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Thread: Idea
Bennyboy4308
Mon May 24, 2004 5:02 am
#66
black666label wrote:
Or how about they give you x2 to burst run where you guys can burstrun two times longer than anyone else?
Parwan Nutricake my friend. On an empty stomach you can burstrun 5 times straight with no downtime.
black666label
Mon May 24, 2004 6:18 am
#67
Then you guys don't need to be able to shoot from the back of a mount...just get the cake
TAfirehawk
Mon May 24, 2004 6:19 am
#68
Bennyboy4308 wrote:
black666label wrote:
Or how about they give you x2 to burst run where you guys can burstrun two times longer than anyone else?
Parwan Nutricake my friend. On an empty stomach you can burstrun 5 times straight with no downtime.
And once they nerf ARMOR it looks like FOOD is next......
Bennyboy4308
Mon May 24, 2004 2:02 pm
#70
Its not overpowering, I hardly have space to take even 1. I'm usually high on thakillo, citros, or canape.
Rorenikibi
Wed May 26, 2004 10:59 am
#71
Food is temporary enough that most of it isn't a huge problem.
Medical buffs are way more unbalancing.
Tekcasualty
Thu Jun 10, 2004 1:01 pm
#72
Why don't the devs add a skill mod that modifies how much mind/wounds it costs to do a tend or heal?
Cobra97
Fri Jun 11, 2004 6:39 am
#73
Hmmm... Do mind buffs decrease the mind requirements when it comes to healin?
jfang
Fri Jun 11, 2004 7:15 am
#74
A *mind* buff does nothing to help the cost of tending wounds or injuries.
A*focus* buff will reduce the amount of mind points.
However, barring some interesting situations involving encumberance and existing wounds, nothing will affect the battle fatigue received, and only battle fatigue will affect the number of wounds received (wounds incurred = base * (1 + bf/100)).
FVRocky
Fri Jun 25, 2004 9:40 pm
#75
hm this is just a though but ya know all these problems we all have with our profession and how the devs do not usually post answers to the questions we have and that we post here. Instead alls we usually get back for feed back is speculation from other players. Maybe if we posted on sections that actually recieved dev input more of our questions would get answered and more of our ideas for changes (which are most likely better for the professions since we here most likely no more about this profession because we play it) would make it into publishes/revamps etc. Just a thought
ShAdOw_00
Sat Jun 26, 2004 12:08 pm
#76
yeah, but this will go unheard by many people, just like I always said, the better the idea, the less people want to hear about it lol. j/k
Stekul-Serbrek
Thu Jul 01, 2004 7:33 pm
#77
I just had an idea. I know some people may say it is horrible, but here it goes:
When the expansion comes out, I think it would be cool if you could fly up in space, but also down low just above cities. I think it would be pretty sweet if you could swoop down and fire at troops on the ground. So in a war, you could air troops pounding the enemies from above, but also down on the ground..
Meh, just an idea..
unspoken_demise
Thu Jul 01, 2004 7:39 pm
#78
Yes, atmospheric flight. It was ruled out by the devs long ago. However, I believe I'd seen a dev post a while ago saying that they would like to add it in possibly one day.