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Thread: Friday Feature November 19th – JtL: Ship Component Guide

Kane_Firestalker
Sat Nov 20, 2004 3:37 pm
#53






Taewyn wrote:


Th...You do know the currently HP and Armor both decay, not just HP.....Is this intended or is this a bug....


If its intended, it gives some compoenents a very very short life-span...






Can we get an answer to this please?



-=tEh ChEf's fOod & dRinK=-
Oasis, Naboo -1227, -4936

-=Oasis Master Sales=-
Coronet, Corellia: -200 -5500
Mining OP, Dant: -190, 2620
Firetracker
Sat Nov 20, 2004 7:17 pm
#54


The guide says that hitpoints decay on damage.... err its the Armour value that decays not hitpoints. Armour itself loses armour points permanently very fast if it takes any damage at all, making it useless after a couple of engagements- the hitpoints don't budge at all (maybe they go down a bit if you get killed - haven't noticed).


To repeat - if armour takes any damage at all (just to its armour points....) a huge chunk is lost permanently. My 1800 armour is 1500 after a a few hairy encounters. After an evening campaign it is 900!!! - and that is with perhaps one death - but many repairs.


If the guide is correct then there is a huge bug.

Message Edited by Firetracker on 11-21-2004 02:21 AM

Stopher87
Sun Nov 21, 2004 11:39 am
#55

What i don't get is why did they not release this guide sooner? I was racking my brain trying to figure everything out.
Rysi
Wed Mar 09, 2005 10:48 pm
#56

It took me forever and a day to find this on this posts please make it easier to find for us forum diffecient ppl

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