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Thread: Quick Question
Ryutek
Wed Oct 27, 2004 2:23 pm
#783
Intimidates do stack on each other, though not indefinitely. Naturally you can Bleed, Poison, Disease, etc. all at the same time, but those do not stack (though you can have two people cause two bleeds on a target, unless that has changed since I last was in a situation to try it).
Mercurion
Thu Oct 28, 2004 1:23 pm
#784
Bleeds actually still do stack. Right now I can /torsoshot, /healthshot2, /healthshot1 and all those DOTs stack. additionally, you can use a modified republic blaster and get the health DOT from that to stack. Try it: move out to 60m, go prone or kneel. attack with just health 1 and 2, /peace and then wait. You'll see the first tic followed almost immediately (depending on the speed at which you applied the DOTs) by another tic of either higher (/healthshot2) or lower (/healthshot1) strength. torsoshot, of course, stacks with this, and the bleed on the mod republic blaster does too. Haven't tried any other DOT weapons, but it's hard to test on mobs as is, because they aggro. and none of my friends want to catch fire. go figure.
ce'tith: chilastra
ce'tith: chilastra
Mercurion
Thu Oct 28, 2004 1:36 pm
#785
well, if he was saying that /healthshot2 does not stack with /healthshot2, then I fully agree. I was just clarifying what I thought he was saying. 
Message Edited by Mercurion on 10-28-2004 01:37 PM
Ryutek
Fri Oct 29, 2004 6:04 am
#786
Mercurion wrote:
well, if he was saying that /healthshot2 does not stack with /healthshot2, then I fully agree. I was just clarifying what I thought he was saying.Message Edited by Mercurion on 10-28-2004 01:37 PM
Actually a good thing you calrified, as I didn't think about the confusion that might being. But yes, I was stating that the same special would not stack the DoT effects
kra
Fri Oct 29, 2004 6:31 am
#787
bleedingshot does stack ....it will increase thebleed by 5 every 5 hits orso..... if i hit the target for 149 bleed 5 more shots of bleed shot it will increase to about 154
...I have tested this serveral times and had some varients ofthe bleed so it could be completely randombut i recommend u get a friend to duel and just hit him with a few bleeds,health shot 1 and 2 etc to see for yourself
as for tkm if u intim them lets say 5 times it lasts longer, same as for stun , dizzy ...etc it will just stack the timer up
Message Edited by kra on 10-29-2004 06:40 AM
MorRauko
Sat Oct 30, 2004 5:47 am
#788
When a Jedi is on the terminals, is he/she attackable by any BH regardless of whether they have taken the mission kill them?
If so, do these same Jedi acquire the ability to attack any BH (since any can attack them)?
Just wondering.
If so, do these same Jedi acquire the ability to attack any BH (since any can attack them)?
Just wondering.
lajak
Sat Oct 30, 2004 5:49 am
#789
No, only by the BH that has a mission on the jedi (and the gank squad that tags along with the BH
)
The BH always has the first attack, jedi cant attack a BH with a mission on them unless the BH attacks
The BH always has the first attack, jedi cant attack a BH with a mission on them unless the BH attacks
Darcone
Wed Nov 03, 2004 1:14 am
#793
Hi all,
Sorry if this is already answered somewhere, I used search but couldn't find anything on it. Anyways, my character isworking onimperial pilot. Now, I just got a visit from the oldman. Question is, if I decide to goall the way to jedi and he gets set to rebelfaction or whatever, do I loseall the imperial pilot skillsand the ability to fly myTie?I know JTL hasn't been out that long somaybe noone has experienced this yet but thought I'd throw it out to see if anyone has any ideas on it.
Thanks in advance
Gral