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Thread: Autopilot in multiperson crafts

Kruge99
Wed Nov 03, 2004 2:12 pm
#79

/sign



Krellian's #1 SWG rule for Jedi:

This game is SWG - it is NOT Return of the Jedi, You are not Darth Vader and you are not Luke Skywalker... you see someone you don't know personally - run, run like all the demons from hell have been unleashed on your gimp a$$!!
Epiloso
Wed Nov 03, 2004 2:18 pm
#80

/sign

great idea! i hate just sitting around waiting to get to the waypoints



Jinu Kim

Dark Brotherhood of Rage
Pilot for Hire
Jedi Padawan
Naritus

(gnn]]]]]]]]]]]]]nnn{WX9ggggggggggggggggggggggggggggg)
Kin-Char_Bamin
Thu Nov 04, 2004 1:44 am
#81

/sign


All the above.


Please make it work when I walk away from the seat.

Please make it stop automatically when I arrive.


Kin-Char Bamin

The MTV Jedi

http://www.mtvjedi.com




Kin-Char Bamin, Bounty Hunter
Ki'ana Bamin, Smuggler

Galaxy: Kettemoor
www.kincharbamin.com
Where Jedi go to Build a Lightsaber in 20 Minutes
Flynn_Nomad
Thu Nov 04, 2004 6:42 am
#82

BTW Tiggs,


This is not a petition.


It is a request by the playerbase for a feature in game that we think will add more fun to it.


/sign





--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Fuddleduddle
Thu Nov 04, 2004 7:42 am
#83


Good suggestions

/sign

Message Edited by Fuddleduddle on 11-04-2004 09:42 AM



Octali Isir on Radiant
Master Artisan
ArdenStarmariner
Thu Nov 04, 2004 7:53 am
#84

/sign




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
NiomiMoonstar
Thu Nov 04, 2004 11:46 pm
#85

/bump ^^^^^^^




Ussissk - Tay-as Inav
|/\|/\|/\| Co-op|/\|/\|/\|
------- Soldier in the Imperial Army -------
| Elder Dark Jedi - Elder Bounty Hunter |

The NGE killed my guild... =(
Sinnaman
Fri Nov 05, 2004 7:25 am
#86

/absolute signage





Colonel Sinnaman Shoogar
Rebel Alliance
Master Creature Handler
Master Pistoleer
- Star Wars Galaxies: RIP 4/27/2005
Zade_Taerin
Fri Nov 05, 2004 7:30 am
#87

/sign and a big Hell'ya for Autopilot Droids and flightcomputers

On the ground you can assign waypoints for a droid to follow... why not in space. Have the droid take over control of the vessel.


As well, allow for a droid to take over AI controls on the multi-person vessel while you jump in and man the turrets or effect repair. The AI is there for Gunboats and Aggressors, it shouldn't be too difficult to port over.




ZADE TAERIN - Crimson Fleet Alliance (-CFA-) - KETTEMOOR
- CL90 OFFICER (ELDER SQUAD LEADER) / ALLIANCE ACE (CFA-88) / CAPTAIN OF THE "NEMESIS" -
VF-88 MARAUDER SQUADRON "DO RIGHT, FEAR NOTHING"

NameWithheld
Fri Nov 05, 2004 8:18 am
#88

/alias Need
/sign
/pause 5
/Need





--------------------------My Characters-------------------------------
~Starsider~ Jimmi Vincetta (human Reb)
~WoW~ Server=Durotan, Main=Rahsod
~DnL~ Rahsod

---------------------------------------------------------------------------
theyoungballa
Fri Nov 05, 2004 8:19 am
#89

/sign



________________________
Balla Of Bria
Dominus Nihil Academia
Currently Changing Template
Colonel of The Rebel Alliance
D*amn it feels good to be a gangsta
Flynn_Nomad
Fri Nov 05, 2004 8:45 am
#90

Lets get it so we can set the Sorosub on autopilot and get up out of the pilot seat.




--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Bailicus
Fri Nov 05, 2004 9:05 am
#91



Jadirican wrote:
I know we can autopilot to waypoints when flying a ship. Here are a few recommendations I'd like to make in how to tweak the program.
1. Autopilot could be able to be turned off and on, not just setting you in the right direction.
2. Autopilot already controls speed when turning, it could also slow down and come to complete stop when it hits a destination.
3. In multiplayer crafts, autopilot should be able to be engaged so the pilot can actually walk away from the pilot's seat and party with everyone else.
~The Jad





Not being rude or anything but I don't actually know what you mean by tweaking the program?

You select the destination
You then use radial menu and turn autopilot on.
Ship points in direction
Speed increased to max
Arrive at destination
stops.

Points 1 and 2 are fulfilled already. Point 3's the actual request.

Please can the pilot walk away from the pilots seat without the ship stopping when autopilot is engaged on a MPS.

WyrrWomble
Infinity
IB Inbreed
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