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Thread: asteroid mining, PVP zones
On the ground, the stuff around the nice spawns are NPCs. In space, the stuff around nice spawns will likely by NPCs. As I said before, I have no problem with needing friends to defend me from those NPCs. Because with one shot, those NPCs will stop shooting me. Someone out to try to destroy a harvesting ship won't do that. They'll blow away the harvester first. It's a huge nonmoving target. Easy as a few blaster shots. Then they'll deal with the defenders.
I say again, if you want to PvP, do it. But stop trying to drag people who are not interested into your PvP antics. Why is that so threatening?
I think, what draws me to the idea, is immersion. Currently, space is somewhat useless....nice place, great engine, not a whole lot to do. Having to contract players to protect you from other players in space brings at leastFOUR different parties into the mix, giving three different groups something to do, the miner, the group contracted, possiblefrienddly squadrons on patrol,and the enemy. Apparently, with new components coming thru the patch, MP ships will have some serious options due to their huge mass, so I see no reason they can't create a perfectly defendable Mining vessel that can be escourted by player fighters. The 1 vs 1 argument doesn't always hold up. I've seen one Awing take out 5 folks (kitten :-P ). It just adds freak'n immersion. There would be miners looking for hires, escorts looking to be hired, do right groups that patrol the skies saving miners, and of course, evil pirate people that patrol looking for destruction.
PvE interaction puts you at best on a TWO different party interaction, a miner contracting a squadron to escourt him in a PvE zone, which is about as interesting as those escourt missions we all did to master being pilots.....
The risk vs reward folks are right, this game is trying to create a universe where you interact with goods and bads to try and succeed in the galaxy. Yall constantly cry out when the bads of interaction hit your life, but I don't see you complaining when the chips slide your way. As a person deep in the PvP, RP, AND PvE realm, I subject myself to all the goods and bads that occur in this world, I think that's the point of a MMORPG. If you're living in a bubble where you don't want any risks, you should petition the devs for a single player version of SWG where you can just mine and craft to your heart's content, all day long.