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Thread: An Equitable Alternative to TIE Fighters with Hyperdrives
it merely would mean pc's would target, and destroy the other pc's first and not the npc ships.
NarCranor wrote:
Formica, providing imperials with enough NPCs at their beck and call to rebalance the numbers to what star wars levels should be could fix this problem, and entice more players to the imperial side.
Mooko wrote:
Personally I don't have a problem with TIE's with hyperdrives, if you watch A New Hope, the part when they enter the graveyard of Alderaan, Han Solo thought the TIE that flew over the Falcon's bow had just jumped out of hyperspace, Obi Wan had to correct him. The point im making is Solo is a experience Pilot/Smuggler who had evaded ISDs on numerous occasions and he couldn't tell the difference between one fitted with a hyperdrive and a short range fighter, which could suggest TIE fighters could have hyperdrives.
That wasn't Han, that was Luke, a farmboy who don't know sh**edit** about flying anything else than a Skyhopper. ![]()
Ok, exageration, but you get my point. ![]()
Message Edited by JanGaarni on 05-19-2004 07:17 PM
blaisedinsd wrote:
A player owned TIE fighter having a hyper drive is no more of a departure from continuity than a player owning a TIE fighter in the first place, or an X-wing for that matter.
blaisedinsd wrote:
A hyperdrive won't work with a TIE's surrent power source? Well when you put a hyperdrive on the TIE add an additional power source,seemslike a pretty obvious solution.
A standard TIE fighter is not built with a hyperdrive does not mean it is impossible to add a hyperdrive to it. A lot of people are assuming that it can't (just because it didn't) and making stuff up to support their preconceived notion that a TIE can not have a hyperdrive. They did not have hyperdrives in the movies, assuming they absoutely can not have a hyperdrive because of that is a result of faulty logic. It is a weak argument and their isno evidenceto support it. I can only guess the people supporting this argument are misguided or have some alterior motive *cough *rebels *cough*. One person even tried to say that Rebels dominated space while the Empire dominated the planets, what a load of crap, if that were true why was the rebel fleet on the run and hiding all the time.
A hyperdrive just means that you can travel between planets and space zones, why does anyone think a player flying a TIE should not be able to do that? How does that ability unbalance or give an advantage in combat?
Been said I think multiple times already, but, where are you going to place this hyperdrive?
The ships are already tightly packed as it is, what are you going to take out in order to put this hyperdrive in, and possibly aneven larger sized powersource for that matter.
The standard TIE Fighter is not built with a hyperdrive not because it can't be built with one, but because the Empire didn't want it on them. Thus it would be idiotic to design the ship with extra space on it for possibly adding a hyperdrive inside the hull later on. Theydesigned it as small as possible, packing as much stuff as needed (which isn't much: engines, sensors, energy collectors, a small fuel tank which needs to be refueled every 2-3 hours or so when in combat,2lasercannons, controls and a seat for the pilot)into it in the least space, thus giving it a small profile and to keep the mass down. Because of this stripping down of all non vital things, such as life support system, defensive shields, secondary weapon and drive systems,and hyperdrives, the ship gains much in manouverability, speed, and acceleration.
No one hereare assuming anything about the TIE Fighter, most of us that argue against it having hyperdrives know something about it actually, some of us quite alot.
Like one guy already have said, when you are done customizing the TIE fighter to have shields and hyperdrives, it's going to look like a TIE Advanced or TIE Defender.
So what's the point in having a ship that looks like either when you can get the actual thing with even more superior weaponary already fitted?!? It's probably going to cost you the same anyway.
No it will not look like a different TIE model. Your right they did not want or need a hyperdrive on a TIE fighter, and everyone who is arguing that a TIE can't have a hyperdrivehas beenconceeding that it could have a hyperdrive.
So there is your solution, a TIE manufactured by Sienar Fleet systems for the Empire does not have a hyperdrive. One manufactured for a player by a shipwright would have a hyperdrive standard. Sure it is slightly different, a bit heavier, has an extra power source, but it is still basically a TIE fighter. There is no problem with continuity.
There has been plenty of assuming around here, plenty of people assume the because a TIE does not have a hyperdrive that a TIE fighter can not have a hyperdrive.
Message Edited by JanGaarni on 05-19-2004 11:58 PM
oneofmanyJedi wrote:
They key, is design. Its an excellent idea, but its too late to implement. why? It requires more promamming than some of you seem to relize. Not only that, but the then they need to seek balance (looking to see how big of an inconvenience it is, how to implement it, where, when, ect.) Itl increase the testing time, because god knows with this there would be bugs(which they cannot afford since the release date is already set in stone) and it simply isnt in their current design.
If other designs/features have been built towards the reality that ties have the hyperdrive, changing this reality can affect these other features built on the reality that ties would have hyperdrives (trust me, changing from activating hyperdrive to having to find a escort carrier to dock with can affect other features directly or indirectly).
Purely, its a good idea, but it wont be in by launch. But perhaps in a future "tie revamp" ?
You under estimate SOE.
blaisedinsd wrote:
A hyperdrive won't work with a TIE's surrent power source? Well when you put a hyperdrive on the TIE add an additional power source,seemslike a pretty obvious solution.
A standard TIE fighter is not built with a hyperdrive does not mean it is impossible to add a hyperdrive to it. A lot of people are assuming that it can't (just because it didn't) and making stuff up to support their preconceived notion that a TIE can not have a hyperdrive. They did not have hyperdrives in the movies, assuming they absoutely can not have a hyperdrive because of that is a result of faulty logic. It is a weak argument and their isno evidenceto support it. I can only guess the people supporting this argument are misguided or have some alterior motive *cough *rebels *cough*. One person even tried to say that Rebels dominated space while the Empire dominated the planets, what a load of crap, if that were true why was the rebel fleet on the run and hiding all the time.
A hyperdrive just means that you can travel between planets and space zones, why does anyone think a player flying a TIE should not be able to do that? How does that ability unbalance or give an advantage in combat?
We're not making anything up. It's continuity problems. Even imps are arguing for not adding HDs.
If you're going to add an HD and a new power source to a TIE, why not just fly a frickin TIE Advanced? They're the same thing! Jeez. They'd probably even look the same with the added equipment.
Why are you people so hell bent on this? Do you have something against flying a TIE Advanced or something? Would you rather have the standard crap?
Message Edited by blaisedinsd on 05-19-2004 03:32 PM
Message Edited by blaisedinsd on 05-19-2004 03:40 PM
blaisedinsd wrote:
No it will not look like a different TIE model. Your right they did not want or need a hyperdrive on a TIE fighter, and everyone who is arguing that a TIE can't have a hyperdrivehas beenconceeding that it could have a hyperdrive.
So there is your solution, a TIE manufactured by Sienar Fleet systems for the Empire does not have a hyperdrive. One manufactured for a player by a shipwright would have a hyperdrive standard. Sure it is slightly different, a bit heavier, has an extra power source, but it is still basically a TIE fighter. There is no problem with continuity.
There has been plenty of assuming around here, plenty of people assume the because a TIE does not have a hyperdrive that a TIE fighter can not have a hyperdrive.
Why do you keep talking about everyone else assuming things? You have absolutely no proof for your arguement.
Your argueing with the experts. Let it go.
blaisedinsd wrote:
There is a blurb on starwars.com about how some TIE's have ejector seats because in such and such game they put it in, so there is already a precedent of TIE fighters having different features based on a game.
Message Edited by JanGaarni on 05-20-2004 12:39 AM