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Thread: And another publish goes in....
Kylroi wrote:
It is also known, that neutral and Rebel pilots, while having it easier to start with, are regularly getting handed more and more game features to help them.
So where is my AT-ST equivalent?
Nothing?? AhhI didn't think you could answer that.
KenzoDarkron wrote:
You must be crazy...hardest time? Please. Imps can solo the vette with Bomber strike....that skill alone shows me what kinda people choose to be Imps. What are the most sought after droid commands? Engine Overload and Weapon Overload (Imp commands)......go kiss your AT-ST and quit whining here. I mean come on....you can still group with your AT-ST for higher paying missions on the ground as well. Anyone crying that Imps get the shaft is nothing but a whiner....
- removed imperial faction perks
- removed imperial recruiters
- removed imperial bases
- lowered health of all imperials to 1
- imperals are now no longer able to be buffed
- imperials can no longer use armor
- imperials can no longer use weapons
- imperials can no longer have teras kasi as a skill
- imperials can no longer learn skills
- imperials have been shafted
get over it. the devs dont include you for 1 patch and you whine?
Message Edited by HybridX101 on 12-07-2004 10:44 PM
HybridX101 wrote:
oh waaa waaaa waaaa. youre b1tching like the patch notes said
- removed imperial faction perks
- removed imperial recruiters
- removed imperial bases
- lowered health of all imperials to 1
- imperals are now no longer able to be buffed
- imperials can no longer use armor
- imperials can no longer use weapons
- imperials can no longer have teras kasi as a skill
- imperials can no longer learn skills
- imperials have been shafted
get over it. the devs dont include you for 1 patch and you whine?
Message Edited by HybridX101 on 12-07-2004 10:44 PM
ONE PATCH??? You're telling me it's ONE PATCH? You're kidding, right? You'd better go back and read ALL the patch notes, and then come back here and tell me you weren't joking?
And shhh, before you give the devs ideas ![]()
SharkBoy007 wrote:
HybridX101 wrote:
oh waaa waaaa waaaa. youre b1tching like the patch notes said
- removed imperial faction perks
- removed imperial recruiters
- removed imperial bases
- lowered health of all imperials to 1
- imperals are now no longer able to be buffed
- imperials can no longer use armor
- imperials can no longer use weapons
- imperials can no longer have teras kasi as a skill
- imperials can no longer learn skills
- imperials have been shafted
get over it. the devs dont include you for 1 patch and you whine?
Message Edited by HybridX101 on 12-07-2004 10:44 PM
ONE PATCH??? You're telling me it's ONE PATCH? You're kidding, right? You'd better go back and read ALL the patch notes, and then come back here and tell me you weren't joking?
And shhh, before you give the devs ideas
ive read most of the patch notes, hell, all of them since i started playing, and i have yet to see something shafting the imps, what if rebs whined like this whenever we were left out of a patch?
HybridX101 wrote:
SharkBoy007 wrote:
HybridX101 wrote:
oh waaa waaaa waaaa. youre b1tching like the patch notes said
- removed imperial faction perks
- removed imperial recruiters
- removed imperial bases
- lowered health of all imperials to 1
- imperals are now no longer able to be buffed
- imperials can no longer use armor
- imperials can no longer use weapons
- imperials can no longer have teras kasi as a skill
- imperials can no longer learn skills
- imperials have been shafted
get over it. the devs dont include you for 1 patch and you whine?
Message Edited by HybridX101 on 12-07-2004 10:44 PM
ONE PATCH??? You're telling me it's ONE PATCH? You're kidding, right? You'd better go back and read ALL the patch notes, and then come back here and tell me you weren't joking?
And shhh, before you give the devs ideas
ive read most of the patch notes, hell, all of them since i started playing, and i have yet to see something shafting the imps, what if rebs whined like this whenever we were left out of a patch?
Well, you don't whine about the patches, you just whine about other things. You whined about the AT-ST, and it got nerfed, you whined about some of your JTL missions, and those got changed, hell, you guys even whine about the mass on your ships, ffs! I am not saying, nor have I ever said, that you rebels and the neutrals shouldn't get stuff, I'm all for it, however the fact remains that the devs have bent over backwards for Jedis and rebels, with neutrals starting to get some love (which I think was just plain non-thinking in the devs part), with the Imps generally getting very little, if anything.
If you're going to add for one group, then you should add for the other. Or is this too simple of a concept for you to understand?
