineer tree, and I was wondering if there would be any advantage to getting the rest of the carbineer boxes? I have a 182/352 3.3 DX carbine and I do a good 1300-2000 dmg with crippling shot at what seems to be near cap and I feel quite powerful already. Is there a dmg bonus or any reason to go up to Master Carbineer?

Honestly, it wouldn't be that much work to get the rest of the boxes, but if I could just convert that xp into FS xp, it'd save me a day of work.


If you only care about single target damage, add in carbineer 1xxx for speedcappig and that should be enough... but you'll miss the great area attacks (fullautoarea2, chargeshot2, burstshot2) and scattershot2 this way, which are really the most fun shots to use.

Oh, if you pvp you should definitely get the fourth marksmanship box for the huge accuracy bonus.



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
Talyin
Mon Mar 07, 2005 12:40 am
#944


Im tkm and 4000 commando im about to start nade grinding and just wanted to know what is the cap on xp so ill know when to go and convert at village?

Message Edited by Talyin on 03-07-2005 02:41 AM





A friend will help you move furniture but your best friend will help you move a body
Sakaba-Tou
Mon Mar 07, 2005 12:49 am
#945






Talyin wrote:


Im tkm and 4000 commando im about to start nade grinding and just wanted to know what is the cap on xp so ill know when to go and convert at village?

Message Edited by Talyin on 03-07-2005 02:41 AM





The cap on combat exp is 300k and for your TKM (unarmed exp) is 900k. Have fun with the grind



Kenshin'Himura

GodsOfDeath

TKM/Grenadier/FS Grinder


"You couldn't possibly defeat someone who smells of so much blood."

-Saitou Hajime-



Colonel Kenshin'Himura
Jedi/Ace Pilot
Shrik
Tue Mar 08, 2005 4:23 pm
#946

I read in teh FAQ that you can sample a pet you've made to make another "Generation". To do this, must a MCH call teh pet and then you sample it? Or do you have to be a MCH then sample you're own pet? Or must you Duel someone so you can sample theirs? How does this work?


thank you for your time, I apologize if I missed this in a different post.



Shrik'Anor
Master Rifleman
Master Creature Handler
Resource Dabbler
Greywulf0
Tue Mar 08, 2005 4:31 pm
#947

You actually don't sample from pets...but from the pet deed in your inventory.


Just go to your inventory and bring up the radial menu on the deed and you will see a sampling option. Just like in the wild, you will only get so many samples before the deed disappears/dies.




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ArthurDentOnBria
Tue Mar 08, 2005 4:31 pm
#948

no, the only time you can sample a pet is when it is in deed form. Once the pet is called, and it is no longer a deed, it can no longer be sampled.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Greywulf0
Tue Mar 08, 2005 4:33 pm
#949

Ha ha! I beat Arthur to the question!






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