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Thread: is this a bug?

Han_Solo_67
Mon Nov 01, 2004 8:23 am
#66


get ship above noob ship, go to space, press H key.



you'll love the animation!

Message Edited by Han_Solo_67 on 11-01-2004 07:24 AM



Rikarus Sinn
Rebel Captain,
Formerly of ACES and Arakeen
Jedi?
Sekoye
Mon Nov 01, 2004 8:30 am
#67

Did you even read his message Han? I don't think you did.

And I agree, its interesting how we have to go up in space, then Hyperspace, to get somewhere like talus. Instead of just having all the planets when you select travel on the ground.
DigiDante
Mon Nov 01, 2004 8:54 am
#68



Han_Solo_67 wrote:
get ship above noob ship, go to space, press H key.
you'll love the animation!

Message Edited by Han_Solo_67 on 11-01-2004 07:24 AM





n00b level ships can also hyperdrive.

also, yes, read the original post before you post dumb stuff.

yes its a bug.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
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Without the past, the future would never happen.
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Joukahainen
Mon Nov 01, 2004 8:58 am
#69



DigiDante wrote:


Han_Solo_67 wrote:
get ship above noob ship, go to space, press H key.
you'll love the animation!

Message Edited by Han_Solo_67 on 11-01-2004 07:24 AM





n00b level ships can also hyperdrive.

also, yes, read the original post before you post dumb stuff.

yes its a bug.




Noob "level" ships can hyperspace. But, free starter ships cannot. I don't believe it's a bug. I think they wanted people to have to actually "fly" to the remote planets. I don't think it's such a bad idea.







Ecrir Twy'Lar (Lowca)
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DigiDante
Mon Nov 01, 2004 9:02 am
#70

It has to be a bug if I'm on Yavin IV and open travel and it loads Tatooine on the map?

Come on man, thats a bug.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
truewildman
Mon Nov 29, 2004 2:12 pm
#71


Did you use any type of overload chip? If so, you still have to do a small repair at the station to get it to 100%.



Typos suck.

Message Edited by truewildman on 11-29-2004 03:13 PM





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
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I'on
-Pirate-
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Han_Solo_67
Mon Nov 29, 2004 2:17 pm
#72

if you take hits on your shield and land before it recharges it will show how many shields points it currently has, not the full value.



Rikarus Sinn
Rebel Captain,
Formerly of ACES and Arakeen
Jedi?
wasj2004
Mon Nov 29, 2004 2:28 pm
#73

Ok, as soon as i launched the shields were half charged. i let them fully charge and landed and now they read full health. the were fully charged when i landed last time, so not sure why that happens, but at least I know my generator is still good. acctually, I have several shield generators that are still good that i have replaced in the past thinking they were decayed. Thanks for the replys!



Me wearing my favorite outfit
Me wearing uber mods
Somthing just isnt right about that
KenzoDarkron
Mon Nov 29, 2004 3:53 pm
#74

sometimes they just aren't fully charged when you land as you found out....they are fine



).-=||=\===R===/=||=-.(


Kenzo Darkron ~ Fallen Jedi


Chilastra


Starson
Mon Nov 29, 2004 4:00 pm
#75

As a rebel, I have noticed if I adjust my shield's, say put more point's to the front than the back, it will stay that way untill you normalize the shield. We will use imagary figures,say you have a shield 1000front/1000back. One of the rebel commands it to say put 1250front/750back. It will stay in that state untill you normalize, even if you take it off the ship.



Starrwalker, The Barefoot Ranger
MPilot/MRanger/TKM
Awing/Recon "First in, Last out"
Alliance Major
Eclipse (LOK)
Butterbean569
Thu Dec 16, 2004 9:40 pm
#76

Going up the tiers, I used every single ship avaliable to me except the Longprobe. When I had to go through the Kessel mission prior to the Corvette, I decided that I needed the firepower and durability that only the Longprobe could provide at that level if I was going to solo the mission in a reasonable amount of time. I equipped my ship with the heavy components I had been saving up, and set out to Kessel.


Being in a Longprobe, I began using my boosters a lot. The weird thing is, as I cut my booster power, my turning speed actually decreased for a couple seconds until my speed got down into the non-booster range. I went ahead and tested this out to see if I was imagining things or not, and found that it really did happen. While my boosters were engaged, I would begin turning. As soon as they cut out, my turning speed *decreased* for awhile. I always assumed that once you got up to those kind of speeds, the slower you went the faster you turned. In this case, though, it seems the opposite (until I get down to non-booster speed). Although I haven't tested this out with my other ships, I don't recall this ever happening with the X-Wing, Y-Wing, Z-95, or A-Wing. That leads me to believe that this happens to me because either


1) Boosters actually increase your turning speed in comparison to full thrust, and I didn't notice this in my other ships because they weren't as sluggish as the Longprobe


or


2) This is some kind of bug


Any of you know the answer?



Benj Paladia
Master Smuggler, Master Pistoleer, Ace Rebel Pilot
Colonel in the Rebel Alliance
Always avaliable to slice and sell faction points
Velneth
Thu Dec 16, 2004 9:57 pm
#77

Yes, boosted speeds seem to improve turning vs full normal thrust... no idea if it's a bug or not though.





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DarkenJal
Thu Dec 16, 2004 10:55 pm
#78

ok, i have a shield generator and here are the stats.

ARMOR: 286.3/286.3
HITPOINTS: 318.0/318.0
REACTOR ENE DRAIN 2892.2
MASS 8700.3
FRONT SHIELD HP 10000.0/841.2 ***
BACK SHIELD HP 10000.0/841.2 ***
SHIELD RECHARGE RATE 7.03


see the HP of the shield? bug or not?
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