MadcowwithSARS wrote:
I hate when people use "You Guys" as a blanket statement, on either side. I am still trying to figure out the problem with the patch, the damn program chips are tradable. If they nerfed that then i would take the whining with a little more credence. Crap rebel programs consist of all shield mods, do you think that is next to above worthless with the extreme limited droid space everyone has. The privateers still dont have a single person master level ship(other then KSE)
As for the AT ST being nerfed, it was people using to farm Krayte Dragons that got it Nerfed. If you recall rebels could poison and disease AT ST so i doubt they would hollar too much to get that changed. My point is the grass is always greener, no matter were your standing somone always has it better then you.
Yeah, I hate the term "you guys" too, but until I can find a better term, that's the best I can use without listing every person's name. Please be open minded with this next statement, and not rush to judgement, and you'll understand the "problem": The problem with the patch is the problem nearly every patch has, and that's the lack of Imperial love. I ENJOY additions, that's always good, no matter who gets them. What I don't enjoy is that Imperials hardly get anything added, and in fact, usually get something taken away or ignored completely.
I don't see any reason why the devs cannot add something for everyone. You can add for balance, you can add for perks. We just recently got our hat, but wait, only male human and zabrak can wear it. Aside from the usual "continuity" arguments (which the devs have stated they are willing to ignore for "fun", not too mention that it can be argued that there were no zabraks in the Empire, Darth Maul was Sith, not Imperial), and the arguments about the Empire being racist and sexist, this addition didn't really serve ALL Imperials, only a select few. OK, as a Rodian, I can't wear the hat. Fine, my Imperial guild's roleplay storyline actually requires us NOT to wear Imperial items, no biggie there. BUT, why can't females? The answer is because the devs really don't care to spend any more time on Imperials than they have to. Do you honestly believe they couldn't have fixed this hat long before now?
Do I believe this is an honest effort on the part of the devs to deny Imperials? No, but I would say that deep down, they are more in tune with the "good guys" than the "bad guys", and thus their "prejudice" is more than likely subliminal. And then there's the loot revamp. You can argue til the cows come home that this is the first pass, with more being added in the future. But aside from a few items, where does most of this new loot come from? Imperial NPCs. Who can get these loot drops? NOT Imperials. Yet, for the most part, it's all stuff that only Imperial players would want. You mean to tell me that whey they pushed this out, they honestly couldn't have waited to put it out until they could include stuff that Imperial players could loot? No one was asking/crying/whining for a loot revamp. They could have waited a little longer until they could put a little something in there for EVERYONE. I hope that addresses THAT part.
As for the privateer ships, the are adding a new ship at master level, which I believe is a single person master ship, but I could be wrong. I have always felt privateers have gotten shafted in JTL, even back when I was in beta. There were alot of us who even posted about it, but as you can see, not much was done there. There's two reasons why I believe this happened: 1) Aside from a few vehicles, there was not much to draw from to create a "neutral faction, which severely limited the design team, as far as source material to draw from, and 2) This was probably not given enough thorough thought when creating it from scratch, given the time frame which they had to create and test this. Thus, I think we'll continue to see much needed improvements as time goes on. Again, I have nothing against privateers (and rebels) gaining anything. My problem is that Imperials are largely ignored.
As for what you said about the AT-ST, I will address this in two parts. The first is the Krayt farming you mentioned. I've been Imperial from the start, and I was glad they nerfed that. The AT-ST shoud only be used against "sentient" species, which I would include Nightsisters in that, because I could see the Empire killing them. Game wise, no, as that would really just be Krayt farming with a different skin, so I was glad they limited it to faction specific targets. It made alot more sense. Next concerns the rebels. While the rebels could poison and disease it (the argument against was that it was a machine, I had always thought you were actually poisoning and diseasing the pilots inside), the AT-ST was mowing down rebel players left and right. It took a lot more than one or two to take it down. It was the fact that rebels couldn't take it down with one or two players (and quickly, I might add) that got them whining about it and eventually nerfed to the point where an artisan with no combat skills could probably take it down in a minute or two. When the AT-ST got nerfed, it also got nerfed so bad it doesn't even return fire when it's attacked. It just stands there.
So let me reiterate what I've been saying. Additions are GOOD, ignoring whole player segments is BAD. There will be times when one group gets more love than another, and that's fine. What's not fine is when one group gets consistently overlooked or nerfed. And unfortunately, that group is Imperials. And if it weren't, and it was the rebels, I'd STILL complain, because no one group should be consistently overlooked. THAT'S where the problem lies. Well, that and the fact that everyone only wants for their own group (understandable), but that they also do it at the expense of other groups (not understandable). You should stand up for every group, regardless of what group they are.