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Thread: JTL? you can keep it, I give up.
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Durgan_Kael
Wed Jan 19, 2005 8:47 pm
#53
NACHODEWI wrote:
Marzuk 147 wrote :
_____________________________________________________________________________
"Requiring grouping is totally retarded when the devs had to know we had a problem getting people to group up in the first damn place!"
I take this kind of statement as "I should be able to solo everything because I dont like grouping". While its all kind of a moot point because you are not required to group, nor do you even need to, lets examine a simple fact:
______________________________________________________________________________
Do you realize how silly you make yourself look with that stupid statement when you have my quote right above? Let me explain this for you again! I and many people have spent many hours trying to put a group together and most of the time you cannot a decent enough group together. This has gotten worse because the missions you need help on in JTL usually takes over an hour. Many people do not have the time or is unwilling to help for that long. That is the complaint. Requiring people to group when the devs already knew most of the time if you stand in front of the starports and beg or offer to bribe you still would most likely not get 4 or 5 people to agree to help you. Now nothing is 100% but most of the time I could not get help. Now if you had some common sense you would see the problem I have is getting volunteers for the groups I would need to master my profession. I remember someone starting a JTL help list and I contacted the people from theNARITUS server which I play on and I got no response. Like I said...until the devs make it easier to group basing a profession on grouping is a horrible idea because they are leaving out a large amount of players.
I've spent more space time helping others fly their missions than I have flying my own. Most pilots, especially those who have already been where you are, are perfectly willing to help. Further, you dno't need a "group." Generally, one other pilot of roughly equal or higher level than yourself is enough to complete it. Assembling a fullsquadron is not necessary for any mission.
Scythykins
Wed Jan 19, 2005 8:49 pm
#54
I like a mission like before there were any masters going after the corvette. You needed your superiority fighters to draw off the fighter cover and eliminate it, then once that's accomplished the bombers go in and launch at the same time, with the fighters again drawing fire. People that tried to attack one by one a la a bad 70's kung fu movie (thanks Dervish!) would die rather quickly. Every ship has a role, and having to team up to do this thing, and being successful on our third try, was quite possibly the most fun I've ever had in this game. I think that a group of 2-3 TIEs should be dispatched by an X-wing without breaking too much of a sweat, but something like the Vortex Tier IV mission IV which involved a tier IV Aggressor, a tier IV Decimator, and a full squadron accompanyment of TIE/LN's and TIE Interceptors made it virtually impossible to solo, two people made it do-able if you were both very good pilots, 3 or more and it became more and more easy...makes sense, a squad vs a squad of NPCs makes mincemeatof the NPCs. If you want to make it easier, throw more bodies at it...typical Imperial strategy if I do say so myself :-p If you want a challenge, take less people, if you don't want the challenge, take more. The game is all but catered to whatever degree of difficulty you wish.
If you're having a problem with a given mission, backtrack to the point where you can take a duty mission, or work with another pilot on theirs. Just because you have the greatest looted components in the game doesn't mean you have good pilotting skills. You might actually have to practice, and gain experience before you can move on. No, I don't mean getting silly XP points in a game, I mean using XP in a real life analogy, you're gaining experience by practicing a skill. That's how the analogy works...you're EXPERIENCING the sensation of flying a snubfighter in the vacuum of space. This is not something that most people take to easily, it is a safe assumption none of us have done so in real life. Like all things, practice, or gaining experience, makes perfect.
Amuro0079
Wed Jan 19, 2005 11:30 pm
#55
True till maybe a month ago. Now just how many people are still playing JtL afterbeing ace for more than a month? I sure am not.
Durgan_Kael wrote:
NACHODEWI wrote:
Marzuk 147 wrote :
_____________________________________________________________________________
"Requiring grouping is totally retarded when the devs had to know we had a problem getting people to group up in the first damn place!"
I take this kind of statement as "I should be able to solo everything because I dont like grouping". While its all kind of a moot point because you are not required to group, nor do you even need to, lets examine a simple fact:
______________________________________________________________________________
Do you realize how silly you make yourself look with that stupid statement when you have my quote right above? Let me explain this for you again! I and many people have spent many hours trying to put a group together and most of the time you cannot a decent enough group together. This has gotten worse because the missions you need help on in JTL usually takes over an hour. Many people do not have the time or is unwilling to help for that long. That is the complaint. Requiring people to group when the devs already knew most of the time if you stand in front of the starports and beg or offer to bribe you still would most likely not get 4 or 5 people to agree to help you. Now nothing is 100% but most of the time I could not get help. Now if you had some common sense you would see the problem I have is getting volunteers for the groups I would need to master my profession. I remember someone starting a JTL help list and I contacted the people from theNARITUS server which I play on and I got no response. Like I said...until the devs make it easier to group basing a profession on grouping is a horrible idea because they are leaving out a large amount of players.
I've spent more space time helping others fly their missions than I have flying my own. Most pilots, especially those who have already been where you are, are perfectly willing to help. Further, you dno't need a "group." Generally, one other pilot of roughly equal or higher level than yourself is enough to complete it. Assembling a fullsquadron is not necessary for any mission.
sexwax
Thu Jan 20, 2005 8:06 am
#56
This game reflects Real Life in that there are three kinds of people in the fighter squadron world, the fighter jocks, the guys with the drafting tables designing aircraft, and the grease monkeys pumping fuel. I am sorry to hit you with this, but you only have the gifts you were born with. Some people cannot play a 'twitch' game because, even though it is a game, it still relies on those abliities. And some people cannot think around corners, so as good and as fast as they are they will hit a brick wall when they have to think their way out of a problem. No offence ment to anyone, but don't beat yourself up trying to do something you can't do and then complain that it must be broken. I learned a long time ago that I cannot do simple math or write without runon sentences, so I don't try anymore.
Scythykins
Thu Jan 20, 2005 8:39 am
#57
I love the maturity of obviously the original poster, or someone else who feels that everything should be given to them on a silver platter...check my post list, sure enough, 1 star and no reply. SOE, PLEASE make a response mandatory after you rate a message. Have the balls to speak up, kiddies. Some of us are here to play the game and have fun, not go around saying omg i r teh 1337est afk grinder in the world i do nothing and am master gigundojedi roflolololol!!!11one!
Grow up and don't use mommy's credit card to harass us.
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