Jump To Lightspeed Archive
Thread: [edited ] New Master Privateer ship Design [opinion]
Page 7 of 7
Bugboy321
Fri Dec 10, 2004 6:19 am
#79
About neutrals having "iconic" ships, an iconic ship is not worth the space in your datapad if you don't fly it other than to "bank sit", to use the UO term. People complain about being forced to group, they should try and get a flight crew together that can survive 5 minutes, THEN they can complain.
The A-Wing is certainly iconic, but more than a few pilots I know were so shocked by the economy of mass you have touse with it, they went back to X-Wing. One even gave me his chassis. Personally, my reb pilot is liking the A-Wing, my neutral pilot likes the looks of the Kimo, and the Rhyx (i never remember how to spell it) is butt-ugly but is an absolute fortress if you can outfit it properly. I spend hours juggling looted and SW made components for single player ships, so am I going to do that for a ship I may only get to take out on the weekends like the YT?
The firespray should have remained neutral BUT they should have made it directly craftableinstead of the schematic approach that makes it so rare. But most of all, there WILL be other ships, and that's one of thethings I've really liked about SWG since I've been playing it, the new content added all the time. I may not like the looks of the Krayt as a cheap knockoff of the Kimo, but I'll reserve judgement until I fly it.
MusicManZarick
Fri Dec 10, 2004 10:14 am
#80
You are right, that was a bad phrase on my part, I guess that I see people (like this) complaining about the krayt and i'm just saying that really the devs don't have much to work from. thanks for pointing that out, i didn't convey that as i meant it. Ive got a question tho, is the kimo a mp ship or a single pass ship? That's what I am most unclear of.
Ocoro
The Krayt has the Turret. The Kimo actually is a SP ship.
Until this ship was added we had neither a Turret nor a master level Fighter that was Freelance only. They killed two birds with one stone, but some people will never be satisfied.
I'm sure I'm in the minority, but I liked my Kimo. The lack of side views (consoles right beside you) sucked a little, but front viewscreen has the lowest view point I've seen (actually I think it even goes further down than TIEs) on any ship, and with some well timed rolling pretty much negates the need to be able to look left or right.
Message Edited by MusicManZarick on 12-10-2004 01:16 PM
truewildman
Fri Dec 10, 2004 10:20 am
#81
MusicManZarick wrote:
You are right, that was a bad phrase on my part, I guess that I see people (like this) complaining about the krayt and i'm just saying that really the devs don't have much to work from. thanks for pointing that out, i didn't convey that as i meant it. Ive got a question tho, is the kimo a mp ship or a single pass ship? That's what I am most unclear of.
Ocoro
The Krayt has the Turret. The Kimo actually is a SP ship.
Until this ship was added we had neither a Turret nor a master level Fighter that was Freelance only. They killed two birds with one stone, but some people will never be satisfied.
I'm sure I'm in the minority, but I liked my Kimo. The lack of side views (consoles right beside you) sucked a little, but front viewscreen has the lowest view point I've seen (actually I think it even goes further down than TIEs) on any ship, and with some well timed rolling pretty much negates the need to be able to look left or right.
Message Edited by MusicManZarick on 12-10-2004 01:16 PM
I've noticed that many pilots forget about that ability to roll (myself included
Page 7 of 7