Jump To Lightspeed Archive

Thread: Is it worth it?

EwokBaby
Fri Dec 26, 2003 9:33 pm
#79

I am hitting master mainly for the huge accuracy bonus in Flamethrower and Rocket Launcher.



Dacron Wavir-Master Commando/Master TKA/Novice Pistoleer
NightShadow777
Fri Dec 26, 2003 10:02 pm
#80

Ok, Thank You.



Anyone else have an opinion?




=NightShadow=
Master Doctor/ Master Rifleman

someguyonline
Sat Dec 27, 2003 3:52 pm
#81

As soon as I hit Master Commando, my whole life changed.


Truthfully, at Master, I hit harder, faster and I get hit much less. I am able to take on a pack of dewbacks or squills. It is worth it, my friend.

NightShadow777
Sat Dec 27, 2003 7:20 pm
#82

Thank You my man, you have decided it for me. To Master!!



=NightShadow=
Master Doctor/ Master Rifleman

JaydedPh
Sat Dec 27, 2003 7:38 pm
#83

Agreed the difference between 3-4-4-4 and Master Commando was huge...night and day.


Jayded Phobos

Thumby
Sat Jan 10, 2004 11:29 pm
#84

I've been reading many of these posts and realized that there are ALOT of architects out there. I'm still just an novice artisan and have been planning on becoming an architect. With so many architects out there, how is a rookie supposed to be able to pay for the harvestors, vendors, and buildings required for gathering resources and selling the products?





All great heros must eventually fall.
Thumby
Sun Jan 11, 2004 12:17 am
#85

Wow, thank you for your advice. You have renewed my enthusiasm to it's original glory. I realize that this may sound sarcastic but it is truely how I feel.



All great heros must eventually fall.
Zypen
Mon Jan 12, 2004 3:37 am
#86

Yes, there are lots of little tricks you can use to make a living.


As your just starting out, you can always make a little extra money selling resources.


As I started on the Infantry server, I started off as artisan. I spent 200 credits to pick-up novice brawler and novice scout and did destroy mission till with unarmed combat till I made enough credits to buy a land speeder. Once I had that I pulled survey mission till I had enough to buy 10 BER 4 mineral miners, power to run them for 3 days and enough for maintains for 3 days. Then I went out and found a 50-60% ore spot and planted all of them there. Then I went back to town and did crafting mission for while. When I logged in the next day I when out collected the resource from them and put them on the bazaar for 2cpu then when off doing more destroy missions and other things. The next day when I logged in I had over 45k in my bank from the bazaar sales and did the same thing as the day before. The next day I logged in I have another 45k, so i bought more power and went to pay my harvesters for another 3 days. It wasn't long before I had enough to buy a fusion power plant and house, so I pulled three harvesters up and planted the house and fusion. Few more days passed and I was able to upgrade my harvesters to mediums. I bought two floral farms and when planted them on lok to harvester lok wild wheat and the others I placed to mine what I need to grind to make business 4 so I could become a merchant. I sell lok wheat and about half to the resources I mine pay for the harvesters and some spending cash. I currently have enough saved up that I'm looking to upgrade to heavies. I did run into a dry spot now and then, selling some of the resources at a lower price then I wanted, just so I have enough money to pay for my harvesters (hopefully those times are gone.)


I guess what I'm getting to is, that you can sell resources to make up any sales that you’re not getting as being an architect. It might take you bit longer to make master doing it, but you won't have to do what I was doing when I was working up the architect tree the first time, which was doing missions to pay the maintaince and moving cost.


You can always price your items under what everyone else, if you need the money or you could try to find a merchant who looking to make some extra money and give him a discount from buying your products so he can mark them up and sell them for you at the going rate or you could even sell walls other architects (an excellent way to make some money as you gain some xp). Those are few things you can do make a living out being an Architect.


Warrior-Pikeman007
Sat Jan 17, 2004 12:04 pm
#87

is this weapon worth 2mil???


http://home.comcast.net/~tjohnson2233/lance.JPG




-Cervantas XIII
SoraWyte
Sat Jan 17, 2004 12:23 pm
#88

Many might pay that yea....heck I might pay that if it was on Sunrunner. I need a good pike and that one is pretty nice with the accuracy and evasion enhancers let alone the accuracy modifiers on it.


It all comes down to who wants to pay that much.




Iakrai Ytysee,
Yet another crazy lunatic in a galaxy full of them...
SoraWyte
Sat Jan 17, 2004 12:26 pm
#89

just to add the ham costs are really really good...the damage is really bad though, the minimum, its too much of a change to hit for what 50 damage, to 500 damage. Add in a 3x multiplier and its a big big change. It would be good for PVP though...id never use it in PVE. Alot of pikeman are forced to use the basic moves since ham costs are so high, and this would probably solve the problem.




Iakrai Ytysee,
Yet another crazy lunatic in a galaxy full of them...
antares_Kauri
Sat Jan 17, 2004 12:56 pm
#90

My personal opinion is not at freaking-all. It's fast and the HAM costs are low, so you can swing it all you want - good for specials, definitely. In PvP, it's going to be effective against unarmored ranged players who have no melee skills. Melee mitigation 3 makes that weapon a 27-222 @1.0 AP0 weapon. Nothing to laugh at, but I doubt it's worth 2 million. Personally.



antares
master pikeman




|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
wiskerbizkit
Sat Jan 17, 2004 3:25 pm
#91

i just keep hunting nightsisters and pray for one of my own lol
Page 7 of 20